SvcThread.cs 16 KB

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  1. using ARMeilleure.Memory;
  2. using ARMeilleure.State;
  3. using Ryujinx.HLE.HOS.Kernel.Common;
  4. using Ryujinx.HLE.HOS.Kernel.Process;
  5. using Ryujinx.HLE.HOS.Kernel.Threading;
  6. namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
  7. {
  8. partial class SvcHandler
  9. {
  10. public KernelResult CreateThread64(
  11. ulong entrypoint,
  12. ulong argsPtr,
  13. ulong stackTop,
  14. int priority,
  15. int cpuCore,
  16. out int handle)
  17. {
  18. return CreateThread(entrypoint, argsPtr, stackTop, priority, cpuCore, out handle);
  19. }
  20. private KernelResult CreateThread(
  21. ulong entrypoint,
  22. ulong argsPtr,
  23. ulong stackTop,
  24. int priority,
  25. int cpuCore,
  26. out int handle)
  27. {
  28. handle = 0;
  29. KProcess currentProcess = _system.Scheduler.GetCurrentProcess();
  30. if (cpuCore == -2)
  31. {
  32. cpuCore = currentProcess.DefaultCpuCore;
  33. }
  34. if ((uint)cpuCore >= KScheduler.CpuCoresCount || !currentProcess.IsCpuCoreAllowed(cpuCore))
  35. {
  36. return KernelResult.InvalidCpuCore;
  37. }
  38. if ((uint)priority >= KScheduler.PrioritiesCount || !currentProcess.IsPriorityAllowed(priority))
  39. {
  40. return KernelResult.InvalidPriority;
  41. }
  42. long timeout = KTimeManager.ConvertMillisecondsToNanoseconds(100);
  43. if (currentProcess.ResourceLimit != null &&
  44. !currentProcess.ResourceLimit.Reserve(LimitableResource.Thread, 1, timeout))
  45. {
  46. return KernelResult.ResLimitExceeded;
  47. }
  48. KThread thread = new KThread(_system);
  49. KernelResult result = currentProcess.InitializeThread(
  50. thread,
  51. entrypoint,
  52. argsPtr,
  53. stackTop,
  54. priority,
  55. cpuCore);
  56. if (result == KernelResult.Success)
  57. {
  58. result = _process.HandleTable.GenerateHandle(thread, out handle);
  59. }
  60. else
  61. {
  62. currentProcess.ResourceLimit?.Release(LimitableResource.Thread, 1);
  63. }
  64. thread.DecrementReferenceCount();
  65. return result;
  66. }
  67. public KernelResult StartThread64(int handle)
  68. {
  69. return StartThread(handle);
  70. }
  71. private KernelResult StartThread(int handle)
  72. {
  73. KThread thread = _process.HandleTable.GetKThread(handle);
  74. if (thread != null)
  75. {
  76. thread.IncrementReferenceCount();
  77. KernelResult result = thread.Start();
  78. if (result == KernelResult.Success)
  79. {
  80. thread.IncrementReferenceCount();
  81. }
  82. thread.DecrementReferenceCount();
  83. return result;
  84. }
  85. else
  86. {
  87. return KernelResult.InvalidHandle;
  88. }
  89. }
  90. public void ExitThread64()
  91. {
  92. ExitThread();
  93. }
  94. private void ExitThread()
  95. {
  96. KThread currentThread = _system.Scheduler.GetCurrentThread();
  97. _system.Scheduler.ExitThread(currentThread);
  98. currentThread.Exit();
  99. }
  100. public void SleepThread64(long timeout)
  101. {
  102. SleepThread(timeout);
  103. }
  104. private void SleepThread(long timeout)
  105. {
  106. KThread currentThread = _system.Scheduler.GetCurrentThread();
  107. if (timeout < 1)
  108. {
  109. switch (timeout)
  110. {
  111. case 0: currentThread.Yield(); break;
  112. case -1: currentThread.YieldWithLoadBalancing(); break;
  113. case -2: currentThread.YieldAndWaitForLoadBalancing(); break;
  114. }
  115. }
  116. else
  117. {
  118. currentThread.Sleep(timeout);
  119. }
  120. }
  121. public KernelResult GetThreadPriority64(int handle, out int priority)
  122. {
  123. return GetThreadPriority(handle, out priority);
  124. }
  125. private KernelResult GetThreadPriority(int handle, out int priority)
  126. {
  127. KThread thread = _process.HandleTable.GetKThread(handle);
  128. if (thread != null)
  129. {
  130. priority = thread.DynamicPriority;
  131. return KernelResult.Success;
  132. }
  133. else
  134. {
  135. priority = 0;
  136. return KernelResult.InvalidHandle;
  137. }
  138. }
  139. public KernelResult SetThreadPriority64(int handle, int priority)
  140. {
  141. return SetThreadPriority(handle, priority);
  142. }
  143. public KernelResult SetThreadPriority(int handle, int priority)
  144. {
  145. // TODO: NPDM check.
