RtDepthStencilState.cs 325 B

12345678910111213
  1. namespace Ryujinx.Graphics.Gpu.State
  2. {
  3. /// <summary>
  4. /// Render target depth-stencil buffer state.
  5. /// </summary>
  6. struct RtDepthStencilState
  7. {
  8. public GpuVa Address;
  9. public RtFormat Format;
  10. public MemoryLayout MemoryLayout;
  11. public int LayerSize;
  12. }
  13. }