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- using OpenTK.Graphics.OpenGL;
- using Ryujinx.Graphics.GAL;
- using System;
- namespace Ryujinx.Graphics.OpenGL
- {
- class Window : IWindow
- {
- private const int NativeWidth = 1280;
- private const int NativeHeight = 720;
- private int _width;
- private int _height;
- private int _copyFramebufferHandle;
- public Window()
- {
- _width = NativeWidth;
- _height = NativeHeight;
- }
- public void Present(ITexture texture, ImageCrop crop)
- {
- TextureView view = (TextureView)texture;
- GL.Disable(EnableCap.FramebufferSrgb);
- int oldReadFramebufferHandle = GL.GetInteger(GetPName.ReadFramebufferBinding);
- int oldDrawFramebufferHandle = GL.GetInteger(GetPName.DrawFramebufferBinding);
- GL.BindFramebuffer(FramebufferTarget.DrawFramebuffer, 0);
- GL.BindFramebuffer(FramebufferTarget.ReadFramebuffer, GetCopyFramebufferHandleLazy());
- GL.FramebufferTexture(
- FramebufferTarget.ReadFramebuffer,
- FramebufferAttachment.ColorAttachment0,
- view.Handle,
- 0);
- GL.ReadBuffer(ReadBufferMode.ColorAttachment0);
- GL.Clear(ClearBufferMask.ColorBufferBit);
- int srcX0, srcX1, srcY0, srcY1;
- if (crop.Left == 0 && crop.Right == 0)
- {
- srcX0 = 0;
- srcX1 = view.Width;
- }
- else
- {
- srcX0 = crop.Left;
- srcX1 = crop.Right;
- }
- if (crop.Top == 0 && crop.Bottom == 0)
- {
- srcY0 = 0;
- srcY1 = view.Height;
- }
- else
- {
- srcY0 = crop.Top;
- srcY1 = crop.Bottom;
- }
- float ratioX = MathF.Min(1f, (_height * (float)NativeWidth) / ((float)NativeHeight * _width));
- float ratioY = MathF.Min(1f, (_width * (float)NativeHeight) / ((float)NativeWidth * _height));
- int dstWidth = (int)(_width * ratioX);
- int dstHeight = (int)(_height * ratioY);
- int dstPaddingX = (_width - dstWidth) / 2;
- int dstPaddingY = (_height - dstHeight) / 2;
- int dstX0 = crop.FlipX ? _width - dstPaddingX : dstPaddingX;
- int dstX1 = crop.FlipX ? dstPaddingX : _width - dstPaddingX;
- int dstY0 = crop.FlipY ? dstPaddingY : _height - dstPaddingY;
- int dstY1 = crop.FlipY ? _height - dstPaddingY : dstPaddingY;
- GL.BlitFramebuffer(
- srcX0,
- srcY0,
- srcX1,
- srcY1,
- dstX0,
- dstY0,
- dstX1,
- dstY1,
- ClearBufferMask.ColorBufferBit,
- BlitFramebufferFilter.Linear);
- GL.BindFramebuffer(FramebufferTarget.ReadFramebuffer, oldReadFramebufferHandle);
- GL.BindFramebuffer(FramebufferTarget.DrawFramebuffer, oldDrawFramebufferHandle);
- GL.Enable(EnableCap.FramebufferSrgb);
- }
- public void SetSize(int width, int height)
- {
- _width = width;
- _height = height;
- }
- private int GetCopyFramebufferHandleLazy()
- {
- int handle = _copyFramebufferHandle;
- if (handle == 0)
- {
- handle = GL.GenFramebuffer();
- _copyFramebufferHandle = handle;
- }
- return handle;
- }
- }
- }
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