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Optimizations
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66f16f4392
Fix bindless 1D textures having a buffer type on the shader (#3697)
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3 anos atrás |
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AggregateType.cs
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2232e4ae87
Vulkan backend (#2518)
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3 anos atrás |
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AttributeConsts.cs
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9c2500de5f
Fix incorrect tessellation inputs/outputs (#3728)
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3 anos atrás |
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AttributeInfo.cs
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9c2500de5f
Fix incorrect tessellation inputs/outputs (#3728)
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3 anos atrás |
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ControlFlowGraph.cs
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a7109c767b
Rewrite shader decoding stage (#2698)
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4 anos atrás |
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Dominance.cs
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a7109c767b
Rewrite shader decoding stage (#2698)
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4 anos atrás |
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EmitterContext.cs
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9c2500de5f
Fix incorrect tessellation inputs/outputs (#3728)
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3 anos atrás |
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EmitterContextInsts.cs
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650cc41c02
Implement remaining shader double-precision instructions (#2845)
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4 anos atrás |
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FeatureFlags.cs
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911ea38e93
Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins (#2817)
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4 anos atrás |
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FunctionMatch.cs
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99445dd0a6
Add support for fragment shader interlock (#2768)
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4 anos atrás |
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GlobalMemory.cs
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63f1663fa9
Fix shader 8-bit and 16-bit STS/STG (#2741)
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4 anos atrás |
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RegisterUsage.cs
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053dcfdb05
Use multiple dest operands for shader call instructions (#1975)
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5 anos atrás |
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Rewriter.cs
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7f8a3541eb
Fix decoding of block after shader BRA.CC instructions without predicate (#3472)
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3 anos atrás |
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ShaderConfig.cs
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9c2500de5f
Fix incorrect tessellation inputs/outputs (#3728)
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3 anos atrás |
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ShaderHeader.cs
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3bd357045f
Do not allow render targets not explicitly written by the fragment shader to be modified (#3063)
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4 anos atrás |
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Ssa.cs
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2232e4ae87
Vulkan backend (#2518)
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3 anos atrás |
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TargetApi.cs
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d125fce3e8
Allow shader language and target API to be specified on the shader translator (#2402)
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4 anos atrás |
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TargetLanguage.cs
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97a2133207
shadertools: Prepare for new target Languages and APIs (#2465)
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4 anos atrás |
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TranslationFlags.cs
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7e967d796c
Stop using glTransformFeedbackVaryings and use explicit layout on the shader (#3012)
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4 anos atrás |
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TranslationOptions.cs
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d125fce3e8
Allow shader language and target API to be specified on the shader translator (#2402)
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4 anos atrás |
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Translator.cs
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9c2500de5f
Fix incorrect tessellation inputs/outputs (#3728)
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3 anos atrás |
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TranslatorContext.cs
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9c2500de5f
Fix incorrect tessellation inputs/outputs (#3728)
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3 anos atrás |
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UInt128.cs
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8c9633d72f
Initialize indexed inputs used on next shader stage (#3198)
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4 anos atrás |