MixInParameterDirtyOnlyUpdate.cs 738 B

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  1. using System.Runtime.InteropServices;
  2. namespace Ryujinx.Audio.Renderer.Parameter
  3. {
  4. /// <summary>
  5. /// Input information header for mix updates on REV7 and later
  6. /// </summary>
  7. [StructLayout(LayoutKind.Sequential, Pack = 1)]
  8. public struct MixInParameterDirtyOnlyUpdate
  9. {
  10. /// <summary>
  11. /// Magic of the header
  12. /// </summary>
  13. /// <remarks>Never checked on hardware.</remarks>
  14. public uint Magic;
  15. /// <summary>
  16. /// The count of <see cref="MixParameter"/> following this header.
  17. /// </summary>
  18. public uint MixCount;
  19. /// <summary>
  20. /// Reserved/unused.
  21. /// </summary>
  22. private unsafe fixed byte _reserved[24];
  23. }
  24. }