gdkchan f906eb06c2 Implement a software ETC2 texture decoder (#4121) 3 years ago
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Engine cb70e7bb30 Fix DrawArrays vertex buffer size (#4141) 3 years ago
Image f906eb06c2 Implement a software ETC2 texture decoder (#4121) 3 years ago
Memory 4da44e09cb Make structs readonly when applicable (#4002) 3 years ago
Shader f4d731ae20 Fix NRE when loading Vulkan shader cache with Vertex A shaders (#4124) 3 years ago
Synchronization e48530e9d9 When waiting on CPU, do not return a time out error from EventWait (#2780) 4 years ago
ClassId.cs 40b21cc3c4 Separate GPU engines (part 2/2) (#2440) 4 years ago
Constants.cs 33a4d7d1ba GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847) 3 years ago
GpuChannel.cs 5de6ae426e Unsubscribe MemoryUnmappedHandler even when GPU channel is destroyed (#3872) 3 years ago
GpuContext.cs 458452279c GPU: Track buffer migrations and flush source on incomplete copy (#3952) 3 years ago
GraphicsConfig.cs 2232e4ae87 Vulkan backend (#2518) 3 years ago
Ryujinx.Graphics.Gpu.csproj c6d05301aa infra: Migrate to .NET 7 (#3795) 3 years ago
Window.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 years ago