ConfigurationState.cs 34 KB

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  1. using Ryujinx.Common;
  2. using Ryujinx.Common.Configuration;
  3. using Ryujinx.Common.Configuration.Hid;
  4. using Ryujinx.Common.Logging;
  5. using Ryujinx.Configuration.Hid;
  6. using Ryujinx.Configuration.System;
  7. using Ryujinx.Configuration.Ui;
  8. using System;
  9. using System.Collections.Generic;
  10. namespace Ryujinx.Configuration
  11. {
  12. public class ConfigurationState
  13. {
  14. /// <summary>
  15. /// UI configuration section
  16. /// </summary>
  17. public class UiSection
  18. {
  19. public class Columns
  20. {
  21. public ReactiveObject<bool> FavColumn { get; private set; }
  22. public ReactiveObject<bool> IconColumn { get; private set; }
  23. public ReactiveObject<bool> AppColumn { get; private set; }
  24. public ReactiveObject<bool> DevColumn { get; private set; }
  25. public ReactiveObject<bool> VersionColumn { get; private set; }
  26. public ReactiveObject<bool> TimePlayedColumn { get; private set; }
  27. public ReactiveObject<bool> LastPlayedColumn { get; private set; }
  28. public ReactiveObject<bool> FileExtColumn { get; private set; }
  29. public ReactiveObject<bool> FileSizeColumn { get; private set; }
  30. public ReactiveObject<bool> PathColumn { get; private set; }
  31. public Columns()
  32. {
  33. FavColumn = new ReactiveObject<bool>();
  34. IconColumn = new ReactiveObject<bool>();
  35. AppColumn = new ReactiveObject<bool>();
  36. DevColumn = new ReactiveObject<bool>();
  37. VersionColumn = new ReactiveObject<bool>();
  38. TimePlayedColumn = new ReactiveObject<bool>();
  39. LastPlayedColumn = new ReactiveObject<bool>();
  40. FileExtColumn = new ReactiveObject<bool>();
  41. FileSizeColumn = new ReactiveObject<bool>();
  42. PathColumn = new ReactiveObject<bool>();
  43. }
  44. }
  45. public class ColumnSortSettings
  46. {
  47. public ReactiveObject<int> SortColumnId { get; private set; }
  48. public ReactiveObject<bool> SortAscending { get; private set; }
  49. public ColumnSortSettings()
  50. {
  51. SortColumnId = new ReactiveObject<int>();
  52. SortAscending = new ReactiveObject<bool>();
  53. }
  54. }
  55. /// <summary>
  56. /// Used to toggle columns in the GUI
  57. /// </summary>
  58. public Columns GuiColumns { get; private set; }
  59. /// <summary>
  60. /// Used to configure column sort settings in the GUI
  61. /// </summary>
  62. public ColumnSortSettings ColumnSort { get; private set; }
  63. /// <summary>
  64. /// A list of directories containing games to be used to load games into the games list
  65. /// </summary>
  66. public ReactiveObject<List<string>> GameDirs { get; private set; }
  67. /// <summary>
  68. /// Enable or disable custom themes in the GUI
  69. /// </summary>
  70. public ReactiveObject<bool> EnableCustomTheme { get; private set; }
  71. /// <summary>
  72. /// Path to custom GUI theme
  73. /// </summary>
  74. public ReactiveObject<string> CustomThemePath { get; private set; }
  75. public UiSection()
  76. {
  77. GuiColumns = new Columns();
  78. ColumnSort = new ColumnSortSettings();
  79. GameDirs = new ReactiveObject<List<string>>();
  80. EnableCustomTheme = new ReactiveObject<bool>();
  81. CustomThemePath = new ReactiveObject<string>();
  82. }
  83. }
  84. /// <summary>
