gdkchan 42ebfdff7f [GPU] Fix frame buffer being upside down in some cases 8 anni fa
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BlockLinearSwizzle.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 anni fa
INvGpuEngine.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 anni fa
ISwizzle.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 anni fa
LinearSwizzle.cs 36dfd20c87 Use correct pitch value when decoding linear swizzle textures 8 anni fa
MacroInterpreter.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 anni fa
NsGpu.cs c8c86a3854 Fix for current framebuffer issues (#78) 8 anni fa
NsGpuMemoryMgr.cs f876bd2a80 Change SvcGetInfo 5 to return actual heap size, remove AMemoryAlloc since it is no longer needed with direct memory access, move some memory management logic out of AMemoryMgr, change default virtual filesystem path to AppData 8 anni fa
NsGpuPBEntry.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 anni fa
NvGpuEngine.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 anni fa
NvGpuEngine3d.cs 42ebfdff7f [GPU] Fix frame buffer being upside down in some cases 8 anni fa
NvGpuEngine3dReg.cs 42ebfdff7f [GPU] Fix frame buffer being upside down in some cases 8 anni fa
NvGpuFifo.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 anni fa
NvGpuFifoMeth.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 anni fa
NvGpuMethod.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 anni fa
NvGpuPushBuffer.cs b9aa3966c0 Merge shader branch, adding support for GLSL decompilation, a macro 8 anni fa
Texture.cs c8c86a3854 Fix for current framebuffer issues (#78) 8 anni fa
TextureFactory.cs 36dfd20c87 Use correct pitch value when decoding linear swizzle textures 8 anni fa
TextureReader.cs c8c86a3854 Fix for current framebuffer issues (#78) 8 anni fa
TextureSwizzle.cs c8c86a3854 Fix for current framebuffer issues (#78) 8 anni fa