Horizon.cs 18 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439
  1. using LibHac;
  2. using LibHac.Bcat;
  3. using LibHac.Fs;
  4. using LibHac.FsSystem;
  5. using Ryujinx.Audio;
  6. using Ryujinx.Audio.Input;
  7. using Ryujinx.Audio.Integration;
  8. using Ryujinx.Audio.Output;
  9. using Ryujinx.Audio.Renderer.Device;
  10. using Ryujinx.Audio.Renderer.Server;
  11. using Ryujinx.Common;
  12. using Ryujinx.Common.Logging;
  13. using Ryujinx.Configuration;
  14. using Ryujinx.HLE.FileSystem.Content;
  15. using Ryujinx.HLE.HOS.Font;
  16. using Ryujinx.HLE.HOS.Kernel;
  17. using Ryujinx.HLE.HOS.Kernel.Memory;
  18. using Ryujinx.HLE.HOS.Kernel.Process;
  19. using Ryujinx.HLE.HOS.Kernel.Threading;
  20. using Ryujinx.HLE.HOS.Services;
  21. using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy;
  22. using Ryujinx.HLE.HOS.Services.Apm;
  23. using Ryujinx.HLE.HOS.Services.Arp;
  24. using Ryujinx.HLE.HOS.Services.Audio.AudioRenderer;
  25. using Ryujinx.HLE.HOS.Services.Caps;
  26. using Ryujinx.HLE.HOS.Services.Mii;
  27. using Ryujinx.HLE.HOS.Services.Nfc.Nfp.UserManager;
  28. using Ryujinx.HLE.HOS.Services.Nv;
  29. using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl;
  30. using Ryujinx.HLE.HOS.Services.Pcv.Bpc;
  31. using Ryujinx.HLE.HOS.Services.Settings;
  32. using Ryujinx.HLE.HOS.Services.Sm;
  33. using Ryujinx.HLE.HOS.Services.SurfaceFlinger;
  34. using Ryujinx.HLE.HOS.Services.Time.Clock;
  35. using Ryujinx.HLE.HOS.SystemState;
  36. using Ryujinx.HLE.Loaders.Executables;
  37. using Ryujinx.HLE.Utilities;
  38. using System;
  39. using System.Collections.Generic;
  40. using System.IO;
  41. using System.Linq;
  42. using System.Threading;
  43. namespace Ryujinx.HLE.HOS
  44. {
  45. using TimeServiceManager = Services.Time.TimeManager;
  46. public class Horizon : IDisposable
  47. {
  48. internal const int HidSize = 0x40000;
  49. internal const int FontSize = 0x1100000;
  50. internal const int IirsSize = 0x8000;
  51. internal const int TimeSize = 0x1000;
  52. internal KernelContext KernelContext { get; }
  53. internal Switch Device { get; private set; }
  54. internal SurfaceFlinger SurfaceFlinger { get; private set; }
  55. internal AudioManager AudioManager { get; private set; }
  56. internal AudioOutputManager AudioOutputManager { get; private set; }
  57. internal AudioInputManager AudioInputManager { get; private set; }
  58. internal AudioRendererManager AudioRendererManager { get; private set; }
  59. internal VirtualDeviceSessionRegistry AudioDeviceSessionRegistry { get; private set; }
  60. public SystemStateMgr State { get; private set; }
  61. internal PerformanceState PerformanceState { get; private set; }
  62. internal AppletStateMgr AppletState { get; private set; }
  63. internal List<NfpDevice> NfpDevices { get; private set; }
  64. internal ServerBase BsdServer { get; private set; }
  65. internal ServerBase AudRenServer { get; private set; }
  66. internal ServerBase AudOutServer { get; private set; }
  67. internal ServerBase HidServer { get; private set; }
  68. internal ServerBase NvDrvServer { get; private set; }
  69. internal ServerBase TimeServer { get; private set; }
  70. internal ServerBase ViServer { get; private set; }
  71. internal ServerBase ViServerM { get; private set; }
  72. internal ServerBase ViServerS { get; private set; }
  73. internal KSharedMemory HidSharedMem { get; private set; }