  85. /// Logger configuration section
  86. /// </summary>
  87. public class LoggerSection
  88. {
  89. /// <summary>
  90. /// Enables printing debug log messages
  91. /// </summary>
  92. public ReactiveObject<bool> EnableDebug { get; private set; }
  93. /// <summary>
  94. /// Enables printing stub log messages
  95. /// </summary>
  96. public ReactiveObject<bool> EnableStub { get; private set; }
  97. /// <summary>
  98. /// Enables printing info log messages
  99. /// </summary>
  100. public ReactiveObject<bool> EnableInfo { get; private set; }
  101. /// <summary>
  102. /// Enables printing warning log messages
  103. /// </summary>
  104. public ReactiveObject<bool> EnableWarn { get; private set; }
  105. /// <summary>
  106. /// Enables printing error log messages
  107. /// </summary>
  108. public ReactiveObject<bool> EnableError { get; private set; }
  109. /// <summary>
  110. /// Enables printing guest log messages
  111. /// </summary>
  112. public ReactiveObject<bool> EnableGuest { get; private set; }
  113. /// <summary>
  114. /// Enables printing FS access log messages
  115. /// </summary>
  116. public ReactiveObject<bool> EnableFsAccessLog { get; private set; }
  117. /// <summary>
  118. /// Controls which log messages are written to the log targets
  119. /// </summary>
  120. public ReactiveObject<LogClass[]> FilteredClasses { get; private set; }
  121. /// <summary>
  122. /// Enables or disables logging to a file on disk
  123. /// </summary>
  124. public ReactiveObject<bool> EnableFileLog { get; private set; }
  125. /// <summary>
  126. /// Controls which OpenGL log messages are recorded in the log
  127. /// </summary>
  128. public ReactiveObject<GraphicsDebugLevel> GraphicsDebugLevel { get; private set; }
  129. public LoggerSection()
  130. {
  131. EnableDebug = new ReactiveObject<bool>();
  132. EnableStub = new ReactiveObject<bool>();
  133. EnableInfo = new ReactiveObject<bool>();
  134. EnableWarn = new ReactiveObject<bool>();
  135. EnableError = new ReactiveObject<bool>();
  136. EnableGuest = new ReactiveObject<bool>();
  137. EnableFsAccessLog = new ReactiveObject<bool>();
  138. FilteredClasses = new ReactiveObject<LogClass[]>();
  139. EnableFileLog = new ReactiveObject<bool>();
  140. GraphicsDebugLevel = new ReactiveObject<GraphicsDebugLevel>();
  141. }
  142. }
  143. /// <summary>
  144. /// System configuration section
  145. /// </summary>
  146. public class SystemSection
  147. {
  148. /// <summary>
  149. /// Change System Language
  150. /// </summary>
  151. public ReactiveObject<Language> Language { get; private set; }
  152. /// <summary>
  153. /// Change System Region
  154. /// </summary>
  155. public ReactiveObject<Region> Region { get; private set; }
  156. /// <summary>
  157. /// Change System TimeZone
  158. /// </summary>
  159. public ReactiveObject<string> TimeZone { get; private set; }
  160. /// <summary>
  161. /// System Time Offset in Seconds
  162. /// </summary>
  163. public ReactiveObject<long> SystemTimeOffset { get; private set; }
  164. /// <summary>
  165. /// Enables or disables Docked Mode
  166. /// </summary>
  167. public ReactiveObject<bool> EnableDockedMode { get; private set; }
  168. /// <summary>
  169. /// Enables or disables multi-core scheduling of threads
  170. /// </summary>