  146. KThread thread = _process.HandleTable.GetKThread(handle);
  147. if (thread == null)
  148. {
  149. return KernelResult.InvalidHandle;
  150. }
  151. thread.SetPriority(priority);
  152. return KernelResult.Success;
  153. }
  154. public KernelResult GetThreadCoreMask64(int handle, out int preferredCore, out long affinityMask)
  155. {
  156. return GetThreadCoreMask(handle, out preferredCore, out affinityMask);
  157. }
  158. private KernelResult GetThreadCoreMask(int handle, out int preferredCore, out long affinityMask)
  159. {
  160. KThread thread = _process.HandleTable.GetKThread(handle);
  161. if (thread != null)
  162. {
  163. preferredCore = thread.PreferredCore;
  164. affinityMask = thread.AffinityMask;
  165. return KernelResult.Success;
  166. }
  167. else
  168. {
  169. preferredCore = 0;
  170. affinityMask = 0;
  171. return KernelResult.InvalidHandle;
  172. }
  173. }
  174. public KernelResult SetThreadCoreMask64(int handle, int preferredCore, long affinityMask)
  175. {
  176. return SetThreadCoreMask(handle, preferredCore, affinityMask);
  177. }
  178. private KernelResult SetThreadCoreMask(int handle, int preferredCore, long affinityMask)
  179. {
  180. KProcess currentProcess = _system.Scheduler.GetCurrentProcess();
  181. if (preferredCore == -2)
  182. {
  183. preferredCore = currentProcess.DefaultCpuCore;
  184. affinityMask = 1 << preferredCore;
  185. }
  186. else
  187. {
  188. if ((currentProcess.Capabilities.AllowedCpuCoresMask | affinityMask) !=
  189. currentProcess.Capabilities.AllowedCpuCoresMask)
  190. {
  191. return KernelResult.InvalidCpuCore;
  192. }
  193. if (affinityMask == 0)
  194. {
  195. return KernelResult.InvalidCombination;
  196. }
  197. if ((uint)preferredCore > 3)
  198. {
  199. if ((preferredCore | 2) != -1)
  200. {
  201. return KernelResult.InvalidCpuCore;
  202. }
  203. }
  204. else if ((affinityMask & (1 << preferredCore)) == 0)
  205. {
  206. return KernelResult.InvalidCombination;
  207. }
  208. }
  209. KThread thread = _process.HandleTable.GetKThread(handle);
  210. if (thread == null)
  211. {
  212. return KernelResult.InvalidHandle;
  213. }
  214. return thread.SetCoreAndAffinityMask(preferredCore, affinityMask);
  215. }
  216. public int GetCurrentProcessorNumber64()
  217. {
  218. return _system.Scheduler.GetCurrentThread().CurrentCore;
  219. }
  220. public KernelResult GetThreadId64(int handle, out long threadUid)
  221. {
  222. return GetThreadId(handle, out threadUid);
  223. }
  224. private KernelResult GetThreadId(int handle, out long threadUid)
  225. {
  226. KThread thread = _process.HandleTable.GetKThread(handle);
  227. if (thread != null)
  228. {
  229. threadUid = thread.ThreadUid;
  230. return KernelResult.Success;
  231. }
  232. else
  233. {
  234. threadUid = 0;
  235. return KernelResult.InvalidHandle;
  236. }
  237. }
  238. public KernelResult SetThreadActivity64(int handle, bool pause)
  239. {
  240. return SetThreadActivity(handle, pause);
  241. }
  242. private KernelResult SetThreadActivity(int handle, bool pause)
  243. {
  244. KThread thread = _process.HandleTable.GetObject<KThread>(handle);
  245. if (thread == null)
  246. {
  247. return KernelResult.InvalidHandle;
  248. }
  249. if (thread.Owner != _system.Scheduler.GetCurrentProcess())
