DeviceSink.cs 3.0 KB

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  1. //
  2. // Copyright (c) 2019-2020 Ryujinx
  3. //
  4. // This program is free software: you can redistribute it and/or modify
  5. // it under the terms of the GNU Lesser General Public License as published by
  6. // the Free Software Foundation, either version 3 of the License, or
  7. // (at your option) any later version.
  8. //
  9. // This program is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU Lesser General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU Lesser General Public License
  15. // along with this program. If not, see <https://www.gnu.org/licenses/>.
  16. //
  17. using Ryujinx.Audio.Renderer.Common;
  18. using Ryujinx.Audio.Renderer.Parameter;
  19. using Ryujinx.Audio.Renderer.Parameter.Sink;
  20. using Ryujinx.Audio.Renderer.Server.MemoryPool;
  21. using Ryujinx.Audio.Renderer.Server.Upsampler;
  22. using System;
  23. using System.Diagnostics;
  24. using System.Runtime.InteropServices;
  25. namespace Ryujinx.Audio.Renderer.Server.Sink
  26. {
  27. /// <summary>
  28. /// Server information for a device sink.
  29. /// </summary>
  30. public class DeviceSink : BaseSink
  31. {
  32. /// <summary>
  33. /// The downmix coefficients.
  34. /// </summary>
  35. public float[] DownMixCoefficients;
  36. /// <summary>
  37. /// The device parameters.
  38. /// </summary>
  39. public DeviceParameter Parameter;
  40. /// <summary>
  41. /// The upsampler instance used by this sink.
  42. /// </summary>
  43. /// <remarks>Null if no upsampling is needed.</remarks>
  44. public UpsamplerState UpsamplerState;
  45. /// <summary>
  46. /// Create a new <see cref="DeviceSink"/>.
  47. /// </summary>
  48. public DeviceSink()
  49. {
  50. DownMixCoefficients = new float[4];
  51. }
  52. public override void CleanUp()
  53. {
  54. UpsamplerState?.Release();
  55. UpsamplerState = null;
  56. base.CleanUp();
  57. }
  58. public override SinkType TargetSinkType => SinkType.Device;
  59. public override void Update(out BehaviourParameter.ErrorInfo errorInfo, ref SinkInParameter parameter, ref SinkOutStatus outStatus, PoolMapper mapper)
  60. {
  61. Debug.Assert(IsTypeValid(ref parameter));
  62. ref DeviceParameter inputDeviceParameter = ref MemoryMarshal.Cast<byte, DeviceParameter>(parameter.SpecificData)[0];
  63. if (parameter.IsUsed != IsUsed)
  64. {
  65. UpdateStandardParameter(ref parameter);
  66. Parameter = inputDeviceParameter;
  67. }
  68. else
  69. {
  70. Parameter.DownMixParameterEnabled = inputDeviceParameter.DownMixParameterEnabled;
  71. inputDeviceParameter.DownMixParameter.ToSpan().CopyTo(Parameter.DownMixParameter.ToSpan());
  72. }
  73. Parameter.DownMixParameter.ToSpan().CopyTo(DownMixCoefficients.AsSpan());
  74. errorInfo = new BehaviourParameter.ErrorInfo();
  75. outStatus = new SinkOutStatus();
  76. }
  77. }
  78. }