  171. public ReactiveObject<bool> EnableMulticoreScheduling { get; private set; }
  172. /// <summary>
  173. /// Enables or disables profiled translation cache persistency
  174. /// </summary>
  175. public ReactiveObject<bool> EnablePtc { get; private set; }
  176. /// <summary>
  177. /// Enables integrity checks on Game content files
  178. /// </summary>
  179. public ReactiveObject<bool> EnableFsIntegrityChecks { get; private set; }
  180. /// <summary>
  181. /// Enables FS access log output to the console. Possible modes are 0-3
  182. /// </summary>
  183. public ReactiveObject<int> FsGlobalAccessLogMode { get; private set; }
  184. /// <summary>
  185. /// The selected audio backend
  186. /// </summary>
  187. public ReactiveObject<AudioBackend> AudioBackend { get; private set; }
  188. /// <summary>
  189. /// Enable or disable ignoring missing services
  190. /// </summary>
  191. public ReactiveObject<bool> IgnoreMissingServices { get; private set; }
  192. public SystemSection()
  193. {
  194. Language = new ReactiveObject<Language>();
  195. Region = new ReactiveObject<Region>();
  196. TimeZone = new ReactiveObject<string>();
  197. SystemTimeOffset = new ReactiveObject<long>();
  198. EnableDockedMode = new ReactiveObject<bool>();
  199. EnableMulticoreScheduling = new ReactiveObject<bool>();
  200. EnablePtc = new ReactiveObject<bool>();
  201. EnableFsIntegrityChecks = new ReactiveObject<bool>();
  202. FsGlobalAccessLogMode = new ReactiveObject<int>();
  203. AudioBackend = new ReactiveObject<AudioBackend>();
  204. IgnoreMissingServices = new ReactiveObject<bool>();
  205. }
  206. }
  207. /// <summary>
  208. /// Hid configuration section
  209. /// </summary>
  210. public class HidSection
  211. {
  212. /// <summary>
  213. /// Enable or disable keyboard support (Independent from controllers binding)
  214. /// </summary>
  215. public ReactiveObject<bool> EnableKeyboard { get; private set; }
  216. /// <summary>
  217. /// Hotkey Keyboard Bindings
  218. /// </summary>
  219. public ReactiveObject<KeyboardHotkeys> Hotkeys { get; private set; }
  220. /// <summary>
  221. /// Input device configuration.
  222. /// NOTE: This ReactiveObject won't issue an event when the List has elements added or removed.
  223. /// TODO: Implement a ReactiveList class.
  224. /// </summary>
  225. public ReactiveObject<List<InputConfig>> InputConfig { get; private set; }
  226. public HidSection()
  227. {
  228. EnableKeyboard = new ReactiveObject<bool>();
  229. Hotkeys = new ReactiveObject<KeyboardHotkeys>();
  230. InputConfig = new ReactiveObject<List<InputConfig>>();
  231. }
  232. }
  233. /// <summary>
  234. /// Graphics configuration section
  235. /// </summary>
  236. public class GraphicsSection
  237. {
  238. /// <summary>
  239. /// Max Anisotropy. Values range from 0 - 16. Set to -1 to let the game decide.
  240. /// </summary>
  241. public ReactiveObject<float> MaxAnisotropy { get; private set; }
  242. /// <summary>
  243. /// Resolution Scale. An integer scale applied to applicable render targets. Values 1-4, or -1 to use a custom floating point scale instead.
  244. /// </summary>
  245. public ReactiveObject<int> ResScale { get; private set; }
  246. /// <summary>
  247. /// Custom Resolution Scale. A custom floating point scale applied to applicable render targets. Only active when Resolution Scale is -1.