  74. internal KSharedMemory FontSharedMem { get; private set; }
  75. internal KSharedMemory IirsSharedMem { get; private set; }
  76. internal SharedFontManager Font { get; private set; }
  77. internal ContentManager ContentManager { get; private set; }
  78. internal CaptureManager CaptureManager { get; private set; }
  79. internal KEvent VsyncEvent { get; private set; }
  80. internal KEvent DisplayResolutionChangeEvent { get; private set; }
  81. public Keyset KeySet => Device.FileSystem.KeySet;
  82. private bool _isDisposed;
  83. public bool EnablePtc { get; set; }
  84. public IntegrityCheckLevel FsIntegrityCheckLevel { get; set; }
  85. public int GlobalAccessLogMode { get; set; }
  86. internal ulong HidBaseAddress { get; private set; }
  87. internal NvHostSyncpt HostSyncpoint { get; private set; }
  88. internal LibHac.Horizon LibHacHorizonServer { get; private set; }
  89. internal HorizonClient LibHacHorizonClient { get; private set; }
  90. public Horizon(Switch device, ContentManager contentManager)
  91. {
  92. KernelContext = new KernelContext(device, device.Memory);
  93. Device = device;
  94. State = new SystemStateMgr();
  95. PerformanceState = new PerformanceState();
  96. NfpDevices = new List<NfpDevice>();
  97. // Note: This is not really correct, but with HLE of services, the only memory
  98. // region used that is used is Application, so we can use the other ones for anything.
  99. KMemoryRegionManager region = KernelContext.MemoryRegions[(int)MemoryRegion.NvServices];
  100. ulong hidPa = region.Address;
  101. ulong fontPa = region.Address + HidSize;
  102. ulong iirsPa = region.Address + HidSize + FontSize;
  103. ulong timePa = region.Address + HidSize + FontSize + IirsSize;
  104. HidBaseAddress = hidPa - DramMemoryMap.DramBase;
  105. KPageList hidPageList = new KPageList();
  106. KPageList fontPageList = new KPageList();
  107. KPageList iirsPageList = new KPageList();
  108. KPageList timePageList = new KPageList();
  109. hidPageList .AddRange(hidPa, HidSize / KMemoryManager.PageSize);
  110. fontPageList.AddRange(fontPa, FontSize / KMemoryManager.PageSize);
  111. iirsPageList.AddRange(iirsPa, IirsSize / KMemoryManager.PageSize);
  112. timePageList.AddRange(timePa, TimeSize / KMemoryManager.PageSize);
  113. HidSharedMem = new KSharedMemory(KernelContext, hidPageList, 0, 0, KMemoryPermission.Read);
  114. FontSharedMem = new KSharedMemory(KernelContext, fontPageList, 0, 0, KMemoryPermission.Read);
  115. IirsSharedMem = new KSharedMemory(KernelContext, iirsPageList, 0, 0, KMemoryPermission.Read);
  116. KSharedMemory timeSharedMemory = new KSharedMemory(KernelContext, timePageList, 0, 0, KMemoryPermission.Read);
  117. TimeServiceManager.Instance.Initialize(device, this, timeSharedMemory, timePa - DramMemoryMap.DramBase, TimeSize);
  118. AppletState = new AppletStateMgr(this);
  119. AppletState.SetFocus(true);
  120. Font = new SharedFontManager(device, fontPa - DramMemoryMap.DramBase);
  121. VsyncEvent = new KEvent(KernelContext);
  122. DisplayResolutionChangeEvent = new KEvent(KernelContext);
  123. ContentManager = contentManager;
  124. CaptureManager = new CaptureManager(device);
  125. // TODO: use set:sys (and get external clock source id from settings)
  126. // TODO: use "time!standard_steady_clock_rtc_update_interval_minutes" and implement a worker thread to be accurate.
