riperiperi b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) 5 éve
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Image 5d69d9103e Texture/Buffer Memory Management Improvements (#1408) 5 éve
Queries a33dc2f491 Improved Logger (#1292) 5 éve
BackgroundContextWorker.cs b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) 5 éve
Buffer.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) 6 éve
Constants.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) 6 éve
Debugger.cs e19193e073 Rename DebugLevel Performance to Slowdowns (#1450) 5 éve
EnumConversion.cs 329ba5b39b Fix incorrect GPU GL blend func values (#1612) 5 éve
FormatInfo.cs af8498d679 Add basic error logging to the GPU 6 éve
FormatTable.cs 8dbcae1ff8 Implement BGRA texture support (#1418) 5 éve
Framebuffer.cs 6a51b628f9 Fix error when dual source blend is used (#1610) 5 éve
Handle.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) 6 éve
HwCapabilities.cs 51fbc1fde4 Use polygon offset clamp if supported (#1429) 5 éve
Pipeline.cs b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) 5 éve
Program.cs a33dc2f491 Improved Logger (#1292) 5 éve
Renderer.cs b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) 5 éve
ResourcePool.cs 5d69d9103e Texture/Buffer Memory Management Improvements (#1408) 5 éve
Ryujinx.Graphics.OpenGL.csproj b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) 5 éve
Shader.cs 1876b346fe Initial work 6 éve
VertexArray.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) 6 éve
VertexBuffer.cs 1876b346fe Initial work 6 éve
Window.cs b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) 5 éve