CpuTest32.cs 22 KB

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  1. using ARMeilleure;
  2. using ARMeilleure.State;
  3. using ARMeilleure.Translation;
  4. using NUnit.Framework;
  5. using Ryujinx.Cpu;
  6. using Ryujinx.Memory;
  7. using Ryujinx.Tests.Unicorn;
  8. using System;
  9. using MemoryPermission = Ryujinx.Tests.Unicorn.MemoryPermission;
  10. namespace Ryujinx.Tests.Cpu
  11. {
  12. [TestFixture]
  13. public class CpuTest32
  14. {
  15. protected const uint Size = 0x1000;
  16. protected const uint CodeBaseAddress = 0x1000;
  17. protected const uint DataBaseAddress = CodeBaseAddress + Size;
  18. private uint _currAddress;
  19. private MemoryBlock _ram;
  20. private MemoryManager _memory;
  21. private ExecutionContext _context;
  22. private CpuContext _cpuContext;
  23. private static bool _unicornAvailable;
  24. private UnicornAArch32 _unicornEmu;
  25. private bool _usingMemory;
  26. static CpuTest32()
  27. {
  28. _unicornAvailable = UnicornAArch32.IsAvailable();
  29. if (!_unicornAvailable)
  30. {
  31. Console.WriteLine("WARNING: Could not find Unicorn.");
  32. }
  33. }
  34. [SetUp]
  35. public void Setup()
  36. {
  37. _currAddress = CodeBaseAddress;
  38. _ram = new MemoryBlock(Size * 2);
  39. _memory = new MemoryManager(1ul << 16);
  40. _memory.IncrementReferenceCount();
  41. _memory.Map(CodeBaseAddress, _ram.GetPointer(0, Size * 2), Size * 2);
  42. _context = CpuContext.CreateExecutionContext();
  43. _context.IsAarch32 = true;
  44. Translator.IsReadyForTranslation.Set();
  45. _cpuContext = new CpuContext(_memory, for64Bit: false);
  46. // Prevent registering LCQ functions in the FunctionTable to avoid initializing and populating the table,
  47. // which improves test durations.
  48. Optimizations.AllowLcqInFunctionTable = false;
  49. Optimizations.UseUnmanagedDispatchLoop = false;
  50. if (_unicornAvailable)
  51. {
  52. _unicornEmu = new UnicornAArch32();
  53. _unicornEmu.MemoryMap(CodeBaseAddress, Size, MemoryPermission.READ | MemoryPermission.EXEC);
  54. _unicornEmu.MemoryMap(DataBaseAddress, Size, MemoryPermission.READ | MemoryPermission.WRITE);
  55. _unicornEmu.PC = CodeBaseAddress;
  56. }
  57. }
  58. [TearDown]
  59. public void Teardown()
  60. {
  61. _memory.DecrementReferenceCount();
  62. _context.Dispose();
  63. _ram.Dispose();
  64. _memory = null;
  65. _context = null;
  66. _cpuContext = null;
  67. _unicornEmu = null;
  68. _usingMemory = false;
  69. }
  70. protected void Reset()
  71. {
  72. Teardown();
  73. Setup();
  74. }
  75. protected void Opcode(uint opcode)
  76. {
  77. _memory.Write(_currAddress, opcode);
  78. if (_unicornAvailable)
  79. {
  80. _unicornEmu.MemoryWrite32(_currAddress, opcode);
  81. }
  82. _currAddress += 4;
  83. }
  84. protected ExecutionContext GetContext() => _context;
  85. protected void SetContext(uint r0 = 0,
  86. uint r1 = 0,
  87. uint r2 = 0,
  88. uint r3 = 0,
  89. uint sp = 0,
  90. V128 v0 = default,
  91. V128 v1 = default,
  92. V128 v2 = default,
  93. V128 v3 = default,
  94. V128 v4 = default,
  95. V128 v5 = default,
  96. V128 v14 = default,
