gdkchan c05c8e09d4 Add support for the R4G4 texture format (#2956) 4 years ago
..
Multithreading 611bec6e44 Implement DrawTexture functionality (#2747) 4 years ago
AddressMode.cs 654e617fe7 Some code cleanup 6 years ago
BlendDescriptor.cs a728610b40 Implement Constant Color blends (#1119) 6 years ago
BlendFactor.cs 654e617fe7 Some code cleanup 6 years ago
BlendOp.cs 329ba5b39b Fix incorrect GPU GL blend func values (#1612) 5 years ago
BufferHandle.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) 5 years ago
BufferRange.cs 812e32f775 Fix transform feedback errors caused by host pause/resume and multiple uses (#1634) 5 years ago
Capabilities.cs c05c8e09d4 Add support for the R4G4 texture format (#2956) 4 years ago
ColorF.cs a728610b40 Implement Constant Color blends (#1119) 6 years ago
CompareMode.cs 654e617fe7 Some code cleanup 6 years ago
CompareOp.cs e25b7c9848 Initial support for the guest OpenGL driver (NVIDIA and Nouveau) 6 years ago
CounterType.cs 1876b346fe Initial work 6 years ago
DepthMode.cs 7ce5584f9e Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) 6 years ago
DepthStencilMode.cs 654e617fe7 Some code cleanup 6 years ago
DepthStencilState.cs 654e617fe7 Some code cleanup 6 years ago
DepthTestDescriptor.cs 654e617fe7 Some code cleanup 6 years ago
Extents2D.cs 9493cdfe55 Allow copy destination to have a different scale from source (#1711) 5 years ago
Extents2DF.cs 611bec6e44 Implement DrawTexture functionality (#2747) 4 years ago
Face.cs 1876b346fe Initial work 6 years ago
Format.cs c05c8e09d4 Add support for the R4G4 texture format (#2956) 4 years ago
FrontFace.cs 1876b346fe Initial work 6 years ago
ICounterEvent.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 years ago
IPipeline.cs 611bec6e44 Implement DrawTexture functionality (#2747) 4 years ago
IProgram.cs ddf4b92a9c Implement parallel host shader cache compilation. 5 years ago
IRenderer.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 years ago
ISampler.cs 1876b346fe Initial work 6 years ago
IShader.cs 1876b346fe Initial work 6 years ago
ITexture.cs 4b60371e64 Return mapped buffer pointer directly for flush, WriteableRegion for textures (#2494) 4 years ago
IWindow.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 years ago
ImageCrop.cs 11222516c4 gui/gpu: Implement setting and toggle for Aspect Ratio (#1777) 5 years ago
IndexType.cs 1876b346fe Initial work 6 years ago
LogicalOp.cs f224769c49 Implement Logical Operation registers and functionality (#1380) 5 years ago
MagFilter.cs 654e617fe7 Some code cleanup 6 years ago
MinFilter.cs 654e617fe7 Some code cleanup 6 years ago
Origin.cs a15b951721 Fix wrong face culling once and for all (#1277) 5 years ago
PolygonMode.cs d512ce122c Initial tessellation shader support (#2534) 4 years ago
PolygonModeMask.cs 1876b346fe Initial work 6 years ago
PrimitiveTopology.cs 1876b346fe Initial work 6 years ago
ProgramLinkStatus.cs ddf4b92a9c Implement parallel host shader cache compilation. 5 years ago
RectangleF.cs 1876b346fe Initial work 6 years ago
Ryujinx.Graphics.GAL.csproj 57d3296ba4 infra: Migrate to .NET 6 (#2829) 4 years ago
SamplerCreateInfo.cs 4c6feb652f Add seamless cubemap flag in sampler parameters. (#1658) 5 years ago
ScreenCaptureImageInfo.cs 28618c58d7 Add Screenshot Feature (#2354) 4 years ago
StencilOp.cs 654e617fe7 Some code cleanup 6 years ago
StencilTestDescriptor.cs 654e617fe7 Some code cleanup 6 years ago
SwizzleComponent.cs 654e617fe7 Some code cleanup 6 years ago
Target.cs 654e617fe7 Some code cleanup 6 years ago
TextureCreateInfo.cs f78bcb8048 Clamp number of mipmap levels to avoid API errors due to invalid textures (#2808) 4 years ago
TextureReleaseCallback.cs 1876b346fe Initial work 6 years ago
TransformFeedbackDescriptor.cs 788ca6a411 Initial transform feedback support (#1370) 5 years ago
VertexAttribDescriptor.cs caf049ed15 Avoid some redundant GL calls (#1958) 5 years ago
VertexBufferDescriptor.cs 654e617fe7 Some code cleanup 6 years ago
Viewport.cs 1876b346fe Initial work 6 years ago
ViewportSwizzle.cs a15b951721 Fix wrong face culling once and for all (#1277) 5 years ago