CopyTexture.cs 515 B

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  1. namespace Ryujinx.Graphics.Gpu.State
  2. {
  3. /// <summary>
  4. /// Texture to texture (with optional resizing) copy parameters.
  5. /// </summary>
  6. struct CopyTexture
  7. {
  8. public RtFormat Format;
  9. public Boolean32 LinearLayout;
  10. public MemoryLayout MemoryLayout;
  11. public int Depth;
  12. public int Layer;
  13. public int Stride;
  14. public int Width;
  15. public int Height;
  16. public GpuVa Address;
  17. }
  18. }