VoiceOutStatus.cs 2.0 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152
  1. //
  2. // Copyright (c) 2019-2020 Ryujinx
  3. //
  4. // This program is free software: you can redistribute it and/or modify
  5. // it under the terms of the GNU Lesser General Public License as published by
  6. // the Free Software Foundation, either version 3 of the License, or
  7. // (at your option) any later version.
  8. //
  9. // This program is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU Lesser General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU Lesser General Public License
  15. // along with this program. If not, see <https://www.gnu.org/licenses/>.
  16. //
  17. using System.Runtime.InteropServices;
  18. namespace Ryujinx.Audio.Renderer.Parameter
  19. {
  20. /// <summary>
  21. /// Output information about a voice.
  22. /// </summary>
  23. /// <remarks>See <seealso cref="Server.StateUpdater.UpdateVoices(Server.Voice.VoiceContext, System.Memory{Server.MemoryPool.MemoryPoolState})"/></remarks>
  24. [StructLayout(LayoutKind.Sequential, Pack = 1)]
  25. public struct VoiceOutStatus
  26. {
  27. /// <summary>
  28. /// The total amount of samples that was played.
  29. /// </summary>
  30. /// <remarks>This is reset to 0 when a <see cref="Common.WaveBuffer"/> finishes playing and <see cref="Common.WaveBuffer.IsEndOfStream"/> is set.</remarks>
  31. /// <remarks>This is reset to 0 when looping while <see cref="Parameter.VoiceInParameter.DecodingBehaviour.PlayedSampleCountResetWhenLooping"/> is set.</remarks>
  32. public ulong PlayedSampleCount;
  33. /// <summary>
  34. /// The total amount of <see cref="WaveBuffer"/> consumed.
  35. /// </summary>
  36. public uint PlayedWaveBuffersCount;
  37. /// <summary>
  38. /// If set to true, the voice was dropped.
  39. /// </summary>
  40. [MarshalAs(UnmanagedType.I1)]
  41. public bool VoiceDropFlag;
  42. /// <summary>
  43. /// Reserved/unused.
  44. /// </summary>
  45. private unsafe fixed byte _reserved[3];
  46. }
  47. }