IPostProcessingEffect.cs 274 B

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  1. using Ryujinx.Graphics.OpenGL.Image;
  2. using System;
  3. namespace Ryujinx.Graphics.OpenGL.Effects
  4. {
  5. internal interface IPostProcessingEffect : IDisposable
  6. {
  7. const int LocalGroupSize = 64;
  8. TextureView Run(TextureView view, int width, int height);
  9. }
  10. }