- using System.Runtime.InteropServices;
- namespace Ryujinx.HLE.Input
- {
- [StructLayout(LayoutKind.Sequential)]
- public struct KeyboardEntry
- {
- public long SamplesTimestamp;
- public long SamplesTimestamp2;
- public long Modifier;
- [MarshalAs(UnmanagedType.ByValArray , SizeConst = 0x8)]
- public int[] Keys;
- }
- }
|