  127. UInt128 clockSourceId = new UInt128(Guid.NewGuid().ToByteArray());
  128. IRtcManager.GetExternalRtcValue(out ulong rtcValue);
  129. // We assume the rtc is system time.
  130. TimeSpanType systemTime = TimeSpanType.FromSeconds((long)rtcValue);
  131. // Configure and setup internal offset
  132. TimeSpanType internalOffset = TimeSpanType.FromSeconds(ConfigurationState.Instance.System.SystemTimeOffset);
  133. TimeSpanType systemTimeOffset = new TimeSpanType(systemTime.NanoSeconds + internalOffset.NanoSeconds);
  134. if (systemTime.IsDaylightSavingTime() && !systemTimeOffset.IsDaylightSavingTime())
  135. {
  136. internalOffset = internalOffset.AddSeconds(3600L);
  137. }
  138. else if (!systemTime.IsDaylightSavingTime() && systemTimeOffset.IsDaylightSavingTime())
  139. {
  140. internalOffset = internalOffset.AddSeconds(-3600L);
  141. }
  142. internalOffset = new TimeSpanType(-internalOffset.NanoSeconds);
  143. // First init the standard steady clock
  144. TimeServiceManager.Instance.SetupStandardSteadyClock(null, clockSourceId, systemTime, internalOffset, TimeSpanType.Zero, false);
  145. TimeServiceManager.Instance.SetupStandardLocalSystemClock(null, new SystemClockContext(), systemTime.ToSeconds());
  146. if (NxSettings.Settings.TryGetValue("time!standard_network_clock_sufficient_accuracy_minutes", out object standardNetworkClockSufficientAccuracyMinutes))
  147. {
  148. TimeSpanType standardNetworkClockSufficientAccuracy = new TimeSpanType((int)standardNetworkClockSufficientAccuracyMinutes * 60000000000);
  149. // The network system clock needs a valid system clock, as such we setup this system clock using the local system clock.
  150. TimeServiceManager.Instance.StandardLocalSystemClock.GetClockContext(null, out SystemClockContext localSytemClockContext);
  151. TimeServiceManager.Instance.SetupStandardNetworkSystemClock(localSytemClockContext, standardNetworkClockSufficientAccuracy);
  152. }
  153. TimeServiceManager.Instance.SetupStandardUserSystemClock(null, false, SteadyClockTimePoint.GetRandom());
  154. // FIXME: TimeZone shoud be init here but it's actually done in ContentManager
  155. TimeServiceManager.Instance.SetupEphemeralNetworkSystemClock();
  156. DatabaseImpl.Instance.InitializeDatabase(device);
  157. HostSyncpoint = new NvHostSyncpt(device);
  158. SurfaceFlinger = new SurfaceFlinger(device);
  159. ConfigurationState.Instance.System.EnableDockedMode.Event += OnDockedModeChange;
  160. InitLibHacHorizon();
  161. InitializeAudioRenderer();
  162. }
  163. private void InitializeAudioRenderer()
  164. {
  165. AudioManager = new AudioManager();
  166. AudioOutputManager = new AudioOutputManager();
  167. AudioInputManager = new AudioInputManager();
  168. AudioRendererManager = new AudioRendererManager();
  169. AudioDeviceSessionRegistry = new VirtualDeviceSessionRegistry();
  170. IWritableEvent[] audioOutputRegisterBufferEvents = new IWritableEvent[Constants.AudioOutSessionCountMax];
  171. for (int i = 0; i < audioOutputRegisterBufferEvents.Length; i++)
  172. {
  173. KEvent registerBufferEvent = new KEvent(KernelContext);
  174. audioOutputRegisterBufferEvents[i] = new AudioKernelEvent(registerBufferEvent);
  175. }
  176. AudioOutputManager.Initialize(Device.AudioDeviceDriver, audioOutputRegisterBufferEvents);
