AppletStateMgr.cs 1.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748
  1. using Ryujinx.HLE.HOS.Kernel;
  2. using Ryujinx.HLE.HOS.Services.Am;
  3. using System.Collections.Concurrent;
  4. namespace Ryujinx.HLE.HOS.SystemState
  5. {
  6. class AppletStateMgr
  7. {
  8. private ConcurrentQueue<MessageInfo> Messages;
  9. public FocusState FocusState { get; private set; }
  10. public KEvent MessageEvent { get; private set; }
  11. public AppletStateMgr(Horizon System)
  12. {
  13. Messages = new ConcurrentQueue<MessageInfo>();
  14. MessageEvent = new KEvent(System);
  15. }
  16. public void SetFocus(bool IsFocused)
  17. {
  18. FocusState = IsFocused
  19. ? FocusState.InFocus
  20. : FocusState.OutOfFocus;
  21. EnqueueMessage(MessageInfo.FocusStateChanged);
  22. }
  23. public void EnqueueMessage(MessageInfo Message)
  24. {
  25. Messages.Enqueue(Message);
  26. MessageEvent.Signal();
  27. }
  28. public bool TryDequeueMessage(out MessageInfo Message)
  29. {
  30. if (Messages.Count < 2)
  31. {
  32. MessageEvent.Reset();
  33. }
  34. return Messages.TryDequeue(out Message);
  35. }
  36. }
  37. }