  97. V128 v15 = default,
  98. bool saturation = false,
  99. bool overflow = false,
  100. bool carry = false,
  101. bool zero = false,
  102. bool negative = false,
  103. int fpscr = 0)
  104. {
  105. _context.SetX(0, r0);
  106. _context.SetX(1, r1);
  107. _context.SetX(2, r2);
  108. _context.SetX(3, r3);
  109. _context.SetX(13, sp);
  110. _context.SetV(0, v0);
  111. _context.SetV(1, v1);
  112. _context.SetV(2, v2);
  113. _context.SetV(3, v3);
  114. _context.SetV(4, v4);
  115. _context.SetV(5, v5);
  116. _context.SetV(14, v14);
  117. _context.SetV(15, v15);
  118. _context.SetPstateFlag(PState.QFlag, saturation);
  119. _context.SetPstateFlag(PState.VFlag, overflow);
  120. _context.SetPstateFlag(PState.CFlag, carry);
  121. _context.SetPstateFlag(PState.ZFlag, zero);
  122. _context.SetPstateFlag(PState.NFlag, negative);
  123. SetFpscr((uint)fpscr);
  124. if (_unicornAvailable)
  125. {
  126. _unicornEmu.R[0] = r0;
  127. _unicornEmu.R[1] = r1;
  128. _unicornEmu.R[2] = r2;
  129. _unicornEmu.R[3] = r3;
  130. _unicornEmu.SP = sp;
  131. _unicornEmu.Q[0] = V128ToSimdValue(v0);
  132. _unicornEmu.Q[1] = V128ToSimdValue(v1);
  133. _unicornEmu.Q[2] = V128ToSimdValue(v2);
  134. _unicornEmu.Q[3] = V128ToSimdValue(v3);
  135. _unicornEmu.Q[4] = V128ToSimdValue(v4);
  136. _unicornEmu.Q[5] = V128ToSimdValue(v5);
  137. _unicornEmu.Q[14] = V128ToSimdValue(v14);
  138. _unicornEmu.Q[15] = V128ToSimdValue(v15);
  139. _unicornEmu.QFlag = saturation;
  140. _unicornEmu.OverflowFlag = overflow;
  141. _unicornEmu.CarryFlag = carry;
  142. _unicornEmu.ZeroFlag = zero;
  143. _unicornEmu.NegativeFlag = negative;
  144. _unicornEmu.Fpscr = fpscr;
  145. }
  146. }
  147. protected void ExecuteOpcodes(bool runUnicorn = true)
  148. {
  149. _cpuContext.Execute(_context, CodeBaseAddress);
  150. if (_unicornAvailable && runUnicorn)
  151. {
  152. _unicornEmu.RunForCount((_currAddress - CodeBaseAddress - 4) / 4);
  153. }
  154. }
  155. protected ExecutionContext SingleOpcode(uint opcode,
  156. uint r0 = 0,
  157. uint r1 = 0,
  158. uint r2 = 0,
  159. uint r3 = 0,
  160. uint sp = 0,
  161. V128 v0 = default,
  162. V128 v1 = default,
  163. V128 v2 = default,
  164. V128 v3 = default,
  165. V128 v4 = default,
  166. V128 v5 = default,
  167. V128 v14 = default,
  168. V128 v15 = default,
  169. bool saturation = false,
  170. bool overflow = false,
  171. bool carry = false,
  172. bool zero = false,
  173. bool negative = false,
  174. int fpscr = 0,
  175. bool runUnicorn = true)
  176. {
  177. Opcode(opcode);
  178. Opcode(0xE12FFF1E); // BX LR
  179. SetContext(r0, r1, r2, r3, sp, v0, v1, v2, v3, v4, v5, v14, v15, saturation, overflow, carry, zero, negative, fpscr);
  180. ExecuteOpcodes(runUnicorn);
  181. return GetContext();
  182. }
  183. protected void SetWorkingMemory(uint offset, byte[] data)
  184. {
  185. _memory.Write(DataBaseAddress + offset, data);
  186. if (_unicornAvailable)
  187. {
  188. _unicornEmu.MemoryWrite(DataBaseAddress + offset, data);
  189. }
  190. _usingMemory = true; // When true, CompareAgainstUnicorn checks the working memory for equality too.