  177. IWritableEvent[] audioInputRegisterBufferEvents = new IWritableEvent[Constants.AudioInSessionCountMax];
  178. for (int i = 0; i < audioInputRegisterBufferEvents.Length; i++)
  179. {
  180. KEvent registerBufferEvent = new KEvent(KernelContext);
  181. audioInputRegisterBufferEvents[i] = new AudioKernelEvent(registerBufferEvent);
  182. }
  183. AudioInputManager.Initialize(Device.AudioDeviceDriver, audioInputRegisterBufferEvents);
  184. IWritableEvent[] systemEvents = new IWritableEvent[Constants.AudioRendererSessionCountMax];
  185. for (int i = 0; i < systemEvents.Length; i++)
  186. {
  187. KEvent systemEvent = new KEvent(KernelContext);
  188. systemEvents[i] = new AudioKernelEvent(systemEvent);
  189. }
  190. AudioManager.Initialize(Device.AudioDeviceDriver.GetUpdateRequiredEvent(), AudioOutputManager.Update, AudioInputManager.Update);
  191. AudioRendererManager.Initialize(systemEvents, Device.AudioDeviceDriver);
  192. AudioManager.Start();
  193. }
  194. public void InitializeServices()
  195. {
  196. IUserInterface sm = new IUserInterface(KernelContext);
  197. // Wait until SM server thread is done with initialization,
  198. // only then doing connections to SM is safe.
  199. sm.Server.InitDone.WaitOne();
  200. sm.Server.InitDone.Dispose();
  201. BsdServer = new ServerBase(KernelContext, "BsdServer");
  202. AudRenServer = new ServerBase(KernelContext, "AudioRendererServer");
  203. AudOutServer = new ServerBase(KernelContext, "AudioOutServer");
  204. HidServer = new ServerBase(KernelContext, "HidServer");
  205. NvDrvServer = new ServerBase(KernelContext, "NvservicesServer");
  206. TimeServer = new ServerBase(KernelContext, "TimeServer");
  207. ViServer = new ServerBase(KernelContext, "ViServerU");
  208. ViServerM = new ServerBase(KernelContext, "ViServerM");
  209. ViServerS = new ServerBase(KernelContext, "ViServerS");
  210. }
  211. public void LoadKip(string kipPath)
  212. {
  213. using IStorage kipFile = new LocalStorage(kipPath, FileAccess.Read);
  214. ProgramLoader.LoadKip(KernelContext, new KipExecutable(kipFile));
  215. }
  216. private void InitLibHacHorizon()
  217. {
  218. LibHac.Horizon horizon = new LibHac.Horizon(null, Device.FileSystem.FsServer);
  219. horizon.CreateHorizonClient(out HorizonClient ryujinxClient).ThrowIfFailure();
  220. horizon.CreateHorizonClient(out HorizonClient bcatClient).ThrowIfFailure();
  221. ryujinxClient.Sm.RegisterService(new LibHacIReader(this), "arp:r").ThrowIfFailure();
  222. new BcatServer(bcatClient);
  223. LibHacHorizonServer = horizon;
  224. LibHacHorizonClient = ryujinxClient;
  225. }
  226. private void OnDockedModeChange(object sender, ReactiveEventArgs<bool> e)
  227. {
  228. if (e.NewValue != State.DockedMode)
  229. {
  230. State.DockedMode = e.NewValue;
  231. PerformanceState.PerformanceMode = State.DockedMode ? PerformanceMode.Boost : PerformanceMode.Default;
  232. AppletState.Messages.Enqueue(MessageInfo.OperationModeChanged);
  233. AppletState.Messages.Enqueue(MessageInfo.PerformanceModeChanged);
  234. AppletState.MessageEvent.ReadableEvent.Signal();
  235. SignalDisplayResolutionChange();
  236. // Reconfigure controllers
  237. Device.Hid.RefreshInputConfig(ConfigurationState.Instance.Hid.InputConfig.Value);
  238. Logger.Info?.Print(LogClass.Application, $"IsDocked toggled to: {State.DockedMode}");