  248. /// </summary>
  249. public ReactiveObject<float> ResScaleCustom { get; private set; }
  250. /// <summary>
  251. /// Dumps shaders in this local directory
  252. /// </summary>
  253. public ReactiveObject<string> ShadersDumpPath { get; private set; }
  254. /// <summary>
  255. /// Enables or disables Vertical Sync
  256. /// </summary>
  257. public ReactiveObject<bool> EnableVsync { get; private set; }
  258. public GraphicsSection()
  259. {
  260. ResScale = new ReactiveObject<int>();
  261. ResScaleCustom = new ReactiveObject<float>();
  262. MaxAnisotropy = new ReactiveObject<float>();
  263. ShadersDumpPath = new ReactiveObject<string>();
  264. EnableVsync = new ReactiveObject<bool>();
  265. }
  266. }
  267. /// <summary>
  268. /// The default configuration instance
  269. /// </summary>
  270. public static ConfigurationState Instance { get; private set; }
  271. /// <summary>
  272. /// The Ui section
  273. /// </summary>
  274. public UiSection Ui { get; private set; }
  275. /// <summary>
  276. /// The Logger section
  277. /// </summary>
  278. public LoggerSection Logger { get; private set; }
  279. /// <summary>
  280. /// The System section
  281. /// </summary>
  282. public SystemSection System { get; private set; }
  283. /// <summary>
  284. /// The Graphics section
  285. /// </summary>
  286. public GraphicsSection Graphics { get; private set; }
  287. /// <summary>
  288. /// The Hid section
  289. /// </summary>
  290. public HidSection Hid { get; private set; }
  291. /// <summary>
  292. /// Enables or disables Discord Rich Presence
  293. /// </summary>
  294. public ReactiveObject<bool> EnableDiscordIntegration { get; private set; }
  295. private ConfigurationState()
  296. {
  297. Ui = new UiSection();
  298. Logger = new LoggerSection();
  299. System = new SystemSection();
  300. Graphics = new GraphicsSection();
  301. Hid = new HidSection();
  302. EnableDiscordIntegration = new ReactiveObject<bool>();
  303. }
  304. public ConfigurationFileFormat ToFileFormat()
  305. {
  306. List<ControllerConfig> controllerConfigList = new List<ControllerConfig>();
  307. List<KeyboardConfig> keyboardConfigList = new List<KeyboardConfig>();
  308. foreach (InputConfig inputConfig in Hid.InputConfig.Value)
  309. {
  310. if (inputConfig is ControllerConfig controllerConfig)
  311. {
  312. controllerConfigList.Add(controllerConfig);
  313. }
  314. else if (inputConfig is KeyboardConfig keyboardConfig)
  315. {
  316. keyboardConfigList.Add(keyboardConfig);
  317. }
  318. }
  319. ConfigurationFileFormat configurationFile = new ConfigurationFileFormat
  320. {
  321. Version = ConfigurationFileFormat.CurrentVersion,
  322. ResScale = Graphics.ResScale,
  323. ResScaleCustom = Graphics.ResScaleCustom,
  324. MaxAnisotropy = Graphics.MaxAnisotropy,
  325. GraphicsShadersDumpPath = Graphics.ShadersDumpPath,
  326. LoggingEnableDebug = Logger.EnableDebug,
  327. LoggingEnableStub = Logger.EnableStub,
  328. LoggingEnableInfo = Logger.EnableInfo,
  329. LoggingEnableWarn = Logger.EnableWarn,
  330. LoggingEnableError = Logger.EnableError,
  331. LoggingEnableGuest = Logger.EnableGuest,
  332. LoggingEnableFsAccessLog = Logger.EnableFsAccessLog,
  333. LoggingFilteredClasses = Logger.FilteredClasses,
  334. LoggingGraphicsDebugLevel = Logger.GraphicsDebugLevel,
  335. EnableFileLog = Logger.EnableFileLog,
  336. SystemLanguage = System.Language,
