gdkchan 0f6ec446ea Replace BGRA and scale uniforms with a uniform block (#2496) 4 лет назад
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Cache d9d18439f6 Use a new approach for shader BRX targets (#2532) 4 лет назад
CachedGpuAccessor.cs d9d18439f6 Use a new approach for shader BRX targets (#2532) 4 лет назад
GpuAccessor.cs d9d18439f6 Use a new approach for shader BRX targets (#2532) 4 лет назад
GpuAccessorState.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 лет назад
ShaderAddresses.cs 4738113f29 Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) 6 лет назад
ShaderBundle.cs 48f6570557 Salieri: shader cache (#1701) 5 лет назад
ShaderCache.cs 0f6ec446ea Replace BGRA and scale uniforms with a uniform block (#2496) 4 лет назад
ShaderCacheState.cs 69f8722e79 Fix inconsistencies in progress reporting (#2129) 5 лет назад
ShaderCodeHolder.cs 48f6570557 Salieri: shader cache (#1701) 5 лет назад
ShaderCompileTask.cs d9d18439f6 Use a new approach for shader BRX targets (#2532) 4 лет назад
ShaderDumper.cs b8eb6abecc Refactor shader GPU state and memory access (#1203) 6 лет назад
TextureDescriptorCapableGpuAccessor.cs 0129250c2e Pass CbufSlot when getting info from the texture descriptor (#2291) 5 лет назад