CopyBufferTexture.cs 420 B

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  1. namespace Ryujinx.Graphics.Gpu.State
  2. {
  3. /// <summary>
  4. /// Buffer to texture copy parameters.
  5. /// </summary>
  6. struct CopyBufferTexture
  7. {
  8. public MemoryLayout MemoryLayout;
  9. public int Width;
  10. public int Height;
  11. public int Depth;
  12. public int RegionZ;
  13. public ushort RegionX;
  14. public ushort RegionY;
  15. }
  16. }