GameTableContextMenu.cs 25 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587
  1. using Gtk;
  2. using LibHac;
  3. using LibHac.Account;
  4. using LibHac.Common;
  5. using LibHac.Fs;
  6. using LibHac.Fs.Fsa;
  7. using LibHac.Fs.Shim;
  8. using LibHac.FsSystem;
  9. using LibHac.Ns;
  10. using LibHac.Tools.Fs;
  11. using LibHac.Tools.FsSystem;
  12. using LibHac.Tools.FsSystem.NcaUtils;
  13. using Ryujinx.Common.Configuration;
  14. using Ryujinx.Common.Logging;
  15. using Ryujinx.HLE.FileSystem;
  16. using Ryujinx.HLE.HOS;
  17. using Ryujinx.HLE.HOS.Services.Account.Acc;
  18. using Ryujinx.Ui.Helper;
  19. using Ryujinx.Ui.Windows;
  20. using System;
  21. using System.Buffers;
  22. using System.Collections.Generic;
  23. using System.Globalization;
  24. using System.IO;
  25. using System.Reflection;
  26. using System.Threading;
  27. namespace Ryujinx.Ui.Widgets
  28. {
  29. public partial class GameTableContextMenu : Menu
  30. {
  31. private readonly MainWindow _parent;
  32. private readonly VirtualFileSystem _virtualFileSystem;
  33. private readonly AccountManager _accountManager;
  34. private readonly HorizonClient _horizonClient;
  35. private readonly BlitStruct<ApplicationControlProperty> _controlData;
  36. private readonly string _titleFilePath;
  37. private readonly string _titleName;
  38. private readonly string _titleIdText;
  39. private readonly ulong _titleId;
  40. private MessageDialog _dialog;
  41. private bool _cancel;
  42. public GameTableContextMenu(MainWindow parent, VirtualFileSystem virtualFileSystem, AccountManager accountManager, HorizonClient horizonClient, string titleFilePath, string titleName, string titleId, BlitStruct<ApplicationControlProperty> controlData)
  43. {
  44. _parent = parent;
  45. InitializeComponent();
  46. _virtualFileSystem = virtualFileSystem;
  47. _accountManager = accountManager;
  48. _horizonClient = horizonClient;
  49. _titleFilePath = titleFilePath;
  50. _titleName = titleName;
  51. _titleIdText = titleId;
  52. _controlData = controlData;
  53. if (!ulong.TryParse(_titleIdText, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out _titleId))
  54. {
  55. GtkDialog.CreateErrorDialog("The selected game did not have a valid Title Id");
  56. return;
  57. }
  58. _openSaveUserDirMenuItem.Sensitive = !Utilities.IsZeros(controlData.ByteSpan) && controlData.Value.UserAccountSaveDataSize > 0;
  59. _openSaveDeviceDirMenuItem.Sensitive = !Utilities.IsZeros(controlData.ByteSpan) && controlData.Value.DeviceSaveDataSize > 0;
  60. _openSaveBcatDirMenuItem.Sensitive = !Utilities.IsZeros(controlData.ByteSpan) && controlData.Value.BcatDeliveryCacheStorageSize > 0;
  61. string fileExt = System.IO.Path.GetExtension(_titleFilePath).ToLower();
  62. bool hasNca = fileExt == ".nca" || fileExt == ".nsp" || fileExt == ".pfs0" || fileExt == ".xci";
  63. _extractRomFsMenuItem.Sensitive = hasNca;
  64. _extractExeFsMenuItem.Sensitive = hasNca;
  65. _extractLogoMenuItem.Sensitive = hasNca;
  66. PopupAtPointer(null);
  67. }
  68. private bool TryFindSaveData(string titleName, ulong titleId, BlitStruct<ApplicationControlProperty> controlHolder, in SaveDataFilter filter, out ulong saveDataId)
  69. {
  70. saveDataId = default;
  71. Result result = _horizonClient.Fs.FindSaveDataWithFilter(out SaveDataInfo saveDataInfo, SaveDataSpaceId.User, in filter);
  72. if (ResultFs.TargetNotFound.Includes(result))
  73. {
  74. ref ApplicationControlProperty control = ref controlHolder.Value;
  75. Logger.Info?.Print(LogClass.Application, $"Creating save directory for Title: {titleName} [{titleId:x16}]");
  76. if (Utilities.IsZeros(controlHolder.ByteSpan))
  77. {
  78. // If the current application doesn't have a loaded control property, create a dummy one
  79. // and set the savedata sizes so a user savedata will be created.