  191. }
  192. /// <summary>Rounding Mode control field.</summary>
  193. public enum RMode
  194. {
  195. /// <summary>Round to Nearest mode.</summary>
  196. Rn,
  197. /// <summary>Round towards Plus Infinity mode.</summary>
  198. Rp,
  199. /// <summary>Round towards Minus Infinity mode.</summary>
  200. Rm,
  201. /// <summary>Round towards Zero mode.</summary>
  202. Rz
  203. };
  204. /// <summary>Floating-point Control Register.</summary>
  205. protected enum Fpcr
  206. {
  207. /// <summary>Rounding Mode control field.</summary>
  208. RMode = 22,
  209. /// <summary>Flush-to-zero mode control bit.</summary>
  210. Fz = 24,
  211. /// <summary>Default NaN mode control bit.</summary>
  212. Dn = 25,
  213. /// <summary>Alternative half-precision control bit.</summary>
  214. Ahp = 26
  215. }
  216. /// <summary>Floating-point Status Register.</summary>
  217. [Flags]
  218. protected enum Fpsr
  219. {
  220. None = 0,
  221. /// <summary>Invalid Operation cumulative floating-point exception bit.</summary>
  222. Ioc = 1 << 0,
  223. /// <summary>Divide by Zero cumulative floating-point exception bit.</summary>
  224. Dzc = 1 << 1,
  225. /// <summary>Overflow cumulative floating-point exception bit.</summary>
  226. Ofc = 1 << 2,
  227. /// <summary>Underflow cumulative floating-point exception bit.</summary>
  228. Ufc = 1 << 3,
  229. /// <summary>Inexact cumulative floating-point exception bit.</summary>
  230. Ixc = 1 << 4,
  231. /// <summary>Input Denormal cumulative floating-point exception bit.</summary>
  232. Idc = 1 << 7,
  233. /// <summary>Cumulative saturation bit.</summary>
  234. Qc = 1 << 27,
  235. /// <summary>NZCV flags.</summary>
  236. Nzcv = (1 << 31) | (1 << 30) | (1 << 29) | (1 << 28)
  237. }
  238. [Flags]
  239. protected enum FpSkips
  240. {
  241. None = 0,
  242. IfNaNS = 1,
  243. IfNaND = 2,
  244. IfUnderflow = 4,
  245. IfOverflow = 8
  246. }
  247. protected enum FpTolerances
  248. {
  249. None,
  250. UpToOneUlpsS,
  251. UpToOneUlpsD
  252. }
  253. protected void CompareAgainstUnicorn(
  254. Fpsr fpsrMask = Fpsr.None,
  255. FpSkips fpSkips = FpSkips.None,
  256. FpTolerances fpTolerances = FpTolerances.None)
  257. {
  258. if (!_unicornAvailable)
  259. {
  260. return;
  261. }
  262. if (fpSkips != FpSkips.None)
  263. {
  264. ManageFpSkips(fpSkips);
  265. }
  266. Assert.That(_context.GetX(0), Is.EqualTo(_unicornEmu.R[0]), "R0");
  267. Assert.That(_context.GetX(1), Is.EqualTo(_unicornEmu.R[1]), "R1");
  268. Assert.That(_context.GetX(2), Is.EqualTo(_unicornEmu.R[2]), "R2");
  269. Assert.That(_context.GetX(3), Is.EqualTo(_unicornEmu.R[3]), "R3");
  270. Assert.That(_context.GetX(4), Is.EqualTo(_unicornEmu.R[4]));
  271. Assert.That(_context.GetX(5), Is.EqualTo(_unicornEmu.R[5]));
  272. Assert.That(_context.GetX(6), Is.EqualTo(_unicornEmu.R[6]));
  273. Assert.That(_context.GetX(7), Is.EqualTo(_unicornEmu.R[7]));
  274. Assert.That(_context.GetX(8), Is.EqualTo(_unicornEmu.R[8]));
