ReverbLateMode.cs 1.6 KB

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  1. //
  2. // Copyright (c) 2019-2020 Ryujinx
  3. //
  4. // This program is free software: you can redistribute it and/or modify
  5. // it under the terms of the GNU Lesser General Public License as published by
  6. // the Free Software Foundation, either version 3 of the License, or
  7. // (at your option) any later version.
  8. //
  9. // This program is distributed in the hope that it will be useful,
  10. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  12. // GNU Lesser General Public License for more details.
  13. //
  14. // You should have received a copy of the GNU Lesser General Public License
  15. // along with this program. If not, see <https://www.gnu.org/licenses/>.
  16. //
  17. namespace Ryujinx.Audio.Renderer.Common
  18. {
  19. /// <summary>
  20. /// Late reverb reflection.
  21. /// </summary>
  22. public enum ReverbLateMode : uint
  23. {
  24. /// <summary>
  25. /// Room late reflection. (small acoustic space, fast reflection)
  26. /// </summary>
  27. Room,
  28. /// <summary>
  29. /// Hall late reflection. (large acoustic space, warm reflection)
  30. /// </summary>
  31. Hall,
  32. /// <summary>
  33. /// Classic plate late reflection. (clean distinctive reverb)
  34. /// </summary>
  35. Plate,
  36. /// <summary>
  37. /// Cathedral late reflection. (very large acoustic space, pronounced bright reflection)
  38. /// </summary>
  39. Cathedral,
  40. /// <summary>
  41. /// Do not apply any delay. (max delay)
  42. /// </summary>
  43. NoDelay,
  44. /// <summary>
  45. /// Max delay. (used for delay line limits)
  46. /// </summary>
  47. Limit = NoDelay
  48. }
  49. }