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Gal
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b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
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%!s(int64=8) %!d(string=hai) anos |
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Gpu
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36dfd20c87
Use correct pitch value when decoding linear swizzle textures
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%!s(int64=8) %!d(string=hai) anos |
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Ryujinx.Graphics.csproj
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2ed733b1d5
Somewhat better NvFlinger (I guess) (fixes #30)
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%!s(int64=8) %!d(string=hai) anos |