  337. SystemRegion = System.Region,
  338. SystemTimeZone = System.TimeZone,
  339. SystemTimeOffset = System.SystemTimeOffset,
  340. DockedMode = System.EnableDockedMode,
  341. EnableDiscordIntegration = EnableDiscordIntegration,
  342. EnableVsync = Graphics.EnableVsync,
  343. EnableMulticoreScheduling = System.EnableMulticoreScheduling,
  344. EnablePtc = System.EnablePtc,
  345. EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
  346. FsGlobalAccessLogMode = System.FsGlobalAccessLogMode,
  347. AudioBackend = System.AudioBackend,
  348. IgnoreMissingServices = System.IgnoreMissingServices,
  349. GuiColumns = new GuiColumns
  350. {
  351. FavColumn = Ui.GuiColumns.FavColumn,
  352. IconColumn = Ui.GuiColumns.IconColumn,
  353. AppColumn = Ui.GuiColumns.AppColumn,
  354. DevColumn = Ui.GuiColumns.DevColumn,
  355. VersionColumn = Ui.GuiColumns.VersionColumn,
  356. TimePlayedColumn = Ui.GuiColumns.TimePlayedColumn,
  357. LastPlayedColumn = Ui.GuiColumns.LastPlayedColumn,
  358. FileExtColumn = Ui.GuiColumns.FileExtColumn,
  359. FileSizeColumn = Ui.GuiColumns.FileSizeColumn,
  360. PathColumn = Ui.GuiColumns.PathColumn,
  361. },
  362. ColumnSort = new ColumnSort
  363. {
  364. SortColumnId = Ui.ColumnSort.SortColumnId,
  365. SortAscending = Ui.ColumnSort.SortAscending
  366. },
  367. GameDirs = Ui.GameDirs,
  368. EnableCustomTheme = Ui.EnableCustomTheme,
  369. CustomThemePath = Ui.CustomThemePath,
  370. EnableKeyboard = Hid.EnableKeyboard,
  371. Hotkeys = Hid.Hotkeys,
  372. KeyboardConfig = keyboardConfigList,
  373. ControllerConfig = controllerConfigList
  374. };
  375. return configurationFile;
  376. }
  377. public void LoadDefault()
  378. {
  379. Graphics.ResScale.Value = 1;
  380. Graphics.ResScaleCustom.Value = 1.0f;
  381. Graphics.MaxAnisotropy.Value = -1;
  382. Graphics.ShadersDumpPath.Value = "";
  383. Logger.EnableDebug.Value = false;
  384. Logger.EnableStub.Value = true;
  385. Logger.EnableInfo.Value = true;
  386. Logger.EnableWarn.Value = true;
  387. Logger.EnableError.Value = true;
  388. Logger.EnableGuest.Value = true;
  389. Logger.EnableFsAccessLog.Value = false;
  390. Logger.FilteredClasses.Value = new LogClass[] { };
  391. Logger.GraphicsDebugLevel.Value = GraphicsDebugLevel.None;
  392. Logger.EnableFileLog.Value = true;
  393. System.Language.Value = Language.AmericanEnglish;
  394. System.Region.Value = Region.USA;
  395. System.TimeZone.Value = "UTC";
  396. System.SystemTimeOffset.Value = 0;
  397. System.EnableDockedMode.Value = false;
  398. EnableDiscordIntegration.Value = true;
  399. Graphics.EnableVsync.Value = true;
  400. System.EnableMulticoreScheduling.Value = true;
  401. System.EnablePtc.Value = false;
  402. System.EnableFsIntegrityChecks.Value = true;
  403. System.FsGlobalAccessLogMode.Value = 0;
  404. System.AudioBackend.Value = AudioBackend.OpenAl;
  405. System.IgnoreMissingServices.Value = false;
  406. Ui.GuiColumns.FavColumn.Value = true;
  407. Ui.GuiColumns.IconColumn.Value = true;
  408. Ui.GuiColumns.AppColumn.Value = true;
  409. Ui.GuiColumns.DevColumn.Value = true;
  410. Ui.GuiColumns.VersionColumn.Value = true;
  411. Ui.GuiColumns.TimePlayedColumn.Value = true;
  412. Ui.GuiColumns.LastPlayedColumn.Value = true;
  413. Ui.GuiColumns.FileExtColumn.Value = true;
  414. Ui.GuiColumns.FileSizeColumn.Value = true;
  415. Ui.GuiColumns.PathColumn.Value = true;