  275. Assert.That(_context.GetX(9), Is.EqualTo(_unicornEmu.R[9]));
  276. Assert.That(_context.GetX(10), Is.EqualTo(_unicornEmu.R[10]));
  277. Assert.That(_context.GetX(11), Is.EqualTo(_unicornEmu.R[11]));
  278. Assert.That(_context.GetX(12), Is.EqualTo(_unicornEmu.R[12]));
  279. Assert.That(_context.GetX(13), Is.EqualTo(_unicornEmu.SP), "SP");
  280. Assert.That(_context.GetX(14), Is.EqualTo(_unicornEmu.R[14]));
  281. if (fpTolerances == FpTolerances.None)
  282. {
  283. Assert.That(V128ToSimdValue(_context.GetV(0)), Is.EqualTo(_unicornEmu.Q[0]), "V0");
  284. }
  285. else
  286. {
  287. ManageFpTolerances(fpTolerances);
  288. }
  289. Assert.That(V128ToSimdValue(_context.GetV(1)), Is.EqualTo(_unicornEmu.Q[1]), "V1");
  290. Assert.That(V128ToSimdValue(_context.GetV(2)), Is.EqualTo(_unicornEmu.Q[2]), "V2");
  291. Assert.That(V128ToSimdValue(_context.GetV(3)), Is.EqualTo(_unicornEmu.Q[3]), "V3");
  292. Assert.That(V128ToSimdValue(_context.GetV(4)), Is.EqualTo(_unicornEmu.Q[4]), "V4");
  293. Assert.That(V128ToSimdValue(_context.GetV(5)), Is.EqualTo(_unicornEmu.Q[5]), "V5");
  294. Assert.That(V128ToSimdValue(_context.GetV(6)), Is.EqualTo(_unicornEmu.Q[6]));
  295. Assert.That(V128ToSimdValue(_context.GetV(7)), Is.EqualTo(_unicornEmu.Q[7]));
  296. Assert.That(V128ToSimdValue(_context.GetV(8)), Is.EqualTo(_unicornEmu.Q[8]));
  297. Assert.That(V128ToSimdValue(_context.GetV(9)), Is.EqualTo(_unicornEmu.Q[9]));
  298. Assert.That(V128ToSimdValue(_context.GetV(10)), Is.EqualTo(_unicornEmu.Q[10]));
  299. Assert.That(V128ToSimdValue(_context.GetV(11)), Is.EqualTo(_unicornEmu.Q[11]));
  300. Assert.That(V128ToSimdValue(_context.GetV(12)), Is.EqualTo(_unicornEmu.Q[12]));
  301. Assert.That(V128ToSimdValue(_context.GetV(13)), Is.EqualTo(_unicornEmu.Q[13]));
  302. Assert.That(V128ToSimdValue(_context.GetV(14)), Is.EqualTo(_unicornEmu.Q[14]), "V14");
  303. Assert.That(V128ToSimdValue(_context.GetV(15)), Is.EqualTo(_unicornEmu.Q[15]), "V15");
  304. Assert.Multiple(() =>
  305. {
  306. Assert.That(_context.GetPstateFlag(PState.QFlag), Is.EqualTo(_unicornEmu.QFlag), "QFlag");
  307. Assert.That(_context.GetPstateFlag(PState.VFlag), Is.EqualTo(_unicornEmu.OverflowFlag), "VFlag");
  308. Assert.That(_context.GetPstateFlag(PState.CFlag), Is.EqualTo(_unicornEmu.CarryFlag), "CFlag");
  309. Assert.That(_context.GetPstateFlag(PState.ZFlag), Is.EqualTo(_unicornEmu.ZeroFlag), "ZFlag");
  310. Assert.That(_context.GetPstateFlag(PState.NFlag), Is.EqualTo(_unicornEmu.NegativeFlag), "NFlag");
  311. });
  312. Assert.That((int)GetFpscr() & (int)fpsrMask, Is.EqualTo(_unicornEmu.Fpscr & (int)fpsrMask), "Fpscr");
  313. if (_usingMemory)
  314. {
  315. byte[] mem = _memory.GetSpan(DataBaseAddress, (int)Size).ToArray();
  316. byte[] unicornMem = _unicornEmu.MemoryRead(DataBaseAddress, Size);
  317. Assert.That(mem, Is.EqualTo(unicornMem), "Data");
  318. }
  319. }
  320. private void ManageFpSkips(FpSkips fpSkips)
  321. {
  322. if (fpSkips.HasFlag(FpSkips.IfNaNS))