  250. {
  251. return KernelResult.InvalidHandle;
  252. }
  253. if (thread == _system.Scheduler.GetCurrentThread())
  254. {
  255. return KernelResult.InvalidThread;
  256. }
  257. return thread.SetActivity(pause);
  258. }
  259. public KernelResult GetThreadContext364(ulong address, int handle)
  260. {
  261. return GetThreadContext3(address, handle);
  262. }
  263. private KernelResult GetThreadContext3(ulong address, int handle)
  264. {
  265. KProcess currentProcess = _system.Scheduler.GetCurrentProcess();
  266. KThread currentThread = _system.Scheduler.GetCurrentThread();
  267. KThread thread = _process.HandleTable.GetObject<KThread>(handle);
  268. if (thread == null)
  269. {
  270. return KernelResult.InvalidHandle;
  271. }
  272. if (thread.Owner != currentProcess)
  273. {
  274. return KernelResult.InvalidHandle;
  275. }
  276. if (currentThread == thread)
  277. {
  278. return KernelResult.InvalidThread;
  279. }
  280. MemoryManager memory = currentProcess.CpuMemory;
  281. memory.WriteUInt64((long)address + 0x0, thread.Context.GetX(0));
  282. memory.WriteUInt64((long)address + 0x8, thread.Context.GetX(1));
  283. memory.WriteUInt64((long)address + 0x10, thread.Context.GetX(2));
  284. memory.WriteUInt64((long)address + 0x18, thread.Context.GetX(3));
  285. memory.WriteUInt64((long)address + 0x20, thread.Context.GetX(4));
  286. memory.WriteUInt64((long)address + 0x28, thread.Context.GetX(5));
  287. memory.WriteUInt64((long)address + 0x30, thread.Context.GetX(6));
  288. memory.WriteUInt64((long)address + 0x38, thread.Context.GetX(7));
  289. memory.WriteUInt64((long)address + 0x40, thread.Context.GetX(8));
  290. memory.WriteUInt64((long)address + 0x48, thread.Context.GetX(9));
  291. memory.WriteUInt64((long)address + 0x50, thread.Context.GetX(10));
  292. memory.WriteUInt64((long)address + 0x58, thread.Context.GetX(11));
  293. memory.WriteUInt64((long)address + 0x60, thread.Context.GetX(12));
  294. memory.WriteUInt64((long)address + 0x68, thread.Context.GetX(13));
  295. memory.WriteUInt64((long)address + 0x70, thread.Context.GetX(14));
  296. memory.WriteUInt64((long)address + 0x78, thread.Context.GetX(15));
  297. memory.WriteUInt64((long)address + 0x80, thread.Context.GetX(16));
  298. memory.WriteUInt64((long)address + 0x88, thread.Context.GetX(17));
  299. memory.WriteUInt64((long)address + 0x90, thread.Context.GetX(18));
  300. memory.WriteUInt64((long)address + 0x98, thread.Context.GetX(19));
  301. memory.WriteUInt64((long)address + 0xa0, thread.Context.GetX(20));
  302. memory.WriteUInt64((long)address + 0xa8, thread.Context.GetX(21));
  303. memory.WriteUInt64((long)address + 0xb0, thread.Context.GetX(22));
  304. memory.WriteUInt64((long)address + 0xb8, thread.Context.GetX(23));
  305. memory.WriteUInt64((long)address + 0xc0, thread.Context.GetX(24));
  306. memory.WriteUInt64((long)address + 0xc8, thread.Context.GetX(25));
  307. memory.WriteUInt64((long)address + 0xd0, thread.Context.GetX(26));
  308. memory.WriteUInt64((long)address + 0xd8, thread.Context.GetX(27));
  309. memory.WriteUInt64((long)address + 0xe0, thread.Context.GetX(28));
  310. memory.WriteUInt64((long)address + 0xe8, thread.Context.GetX(29));
  311. memory.WriteUInt64((long)address + 0xf0, thread.Context.GetX(30));