  416. Ui.ColumnSort.SortColumnId.Value = 0;
  417. Ui.ColumnSort.SortAscending.Value = false;
  418. Ui.GameDirs.Value = new List<string>();
  419. Ui.EnableCustomTheme.Value = false;
  420. Ui.CustomThemePath.Value = "";
  421. Hid.EnableKeyboard.Value = false;
  422. Hid.Hotkeys.Value = new KeyboardHotkeys
  423. {
  424. ToggleVsync = Key.Tab
  425. };
  426. Hid.InputConfig.Value = new List<InputConfig>
  427. {
  428. new KeyboardConfig
  429. {
  430. Index = 0,
  431. ControllerType = ControllerType.JoyconPair,
  432. PlayerIndex = PlayerIndex.Player1,
  433. LeftJoycon = new NpadKeyboardLeft
  434. {
  435. StickUp = Key.W,
  436. StickDown = Key.S,
  437. StickLeft = Key.A,
  438. StickRight = Key.D,
  439. StickButton = Key.F,
  440. DPadUp = Key.Up,
  441. DPadDown = Key.Down,
  442. DPadLeft = Key.Left,
  443. DPadRight = Key.Right,
  444. ButtonMinus = Key.Minus,
  445. ButtonL = Key.E,
  446. ButtonZl = Key.Q,
  447. ButtonSl = Key.Home,
  448. ButtonSr = Key.End
  449. },
  450. RightJoycon = new NpadKeyboardRight
  451. {
  452. StickUp = Key.I,
  453. StickDown = Key.K,
  454. StickLeft = Key.J,
  455. StickRight = Key.L,
  456. StickButton = Key.H,
  457. ButtonA = Key.Z,
  458. ButtonB = Key.X,
  459. ButtonX = Key.C,
  460. ButtonY = Key.V,
  461. ButtonPlus = Key.Plus,
  462. ButtonR = Key.U,
  463. ButtonZr = Key.O,
  464. ButtonSl = Key.PageUp,
  465. ButtonSr = Key.PageDown
  466. }
  467. }
  468. };
  469. }
  470. public void Load(ConfigurationFileFormat configurationFileFormat, string configurationFilePath)
  471. {
  472. bool configurationFileUpdated = false;
  473. if (configurationFileFormat.Version < 0 || configurationFileFormat.Version > ConfigurationFileFormat.CurrentVersion)
  474. {
  475. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Unsupported configuration version {configurationFileFormat.Version}, loading default.");
  476. LoadDefault();
  477. return;
  478. }
  479. if (configurationFileFormat.Version < 2)
  480. {
  481. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 2.");
  482. configurationFileFormat.SystemRegion = Region.USA;
  483. configurationFileUpdated = true;
  484. }
  485. if (configurationFileFormat.Version < 3)
  486. {
  487. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 3.");
  488. configurationFileFormat.SystemTimeZone = "UTC";
  489. configurationFileUpdated = true;
  490. }
  491. if (configurationFileFormat.Version < 4)
  492. {
  493. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 4.");
  494. configurationFileFormat.MaxAnisotropy = -1;
  495. configurationFileUpdated = true;
  496. }
  497. if (configurationFileFormat.Version < 5)
  498. {
  499. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 5.");
  500. configurationFileFormat.SystemTimeOffset = 0;
  501. configurationFileUpdated = true;
  502. }
  503. if (configurationFileFormat.Version < 6)
  504. {
  505. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 6.");
  506. configurationFileFormat.ControllerConfig = new List<ControllerConfig>();
  507. configurationFileFormat.KeyboardConfig = new List<KeyboardConfig>
  508. {
  509. new KeyboardConfig
  510. {
  511. Index = 0,
  512. ControllerType = ControllerType.JoyconPair,
  513. PlayerIndex = PlayerIndex.Player1,
  514. LeftJoycon = new NpadKeyboardLeft
  515. {
  516. StickUp = Key.W,
  517. StickDown = Key.S,
  518. StickLeft = Key.A,
  519. StickRight = Key.D,