  323. {
  324. if (float.IsNaN(_unicornEmu.Q[0].AsFloat()))
  325. {
  326. Assert.Ignore("NaN test.");
  327. }
  328. }
  329. else if (fpSkips.HasFlag(FpSkips.IfNaND))
  330. {
  331. if (double.IsNaN(_unicornEmu.Q[0].AsDouble()))
  332. {
  333. Assert.Ignore("NaN test.");
  334. }
  335. }
  336. if (fpSkips.HasFlag(FpSkips.IfUnderflow))
  337. {
  338. if ((_unicornEmu.Fpscr & (int)Fpsr.Ufc) != 0)
  339. {
  340. Assert.Ignore("Underflow test.");
  341. }
  342. }
  343. if (fpSkips.HasFlag(FpSkips.IfOverflow))
  344. {
  345. if ((_unicornEmu.Fpscr & (int)Fpsr.Ofc) != 0)
  346. {
  347. Assert.Ignore("Overflow test.");
  348. }
  349. }
  350. }
  351. private void ManageFpTolerances(FpTolerances fpTolerances)
  352. {
  353. bool IsNormalOrSubnormalS(float f) => float.IsNormal(f) || float.IsSubnormal(f);
  354. bool IsNormalOrSubnormalD(double d) => double.IsNormal(d) || double.IsSubnormal(d);
  355. if (!Is.EqualTo(_unicornEmu.Q[0]).ApplyTo(V128ToSimdValue(_context.GetV(0))).IsSuccess)
  356. {
  357. if (fpTolerances == FpTolerances.UpToOneUlpsS)
  358. {
  359. if (IsNormalOrSubnormalS(_unicornEmu.Q[0].AsFloat()) &&
  360. IsNormalOrSubnormalS(_context.GetV(0).As<float>()))
  361. {
  362. Assert.Multiple(() =>
  363. {
  364. Assert.That(_context.GetV(0).Extract<float>(0),
  365. Is.EqualTo(_unicornEmu.Q[0].GetFloat(0)).Within(1).Ulps, "V0[0]");
  366. Assert.That(_context.GetV(0).Extract<float>(1),
  367. Is.EqualTo(_unicornEmu.Q[0].GetFloat(1)).Within(1).Ulps, "V0[1]");
  368. Assert.That(_context.GetV(0).Extract<float>(2),
  369. Is.EqualTo(_unicornEmu.Q[0].GetFloat(2)).Within(1).Ulps, "V0[2]");
  370. Assert.That(_context.GetV(0).Extract<float>(3),
  371. Is.EqualTo(_unicornEmu.Q[0].GetFloat(3)).Within(1).Ulps, "V0[3]");
  372. });
  373. Console.WriteLine(fpTolerances);
  374. }
  375. else
  376. {
  377. Assert.That(V128ToSimdValue(_context.GetV(0)), Is.EqualTo(_unicornEmu.Q[0]));
  378. }
  379. }
  380. if (fpTolerances == FpTolerances.UpToOneUlpsD)
  381. {
  382. if (IsNormalOrSubnormalD(_unicornEmu.Q[0].AsDouble()) &&
  383. IsNormalOrSubnormalD(_context.GetV(0).As<double>()))
  384. {
  385. Assert.Multiple(() =>
  386. {
  387. Assert.That(_context.GetV(0).Extract<double>(0),
  388. Is.EqualTo(_unicornEmu.Q[0].GetDouble(0)).Within(1).Ulps, "V0[0]");
  389. Assert.That(_context.GetV(0).Extract<double>(1),
  390. Is.EqualTo(_unicornEmu.Q[0].GetDouble(1)).Within(1).Ulps, "V0[1]");
  391. });
  392. Console.WriteLine(fpTolerances);
  393. }
  394. else
  395. {
  396. Assert.That(V128ToSimdValue(_context.GetV(0)), Is.EqualTo(_unicornEmu.Q[0]));
  397. }
  398. }
  399. }
  400. }
  401. private static SimdValue V128ToSimdValue(V128 value)
  402. {
  403. return new SimdValue(value.Extract<ulong>(0), value.Extract<ulong>(1));
  404. }
  405. protected static V128 MakeVectorScalar(float value) => new V128(value);
  406. protected static V128 MakeVectorScalar(double value) => new V128(value);