  239. }
  240. }
  241. public void SimulateWakeUpMessage()
  242. {
  243. AppletState.Messages.Enqueue(MessageInfo.Resume);
  244. AppletState.MessageEvent.ReadableEvent.Signal();
  245. }
  246. public void ScanAmiibo(int nfpDeviceId, string amiiboId, bool useRandomUuid)
  247. {
  248. if (NfpDevices[nfpDeviceId].State == NfpDeviceState.SearchingForTag)
  249. {
  250. NfpDevices[nfpDeviceId].State = NfpDeviceState.TagFound;
  251. NfpDevices[nfpDeviceId].AmiiboId = amiiboId;
  252. NfpDevices[nfpDeviceId].UseRandomUuid = useRandomUuid;
  253. }
  254. }
  255. public bool SearchingForAmiibo(out int nfpDeviceId)
  256. {
  257. nfpDeviceId = default;
  258. for (int i = 0; i < NfpDevices.Count; i++)
  259. {
  260. if (NfpDevices[i].State == NfpDeviceState.SearchingForTag)
  261. {
  262. nfpDeviceId = i;
  263. return true;
  264. }
  265. }
  266. return false;
  267. }
  268. public void SignalDisplayResolutionChange()
  269. {
  270. DisplayResolutionChangeEvent.ReadableEvent.Signal();
  271. }
  272. public void SignalVsync()
  273. {
  274. VsyncEvent.ReadableEvent.Signal();
  275. }
  276. public void Dispose()
  277. {
  278. Dispose(true);
  279. }
  280. protected virtual void Dispose(bool disposing)
  281. {
  282. if (!_isDisposed && disposing)
  283. {
  284. ConfigurationState.Instance.System.EnableDockedMode.Event -= OnDockedModeChange;
  285. _isDisposed = true;
  286. KProcess terminationProcess = new KProcess(KernelContext);
  287. KThread terminationThread = new KThread(KernelContext);
  288. terminationThread.Initialize(0, 0, 0, 3, 0, terminationProcess, ThreadType.Kernel, () =>
  289. {
  290. // Force all threads to exit.
  291. lock (KernelContext.Processes)
  292. {
  293. // Terminate application.
  294. foreach (KProcess process in KernelContext.Processes.Values.Where(x => x.Flags.HasFlag(ProcessCreationFlags.IsApplication)))
  295. {
  296. process.Terminate();
  297. }
  298. // The application existed, now surface flinger can exit too.
  299. SurfaceFlinger.Dispose();
  300. // Terminate HLE services (must be done after the application is already terminated,
  301. // otherwise the application will receive errors due to service termination.
  302. foreach (KProcess process in KernelContext.Processes.Values.Where(x => !x.Flags.HasFlag(ProcessCreationFlags.IsApplication)))
  303. {
  304. process.Terminate();
  305. }
  306. }
  307. // Exit ourself now!
  308. KernelStatic.GetCurrentThread().Exit();
  309. });
  310. terminationThread.Start();
  311. // Wait until the thread is actually started.
  312. while (terminationThread.HostThread.ThreadState == ThreadState.Unstarted)
  313. {
  314. Thread.Sleep(10);
  315. }
  316. // Wait until the termination thread is done terminating all the other threads.
  317. terminationThread.HostThread.Join();
  318. // Destroy nvservices channels as KThread could be waiting on some user events.
  319. // This is safe as KThread that are likely to call ioctls are going to be terminated by the post handler hook on the SVC facade.
  320. INvDrvServices.Destroy();
  321. AudioManager.Dispose();
  322. AudioOutputManager.Dispose();
  323. AudioInputManager.Dispose();
  324. AudioRendererManager.Dispose();
  325. KernelContext.Dispose();
  326. }
  327. }
  328. }
  329. }