  520. StickButton = Key.F,
  521. DPadUp = Key.Up,
  522. DPadDown = Key.Down,
  523. DPadLeft = Key.Left,
  524. DPadRight = Key.Right,
  525. ButtonMinus = Key.Minus,
  526. ButtonL = Key.E,
  527. ButtonZl = Key.Q,
  528. ButtonSl = Key.Unbound,
  529. ButtonSr = Key.Unbound
  530. },
  531. RightJoycon = new NpadKeyboardRight
  532. {
  533. StickUp = Key.I,
  534. StickDown = Key.K,
  535. StickLeft = Key.J,
  536. StickRight = Key.L,
  537. StickButton = Key.H,
  538. ButtonA = Key.Z,
  539. ButtonB = Key.X,
  540. ButtonX = Key.C,
  541. ButtonY = Key.V,
  542. ButtonPlus = Key.Plus,
  543. ButtonR = Key.U,
  544. ButtonZr = Key.O,
  545. ButtonSl = Key.Unbound,
  546. ButtonSr = Key.Unbound
  547. }
  548. }
  549. };
  550. configurationFileUpdated = true;
  551. }
  552. // Only needed for version 6 configurations.
  553. if (configurationFileFormat.Version == 6)
  554. {
  555. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 7.");
  556. for (int i = 0; i < configurationFileFormat.KeyboardConfig.Count; i++)
  557. {
  558. if (configurationFileFormat.KeyboardConfig[i].Index != KeyboardConfig.AllKeyboardsIndex)
  559. {
  560. configurationFileFormat.KeyboardConfig[i].Index++;
  561. }
  562. }
  563. }
  564. if (configurationFileFormat.Version < 8)
  565. {
  566. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 8.");
  567. configurationFileFormat.EnablePtc = false;
  568. configurationFileUpdated = true;
  569. }
  570. if (configurationFileFormat.Version < 9)
  571. {
  572. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 9.");
  573. configurationFileFormat.ColumnSort = new ColumnSort
  574. {
  575. SortColumnId = 0,
  576. SortAscending = false
  577. };
  578. configurationFileFormat.Hotkeys = new KeyboardHotkeys
  579. {
  580. ToggleVsync = Key.Tab
  581. };
  582. configurationFileUpdated = true;
  583. }
  584. if (configurationFileFormat.Version < 10)
  585. {
  586. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 10.");
  587. configurationFileFormat.AudioBackend = AudioBackend.OpenAl;
  588. configurationFileUpdated = true;
  589. }
  590. if (configurationFileFormat.Version < 11)
  591. {
  592. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 11.");
  593. configurationFileFormat.ResScale = 1;
  594. configurationFileFormat.ResScaleCustom = 1.0f;
  595. configurationFileUpdated = true;
  596. }
  597. if (configurationFileFormat.Version < 12)
  598. {
  599. Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 12.");
  600. configurationFileFormat.LoggingGraphicsDebugLevel = GraphicsDebugLevel.None;
  601. configurationFileUpdated = true;
  602. }
  603. List<InputConfig> inputConfig = new List<InputConfig>();
  604. inputConfig.AddRange(configurationFileFormat.ControllerConfig);
  605. inputConfig.AddRange(configurationFileFormat.KeyboardConfig);
  606. Graphics.ResScale.Value = configurationFileFormat.ResScale;
  607. Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
  608. Graphics.MaxAnisotropy.Value = configurationFileFormat.MaxAnisotropy;
  609. Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath;
  610. Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug;
  611. Logger.EnableStub.Value = configurationFileFormat.LoggingEnableStub;
  612. Logger.EnableInfo.Value = configurationFileFormat.LoggingEnableInfo;
  613. Logger.EnableWarn.Value = configurationFileFormat.LoggingEnableWarn;