  312. memory.WriteUInt64((long)address + 0xf8, thread.Context.GetX(31));
  313. memory.WriteInt64((long)address + 0x100, thread.LastPc);
  314. memory.WriteUInt64((long)address + 0x108, (ulong)GetPsr(thread.Context));
  315. memory.WriteVector128((long)address + 0x110, thread.Context.GetV(0));
  316. memory.WriteVector128((long)address + 0x120, thread.Context.GetV(1));
  317. memory.WriteVector128((long)address + 0x130, thread.Context.GetV(2));
  318. memory.WriteVector128((long)address + 0x140, thread.Context.GetV(3));
  319. memory.WriteVector128((long)address + 0x150, thread.Context.GetV(4));
  320. memory.WriteVector128((long)address + 0x160, thread.Context.GetV(5));
  321. memory.WriteVector128((long)address + 0x170, thread.Context.GetV(6));
  322. memory.WriteVector128((long)address + 0x180, thread.Context.GetV(7));
  323. memory.WriteVector128((long)address + 0x190, thread.Context.GetV(8));
  324. memory.WriteVector128((long)address + 0x1a0, thread.Context.GetV(9));
  325. memory.WriteVector128((long)address + 0x1b0, thread.Context.GetV(10));
  326. memory.WriteVector128((long)address + 0x1c0, thread.Context.GetV(11));
  327. memory.WriteVector128((long)address + 0x1d0, thread.Context.GetV(12));
  328. memory.WriteVector128((long)address + 0x1e0, thread.Context.GetV(13));
  329. memory.WriteVector128((long)address + 0x1f0, thread.Context.GetV(14));
  330. memory.WriteVector128((long)address + 0x200, thread.Context.GetV(15));
  331. memory.WriteVector128((long)address + 0x210, thread.Context.GetV(16));
  332. memory.WriteVector128((long)address + 0x220, thread.Context.GetV(17));
  333. memory.WriteVector128((long)address + 0x230, thread.Context.GetV(18));
  334. memory.WriteVector128((long)address + 0x240, thread.Context.GetV(19));
  335. memory.WriteVector128((long)address + 0x250, thread.Context.GetV(20));
  336. memory.WriteVector128((long)address + 0x260, thread.Context.GetV(21));
  337. memory.WriteVector128((long)address + 0x270, thread.Context.GetV(22));
  338. memory.WriteVector128((long)address + 0x280, thread.Context.GetV(23));
  339. memory.WriteVector128((long)address + 0x290, thread.Context.GetV(24));
  340. memory.WriteVector128((long)address + 0x2a0, thread.Context.GetV(25));
  341. memory.WriteVector128((long)address + 0x2b0, thread.Context.GetV(26));
  342. memory.WriteVector128((long)address + 0x2c0, thread.Context.GetV(27));
  343. memory.WriteVector128((long)address + 0x2d0, thread.Context.GetV(28));
  344. memory.WriteVector128((long)address + 0x2e0, thread.Context.GetV(29));
  345. memory.WriteVector128((long)address + 0x2f0, thread.Context.GetV(30));
  346. memory.WriteVector128((long)address + 0x300, thread.Context.GetV(31));
  347. memory.WriteInt32((long)address + 0x310, (int)thread.Context.Fpcr);
  348. memory.WriteInt32((long)address + 0x314, (int)thread.Context.Fpsr);
  349. memory.WriteInt64((long)address + 0x318, thread.Context.Tpidr);
  350. return KernelResult.Success;
  351. }
  352. private static int GetPsr(ExecutionContext context)
  353. {
  354. return (context.GetPstateFlag(PState.NFlag) ? (1 << 31) : 0) |
  355. (context.GetPstateFlag(PState.ZFlag) ? (1 << 30) : 0) |
  356. (context.GetPstateFlag(PState.CFlag) ? (1 << 29) : 0) |
  357. (context.GetPstateFlag(PState.VFlag) ? (1 << 28) : 0);
  358. }
  359. }
  360. }