IndexBufferState.cs 384 B

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  1. using Ryujinx.Graphics.GAL;
  2. namespace Ryujinx.Graphics.Gpu.State
  3. {
  4. /// <summary>
  5. /// GPU index buffer state.
  6. /// This is used on indexed draws.
  7. /// </summary>
  8. struct IndexBufferState
  9. {
  10. public GpuVa Address;
  11. public GpuVa EndAddress;
  12. public IndexType Type;
  13. public int First;
  14. public int Count;
  15. }
  16. }