  614. Logger.EnableError.Value = configurationFileFormat.LoggingEnableError;
  615. Logger.EnableGuest.Value = configurationFileFormat.LoggingEnableGuest;
  616. Logger.EnableFsAccessLog.Value = configurationFileFormat.LoggingEnableFsAccessLog;
  617. Logger.FilteredClasses.Value = configurationFileFormat.LoggingFilteredClasses;
  618. Logger.GraphicsDebugLevel.Value = configurationFileFormat.LoggingGraphicsDebugLevel;
  619. Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
  620. System.Language.Value = configurationFileFormat.SystemLanguage;
  621. System.Region.Value = configurationFileFormat.SystemRegion;
  622. System.TimeZone.Value = configurationFileFormat.SystemTimeZone;
  623. System.SystemTimeOffset.Value = configurationFileFormat.SystemTimeOffset;
  624. System.EnableDockedMode.Value = configurationFileFormat.DockedMode;
  625. EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
  626. Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
  627. System.EnableMulticoreScheduling.Value = configurationFileFormat.EnableMulticoreScheduling;
  628. System.EnablePtc.Value = configurationFileFormat.EnablePtc;
  629. System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks;
  630. System.FsGlobalAccessLogMode.Value = configurationFileFormat.FsGlobalAccessLogMode;
  631. System.AudioBackend.Value = configurationFileFormat.AudioBackend;
  632. System.IgnoreMissingServices.Value = configurationFileFormat.IgnoreMissingServices;
  633. Ui.GuiColumns.FavColumn.Value = configurationFileFormat.GuiColumns.FavColumn;
  634. Ui.GuiColumns.IconColumn.Value = configurationFileFormat.GuiColumns.IconColumn;
  635. Ui.GuiColumns.AppColumn.Value = configurationFileFormat.GuiColumns.AppColumn;
  636. Ui.GuiColumns.DevColumn.Value = configurationFileFormat.GuiColumns.DevColumn;
  637. Ui.GuiColumns.VersionColumn.Value = configurationFileFormat.GuiColumns.VersionColumn;
  638. Ui.GuiColumns.TimePlayedColumn.Value = configurationFileFormat.GuiColumns.TimePlayedColumn;
  639. Ui.GuiColumns.LastPlayedColumn.Value = configurationFileFormat.GuiColumns.LastPlayedColumn;
  640. Ui.GuiColumns.FileExtColumn.Value = configurationFileFormat.GuiColumns.FileExtColumn;
  641. Ui.GuiColumns.FileSizeColumn.Value = configurationFileFormat.GuiColumns.FileSizeColumn;
  642. Ui.GuiColumns.PathColumn.Value = configurationFileFormat.GuiColumns.PathColumn;
  643. Ui.ColumnSort.SortColumnId.Value = configurationFileFormat.ColumnSort.SortColumnId;
  644. Ui.ColumnSort.SortAscending.Value = configurationFileFormat.ColumnSort.SortAscending;
  645. Ui.GameDirs.Value = configurationFileFormat.GameDirs;
  646. Ui.EnableCustomTheme.Value = configurationFileFormat.EnableCustomTheme;
  647. Ui.CustomThemePath.Value = configurationFileFormat.CustomThemePath;
  648. Hid.EnableKeyboard.Value = configurationFileFormat.EnableKeyboard;
  649. Hid.Hotkeys.Value = configurationFileFormat.Hotkeys;
  650. Hid.InputConfig.Value = inputConfig;
  651. if (configurationFileUpdated)
  652. {
  653. ToFileFormat().SaveConfig(configurationFilePath);
  654. Common.Logging.Logger.Notice.Print(LogClass.Application, $"Configuration file updated to version {ConfigurationFileFormat.CurrentVersion}");
  655. }
  656. }
  657. public static void Initialize()
  658. {
  659. if (Instance != null)
  660. {
  661. throw new InvalidOperationException("Configuration is already initialized");
  662. }
  663. Instance = new ConfigurationState();
  664. }
  665. }
  666. }