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- using Ryujinx.Graphics.Shader.Decoders;
- using System;
- using System.Runtime.InteropServices;
- namespace Ryujinx.Graphics.Shader.Translation
- {
- enum PixelImap
- {
- Unused = 0,
- Constant = 1,
- Perspective = 2,
- ScreenLinear = 3
- }
- struct ImapPixelType
- {
- public PixelImap X { get; }
- public PixelImap Y { get; }
- public PixelImap Z { get; }
- public PixelImap W { get; }
- public ImapPixelType(PixelImap x, PixelImap y, PixelImap z, PixelImap w)
- {
- X = x;
- Y = y;
- Z = z;
- W = w;
- }
- public PixelImap GetFirstUsedType()
- {
- if (X != PixelImap.Unused) return X;
- if (Y != PixelImap.Unused) return Y;
- if (Z != PixelImap.Unused) return Z;
- return W;
- }
- }
- struct OmapTarget
- {
- public bool Red { get; }
- public bool Green { get; }
- public bool Blue { get; }
- public bool Alpha { get; }
- public bool Enabled => Red || Green || Blue || Alpha;
- public OmapTarget(bool red, bool green, bool blue, bool alpha)
- {
- Red = red;
- Green = green;
- Blue = blue;
- Alpha = alpha;
- }
- public bool ComponentEnabled(int component)
- {
- switch (component)
- {
- case 0: return Red;
- case 1: return Green;
- case 2: return Blue;
- case 3: return Alpha;
- }
- throw new ArgumentOutOfRangeException(nameof(component));
- }
- }
- class ShaderHeader
- {
- public int SphType { get; }
- public int Version { get; }
- public ShaderStage Stage { get; }
- public bool MrtEnable { get; }
- public bool KillsPixels { get; }
- public bool DoesGlobalStore { get; }
- public int SassVersion { get; }
- public bool GpPassthrough { get; }
- public bool DoesLoadOrStore { get; }
- public bool DoesFp64 { get; }
- public int StreamOutMask { get; }
- public int ShaderLocalMemoryLowSize { get; }
- public int PerPatchAttributeCount { get; }
- public int ShaderLocalMemoryHighSize { get; }
- public int ThreadsPerInputPrimitive { get; }
- public int ShaderLocalMemoryCrsSize { get; }
- public OutputTopology OutputTopology { get; }
- public int MaxOutputVertexCount { get; }
- public int StoreReqStart { get; }
- public int StoreReqEnd { get; }
- public ImapPixelType[] ImapTypes { get; }
- public OmapTarget[] OmapTargets { get; }
- public bool OmapSampleMask { get; }
- public bool OmapDepth { get; }
- public ShaderHeader(IGpuAccessor gpuAccessor, ulong address)
- {
- ReadOnlySpan<int> header = MemoryMarshal.Cast<ulong, int>(gpuAccessor.GetCode(address, 0x50));
- int commonWord0 = header[0];
- int commonWord1 = header[1];
- int commonWord2 = header[2];
- int commonWord3 = header[3];
- int commonWord4 = header[4];
- SphType = commonWord0.Extract(0, 5);
- Version = commonWord0.Extract(5, 5);
- Stage = (ShaderStage)commonWord0.Extract(10, 4);
- // Invalid.
- if (Stage == ShaderStage.Compute)
- {
- Stage = ShaderStage.Vertex;
- }
- MrtEnable = commonWord0.Extract(14);
- KillsPixels = commonWord0.Extract(15);
- DoesGlobalStore = commonWord0.Extract(16);
- SassVersion = commonWord0.Extract(17, 4);
- GpPassthrough = commonWord0.Extract(24);
- DoesLoadOrStore = commonWord0.Extract(26);
- DoesFp64 = commonWord0.Extract(27);
- StreamOutMask = commonWord0.Extract(28, 4);
- ShaderLocalMemoryLowSize = commonWord1.Extract(0, 24);
- PerPatchAttributeCount = commonWord1.Extract(24, 8);
- ShaderLocalMemoryHighSize = commonWord2.Extract(0, 24);
- ThreadsPerInputPrimitive = commonWord2.Extract(24, 8);
- ShaderLocalMemoryCrsSize = commonWord3.Extract(0, 24);
- OutputTopology = (OutputTopology)commonWord3.Extract(24, 4);
- MaxOutputVertexCount = commonWord4.Extract(0, 12);
- StoreReqStart = commonWord4.Extract(12, 8);
- StoreReqEnd = commonWord4.Extract(24, 8);
- ImapTypes = new ImapPixelType[32];
- for (int i = 0; i < 32; i++)
- {
- byte imap = (byte)(header[6 + (i >> 2)] >> ((i & 3) * 8));
- ImapTypes[i] = new ImapPixelType(
- (PixelImap)((imap >> 0) & 3),
- (PixelImap)((imap >> 2) & 3),
- (PixelImap)((imap >> 4) & 3),
- (PixelImap)((imap >> 6) & 3));
- }
- int type2OmapTarget = header[18];
- int type2Omap = header[19];
- OmapTargets = new OmapTarget[8];
- for (int offset = 0; offset < OmapTargets.Length * 4; offset += 4)
- {
- OmapTargets[offset >> 2] = new OmapTarget(
- type2OmapTarget.Extract(offset + 0),
- type2OmapTarget.Extract(offset + 1),
- type2OmapTarget.Extract(offset + 2),
- type2OmapTarget.Extract(offset + 3));
- }
- OmapSampleMask = type2Omap.Extract(0);
- OmapDepth = type2Omap.Extract(1);
- }
- }
- }
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