  407. protected static V128 MakeVectorE0(ulong e0) => new V128(e0, 0);
  408. protected static V128 MakeVectorE1(ulong e1) => new V128(0, e1);
  409. protected static V128 MakeVectorE0E1(ulong e0, ulong e1) => new V128(e0, e1);
  410. protected static V128 MakeVectorE0E1E2E3(uint e0, uint e1, uint e2, uint e3)
  411. {
  412. return new V128(e0, e1, e2, e3);
  413. }
  414. protected static ulong GetVectorE0(V128 vector) => vector.Extract<ulong>(0);
  415. protected static ulong GetVectorE1(V128 vector) => vector.Extract<ulong>(1);
  416. protected static ushort GenNormalH()
  417. {
  418. uint rnd;
  419. do rnd = TestContext.CurrentContext.Random.NextUShort();
  420. while ((rnd & 0x7C00u) == 0u ||
  421. (~rnd & 0x7C00u) == 0u);
  422. return (ushort)rnd;
  423. }
  424. protected static ushort GenSubnormalH()
  425. {
  426. uint rnd;
  427. do rnd = TestContext.CurrentContext.Random.NextUShort();
  428. while ((rnd & 0x03FFu) == 0u);
  429. return (ushort)(rnd & 0x83FFu);
  430. }
  431. protected static uint GenNormalS()
  432. {
  433. uint rnd;
  434. do rnd = TestContext.CurrentContext.Random.NextUInt();
  435. while ((rnd & 0x7F800000u) == 0u ||
  436. (~rnd & 0x7F800000u) == 0u);
  437. return rnd;
  438. }
  439. protected static uint GenSubnormalS()
  440. {
  441. uint rnd;
  442. do rnd = TestContext.CurrentContext.Random.NextUInt();
  443. while ((rnd & 0x007FFFFFu) == 0u);
  444. return rnd & 0x807FFFFFu;
  445. }
  446. protected static ulong GenNormalD()
  447. {
  448. ulong rnd;
  449. do rnd = TestContext.CurrentContext.Random.NextULong();
  450. while ((rnd & 0x7FF0000000000000ul) == 0ul ||
  451. (~rnd & 0x7FF0000000000000ul) == 0ul);
  452. return rnd;
  453. }
  454. protected static ulong GenSubnormalD()
  455. {
  456. ulong rnd;
  457. do rnd = TestContext.CurrentContext.Random.NextULong();
  458. while ((rnd & 0x000FFFFFFFFFFFFFul) == 0ul);
  459. return rnd & 0x800FFFFFFFFFFFFFul;
  460. }
  461. private uint GetFpscr()
  462. {
  463. uint fpscr = (uint)(_context.Fpsr & FPSR.A32Mask & ~FPSR.Nzcv) | (uint)(_context.Fpcr & FPCR.A32Mask);
  464. fpscr |= _context.GetFPstateFlag(FPState.NFlag) ? (1u << (int)FPState.NFlag) : 0;
  465. fpscr |= _context.GetFPstateFlag(FPState.ZFlag) ? (1u << (int)FPState.ZFlag) : 0;
  466. fpscr |= _context.GetFPstateFlag(FPState.CFlag) ? (1u << (int)FPState.CFlag) : 0;
  467. fpscr |= _context.GetFPstateFlag(FPState.VFlag) ? (1u << (int)FPState.VFlag) : 0;
  468. return fpscr;
  469. }
  470. private void SetFpscr(uint fpscr)
  471. {
  472. _context.Fpsr = FPSR.A32Mask & (FPSR)fpscr;
  473. _context.Fpcr = FPCR.A32Mask & (FPCR)fpscr;
  474. _context.SetFPstateFlag(FPState.NFlag, (fpscr & (1u << (int)FPState.NFlag)) != 0);
  475. _context.SetFPstateFlag(FPState.ZFlag, (fpscr & (1u << (int)FPState.ZFlag)) != 0);
  476. _context.SetFPstateFlag(FPState.CFlag, (fpscr & (1u << (int)FPState.CFlag)) != 0);
  477. _context.SetFPstateFlag(FPState.VFlag, (fpscr & (1u << (int)FPState.VFlag)) != 0);
  478. }
  479. }
  480. }