ViewportExtents.cs 366 B

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  1. namespace Ryujinx.Graphics.Gpu.State
  2. {
  3. /// <summary>
  4. /// Viewport extents for viewport clipping, also includes depth range.
  5. /// </summary>
  6. struct ViewportExtents
  7. {
  8. public ushort X;
  9. public ushort Width;
  10. public ushort Y;
  11. public ushort Height;
  12. public float DepthNear;
  13. public float DepthFar;
  14. }
  15. }