gdkchan ab4867505e Implement GPU scissors (#1058) пре 6 година
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Engine ab4867505e Implement GPU scissors (#1058) пре 6 година
Image 8e64984158 Support partial invalidation on texture access (#1000) пре 6 година
Memory a0e6647860 Compare shader code using a span instead of individual reads. (#917) пре 6 година
Shader a0e6647860 Compare shader code using a span instead of individual reads. (#917) пре 6 година
State ab4867505e Implement GPU scissors (#1058) пре 6 година
ClassId.cs f7bcc884e4 Add XML documentation to Ryujinx.Graphics.Gpu пре 6 година
Constants.cs 7e4d986a73 Support compute uniform buffers emulated with global memory (#924) пре 6 година
DmaPusher.cs 92703af555 Address PR feedback пре 6 година
GpuContext.cs d6b9babe1d Keep the GUI alive when closing a game (#888) пре 6 година
GraphicsConfig.cs f7bcc884e4 Add XML documentation to Ryujinx.Graphics.Gpu пре 6 година
MacroInterpreter.cs ff2bac9c90 Implement MME shadow RAM (#987) пре 6 година
MethodParams.cs f7bcc884e4 Add XML documentation to Ryujinx.Graphics.Gpu пре 6 година
NvGpuFifo.cs ff2bac9c90 Implement MME shadow RAM (#987) пре 6 година
NvGpuFifoMeth.cs ff2bac9c90 Implement MME shadow RAM (#987) пре 6 година
Ryujinx.Graphics.Gpu.csproj 796e5d14b4 Use correct shader local memory size instead of a hardcoded size (#914) пре 6 година
ShadowRamControl.cs ff2bac9c90 Implement MME shadow RAM (#987) пре 6 година
Window.cs f7bcc884e4 Add XML documentation to Ryujinx.Graphics.Gpu пре 6 година