gdkchan 6adf15e479 Implement CSET and CSETP shader instructions (#4318) 3 lat temu
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InstEmit.cs 6adf15e479 Implement CSET and CSETP shader instructions (#4318) 3 lat temu
InstEmitAluHelper.cs e44a43c7e1 Implement VMAD shader instruction and improve InvocationInfo and ISBERD handling (#3251) 4 lat temu
InstEmitAttribute.cs 2e43d01d36 Move gl_Layer from vertex to geometry if GPU does not support it on vertex (#3866) 3 lat temu
InstEmitBarrier.cs a7109c767b Rewrite shader decoding stage (#2698) 4 lat temu
InstEmitBitfield.cs acc0b0f313 Fix FLO.SH shader instruction with a input of 0 (#2876) 4 lat temu
InstEmitConditionCode.cs 6adf15e479 Implement CSET and CSETP shader instructions (#4318) 3 lat temu
InstEmitConversion.cs 650cc41c02 Implement remaining shader double-precision instructions (#2845) 4 lat temu
InstEmitFloatArithmetic.cs 7f6b3d234a Implement IMUL, PCNT and CONT shader instructions, fix FFMA32I and HFMA32I (#2972) 4 lat temu
InstEmitFloatComparison.cs 650cc41c02 Implement remaining shader double-precision instructions (#2845) 4 lat temu
InstEmitFloatMinMax.cs 650cc41c02 Implement remaining shader double-precision instructions (#2845) 4 lat temu
InstEmitFlowControl.cs 6adf15e479 Implement CSET and CSETP shader instructions (#4318) 3 lat temu
InstEmitHelper.cs b34de74f81 Avoid adding shader buffer descriptors for constant buffers that are not used (#3478) 3 lat temu
InstEmitIntegerArithmetic.cs 7f6b3d234a Implement IMUL, PCNT and CONT shader instructions, fix FFMA32I and HFMA32I (#2972) 4 lat temu
InstEmitIntegerComparison.cs 6adf15e479 Implement CSET and CSETP shader instructions (#4318) 3 lat temu
InstEmitIntegerLogical.cs a7109c767b Rewrite shader decoding stage (#2698) 4 lat temu
InstEmitIntegerMinMax.cs a7109c767b Rewrite shader decoding stage (#2698) 4 lat temu
InstEmitMemory.cs 63f1663fa9 Fix shader 8-bit and 16-bit STS/STG (#2741) 4 lat temu
InstEmitMove.cs e44a43c7e1 Implement VMAD shader instruction and improve InvocationInfo and ISBERD handling (#3251) 4 lat temu
InstEmitMultifunction.cs 650cc41c02 Implement remaining shader double-precision instructions (#2845) 4 lat temu
InstEmitNop.cs a7109c767b Rewrite shader decoding stage (#2698) 4 lat temu
InstEmitPredicate.cs a7109c767b Rewrite shader decoding stage (#2698) 4 lat temu
InstEmitShift.cs d05573bfd1 Implement SHF (funnel shift) shader instruction (#2702) 4 lat temu
InstEmitSurface.cs 9dfe81770a Use vector outputs for texture operations (#3939) 3 lat temu
InstEmitTexture.cs 9dfe81770a Use vector outputs for texture operations (#3939) 3 lat temu
InstEmitVideoArithmetic.cs e44a43c7e1 Implement VMAD shader instruction and improve InvocationInfo and ISBERD handling (#3251) 4 lat temu
InstEmitVideoMinMax.cs e44a43c7e1 Implement VMAD shader instruction and improve InvocationInfo and ISBERD handling (#3251) 4 lat temu
InstEmitWarp.cs a7109c767b Rewrite shader decoding stage (#2698) 4 lat temu
InstEmitter.cs 1876b346fe Initial work 6 lat temu
Lop3Expression.cs a4e8bea866 Lop3Expression: Optimize expressions (#3184) 4 lat temu