EmulationFanatic b5c72b44de Merge pull request #2177 from riperiperi/feature/parallel-shader-cache 4 年之前
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AddressMode.cs 654e617fe7 Some code cleanup 6 年之前
BlendDescriptor.cs a728610b40 Implement Constant Color blends (#1119) 6 年之前
BlendFactor.cs 654e617fe7 Some code cleanup 6 年之前
BlendOp.cs 329ba5b39b Fix incorrect GPU GL blend func values (#1612) 5 年之前
BufferHandle.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) 5 年之前
BufferRange.cs 812e32f775 Fix transform feedback errors caused by host pause/resume and multiple uses (#1634) 5 年之前
Capabilities.cs 212e472c9f Use copy dependencies for the Intel/AMD view format workaround (#2144) 4 年之前
ColorF.cs a728610b40 Implement Constant Color blends (#1119) 6 年之前
CompareMode.cs 654e617fe7 Some code cleanup 6 年之前
CompareOp.cs e25b7c9848 Initial support for the guest OpenGL driver (NVIDIA and Nouveau) 6 年之前
CounterType.cs 1876b346fe Initial work 6 年之前
DepthMode.cs 7ce5584f9e Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) 6 年之前
DepthStencilMode.cs 654e617fe7 Some code cleanup 6 年之前
DepthStencilState.cs 654e617fe7 Some code cleanup 6 年之前
DepthTestDescriptor.cs 654e617fe7 Some code cleanup 6 年之前
Extents2D.cs 9493cdfe55 Allow copy destination to have a different scale from source (#1711) 5 年之前
Face.cs 1876b346fe Initial work 6 年之前
Format.cs 7016d95eb1 Implement ETC2 (RGB) texture format (#2000) 5 年之前
FrontFace.cs 1876b346fe Initial work 6 年之前
ICounterEvent.cs cd48576f58 Implement Counter Queue and Partial Host Conditional Rendering (#1167) 6 年之前
IPipeline.cs caf049ed15 Avoid some redundant GL calls (#1958) 5 年之前
IProgram.cs ddf4b92a9c Implement parallel host shader cache compilation. 5 年之前
IRenderer.cs a1f77a5b6a Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) 5 年之前
ISampler.cs 1876b346fe Initial work 6 年之前
IShader.cs 1876b346fe Initial work 6 年之前
ITexture.cs b530f0e110 Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001) 5 年之前
IWindow.cs 16d88c21fc Improved and simplified window texture presentation 6 年之前
ImageCrop.cs 11222516c4 gui/gpu: Implement setting and toggle for Aspect Ratio (#1777) 5 年之前
IndexType.cs 1876b346fe Initial work 6 年之前
LogicalOp.cs f224769c49 Implement Logical Operation registers and functionality (#1380) 5 年之前
MagFilter.cs 654e617fe7 Some code cleanup 6 年之前
MinFilter.cs 654e617fe7 Some code cleanup 6 年之前
Origin.cs a15b951721 Fix wrong face culling once and for all (#1277) 5 年之前
PolygonModeMask.cs 1876b346fe Initial work 6 年之前
PrimitiveTopology.cs 1876b346fe Initial work 6 年之前
ProgramLinkStatus.cs ddf4b92a9c Implement parallel host shader cache compilation. 5 年之前
RectangleF.cs 1876b346fe Initial work 6 年之前
Ryujinx.Graphics.GAL.csproj aa129fdbdf infra: Migrate to .NET 5 (#1694) 5 年之前
SamplerCreateInfo.cs 4c6feb652f Add seamless cubemap flag in sampler parameters. (#1658) 5 年之前
StencilOp.cs 654e617fe7 Some code cleanup 6 年之前
StencilTestDescriptor.cs 654e617fe7 Some code cleanup 6 年之前
SwizzleComponent.cs 654e617fe7 Some code cleanup 6 年之前
Target.cs 654e617fe7 Some code cleanup 6 年之前
TextureCreateInfo.cs 5d69d9103e Texture/Buffer Memory Management Improvements (#1408) 5 年之前
TextureReleaseCallback.cs 1876b346fe Initial work 6 年之前
TransformFeedbackDescriptor.cs 788ca6a411 Initial transform feedback support (#1370) 5 年之前
VertexAttribDescriptor.cs caf049ed15 Avoid some redundant GL calls (#1958) 5 年之前
VertexBufferDescriptor.cs 654e617fe7 Some code cleanup 6 年之前
Viewport.cs 1876b346fe Initial work 6 年之前
ViewportSwizzle.cs a15b951721 Fix wrong face culling once and for all (#1277) 5 年之前