Alex Barney b2b736abc2 Misc cleanup (#708) há 6 anos atrás
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OpenGL b2b736abc2 Misc cleanup (#708) há 6 anos atrás
EmbeddedResource.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) há 7 anos atrás
GalBlendEquation.cs 44c1cf3fe5 Implment common and independent blend properly (fixes #458) (#485) há 7 anos atrás
GalBlendFactor.cs 44c1cf3fe5 Implment common and independent blend properly (fixes #458) (#485) há 7 anos atrás
GalClearBufferFlags.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro há 8 anos atrás
GalColorF.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) há 7 anos atrás
GalComparisonOp.cs 97ca974213 Implement some GPU features (#209) há 7 anos atrás
GalCullFace.cs 97ca974213 Implement some GPU features (#209) há 7 anos atrás
GalFrontFace.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) há 7 anos atrás
GalImage.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) há 7 anos atrás
GalImageFormat.cs b2b736abc2 Misc cleanup (#708) há 6 anos atrás
GalIndexFormat.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro há 8 anos atrás
GalMemoryLayout.cs d4187aaa9d Allow "reinterpretation" of framebuffer/zeta formats (#418) há 7 anos atrás
GalPipelineState.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) há 7 anos atrás
GalPrimitiveType.cs 62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) há 8 anos atrás
GalShaderType.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro há 8 anos atrás
GalStencilOp.cs 97ca974213 Implement some GPU features (#209) há 7 anos atrás
GalSurfaceFormat.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) há 7 anos atrás
GalTextureFilter.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro há 8 anos atrás
GalTextureFormat.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) há 7 anos atrás
GalTextureMipFilter.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro há 8 anos atrás
GalTextureSampler.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) há 7 anos atrás
GalTextureSource.cs b19c474082 Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection há 8 anos atrás
GalTextureTarget.cs 884b4e5fd3 Initial non 2D textures support (#525) há 7 anos atrás
GalTextureType.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) há 7 anos atrás
GalTextureWrap.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro há 8 anos atrás
GalVertexAttrib.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) há 7 anos atrás
GalVertexAttribSize.cs 62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) há 8 anos atrás
GalVertexAttribType.cs 62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) há 8 anos atrás
GalVertexBinding.cs b2b736abc2 Misc cleanup (#708) há 6 anos atrás
GalZetaFormat.cs 0e1e094b7a Improve texture tables (#457) há 7 anos atrás
IGalConstBuffer.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) há 7 anos atrás
IGalMemory.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) há 7 anos atrás
IGalPipeline.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) há 7 anos atrás
IGalRasterizer.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) há 7 anos atrás
IGalRenderTarget.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) há 7 anos atrás
IGalRenderer.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) há 7 anos atrás
IGalShader.cs 6b23a2c125 New shader translator implementation (#654) há 7 anos atrás
IGalTexture.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) há 7 anos atrás
ShaderDumper.cs b2b736abc2 Misc cleanup (#708) há 6 anos atrás
ShaderException.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) há 7 anos atrás