ShaderType.cs 249 B

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  1. namespace Ryujinx.Graphics.Gpu.State
  2. {
  3. /// <summary>
  4. /// Shader stage name.
  5. /// </summary>
  6. enum ShaderType
  7. {
  8. Vertex,
  9. TessellationControl,
  10. TessellationEvaluation,
  11. Geometry,
  12. Fragment
  13. }
  14. }