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- using System;
- namespace Ryujinx.Graphics.GAL
- {
- public interface IBuffer : IDisposable
- {
- void CopyTo(IBuffer destination, int srcOffset, int dstOffset, int size);
- byte[] GetData(int offset, int size);
- void SetData(ReadOnlySpan<byte> data);
- void SetData(int offset, ReadOnlySpan<byte> data);
- }
- }
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