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- namespace Ryujinx.Graphics.Shader
- {
- public static class SupportBuffer
- {
- public const int FieldSize = 16; // Each field takes 16 bytes on default layout, even bool.
- public const int FragmentAlphaTestOffset = 0;
- public const int FragmentIsBgraOffset = FieldSize;
- public const int FragmentIsBgraCount = 8;
- public const int FragmentRenderScaleOffset = FragmentIsBgraOffset + FragmentIsBgraCount * FieldSize;
- public const int ComputeRenderScaleOffset = FragmentRenderScaleOffset + FieldSize; // Skip first scale that is used for the render target
- // One for the render target, 32 for the textures, and 8 for the images.
- public const int RenderScaleMaxCount = 1 + 32 + 8;
- public const int RequiredSize = FragmentRenderScaleOffset + RenderScaleMaxCount * FieldSize;
- }
- }
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