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Configuration
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48f6570557
Salieri: shader cache (#1701)
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%!s(int64=5) %!d(string=hai) anos |
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Extensions
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db21621bb6
PrntStub: Add a way to print arrays (#711)
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%!s(int64=6) %!d(string=hai) anos |
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Logging
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b9398f1f3a
Allow launching with custom data directories (#1505)
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%!s(int64=5) %!d(string=hai) anos |
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Memory
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157ad3f54f
Silence several build warnings (#1428)
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%!s(int64=5) %!d(string=hai) anos |
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Pools
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b2b736abc2
Misc cleanup (#708)
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%!s(int64=6) %!d(string=hai) anos |
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System
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a389dd59bd
Amadeus: Final Act (#1481)
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%!s(int64=5) %!d(string=hai) anos |
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SystemInfo
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a33dc2f491
Improved Logger (#1292)
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%!s(int64=5) %!d(string=hai) anos |
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Utilities
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2ac0ce4557
Fix GetStream implementation (#1588)
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%!s(int64=5) %!d(string=hai) anos |
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AsyncWorkQueue.cs
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4d02a2d2c0
New NVDEC and VIC implementation (#1384)
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%!s(int64=5) %!d(string=hai) anos |
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Hash128.cs
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48f6570557
Salieri: shader cache (#1701)
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%!s(int64=5) %!d(string=hai) anos |
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PerformanceCounter.cs
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1876b346fe
Initial work
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%!s(int64=6) %!d(string=hai) anos |
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ReactiveObject.cs
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40039c5631
Fix ReactiveObject initial event not being propagated with boolean types (#860)
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%!s(int64=6) %!d(string=hai) anos |
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ReferenceEqualityComparer.cs
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6db16b4110
Only enumerate cached textures that are modified when flushing. (#918)
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%!s(int64=6) %!d(string=hai) anos |
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Ryujinx.Common.csproj
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aa129fdbdf
infra: Migrate to .NET 5 (#1694)
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%!s(int64=5) %!d(string=hai) anos |
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XXHash128.cs
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48f6570557
Salieri: shader cache (#1701)
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%!s(int64=5) %!d(string=hai) anos |