BlendState.cs 902 B

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  1. using Ryujinx.Graphics.GAL;
  2. namespace Ryujinx.Graphics.Gpu.State
  3. {
  4. /// <summary>
  5. /// Color buffer blending parameters.
  6. /// </summary>
  7. struct BlendState
  8. {
  9. #pragma warning disable CS0649
  10. public Boolean32 SeparateAlpha;
  11. public BlendOp ColorOp;
  12. public BlendFactor ColorSrcFactor;
  13. public BlendFactor ColorDstFactor;
  14. public BlendOp AlphaOp;
  15. public BlendFactor AlphaSrcFactor;
  16. public BlendFactor AlphaDstFactor;
  17. public uint Padding;
  18. #pragma warning restore CS0649
  19. public static BlendState Default = new BlendState
  20. {
  21. ColorOp = BlendOp.Add,
  22. ColorSrcFactor = BlendFactor.One,
  23. ColorDstFactor = BlendFactor.Zero,
  24. AlphaOp = BlendOp.Add,
  25. AlphaSrcFactor = BlendFactor.One,
  26. AlphaDstFactor = BlendFactor.Zero
  27. };
  28. }
  29. }