  80. control = ref new BlitStruct<ApplicationControlProperty>(1).Value;
  81. // The set sizes don't actually matter as long as they're non-zero because we use directory savedata.
  82. control.UserAccountSaveDataSize = 0x4000;
  83. control.UserAccountSaveDataJournalSize = 0x4000;
  84. Logger.Warning?.Print(LogClass.Application, "No control file was found for this game. Using a dummy one instead. This may cause inaccuracies in some games.");
  85. }
  86. Uid user = new Uid((ulong)_accountManager.LastOpenedUser.UserId.High, (ulong)_accountManager.LastOpenedUser.UserId.Low);
  87. result = _horizonClient.Fs.EnsureApplicationSaveData(out _, new LibHac.Ncm.ApplicationId(titleId), in control, in user);
  88. if (result.IsFailure())
  89. {
  90. GtkDialog.CreateErrorDialog($"There was an error creating the specified savedata: {result.ToStringWithName()}");
  91. return false;
  92. }
  93. // Try to find the savedata again after creating it
  94. result = _horizonClient.Fs.FindSaveDataWithFilter(out saveDataInfo, SaveDataSpaceId.User, in filter);
  95. }
  96. if (result.IsSuccess())
  97. {
  98. saveDataId = saveDataInfo.SaveDataId;
  99. return true;
  100. }
  101. GtkDialog.CreateErrorDialog($"There was an error finding the specified savedata: {result.ToStringWithName()}");
  102. return false;
  103. }
  104. private void OpenSaveDir(in SaveDataFilter saveDataFilter)
  105. {
  106. if (!TryFindSaveData(_titleName, _titleId, _controlData, in saveDataFilter, out ulong saveDataId))
  107. {
  108. return;
  109. }
  110. string saveRootPath = System.IO.Path.Combine(_virtualFileSystem.GetNandPath(), $"user/save/{saveDataId:x16}");
  111. if (!Directory.Exists(saveRootPath))
  112. {
  113. // Inconsistent state. Create the directory
  114. Directory.CreateDirectory(saveRootPath);
  115. }
  116. string committedPath = System.IO.Path.Combine(saveRootPath, "0");
  117. string workingPath = System.IO.Path.Combine(saveRootPath, "1");
  118. // If the committed directory exists, that path will be loaded the next time the savedata is mounted
  119. if (Directory.Exists(committedPath))
  120. {
  121. OpenHelper.OpenFolder(committedPath);
  122. }
  123. else
  124. {
  125. // If the working directory exists and the committed directory doesn't,
  126. // the working directory will be loaded the next time the savedata is mounted
  127. if (!Directory.Exists(workingPath))
  128. {
  129. Directory.CreateDirectory(workingPath);
  130. }
  131. OpenHelper.OpenFolder(workingPath);
  132. }
  133. }
  134. private void ExtractSection(NcaSectionType ncaSectionType, int programIndex = 0)
  135. {
  136. FileChooserNative fileChooser = new FileChooserNative("Choose the folder to extract into", _parent, FileChooserAction.SelectFolder, "Extract", "Cancel");
  137. ResponseType response = (ResponseType)fileChooser.Run();
  138. string destination = fileChooser.Filename;
  139. fileChooser.Dispose();
  140. if (response == ResponseType.Accept)
  141. {
  142. Thread extractorThread = new Thread(() =>
  143. {
  144. Gtk.Application.Invoke(delegate
  145. {
  146. _dialog = new MessageDialog(null, DialogFlags.DestroyWithParent, MessageType.Info, ButtonsType.Cancel, null)
  147. {
  148. Title = "Ryujinx - NCA Section Extractor",
  149. Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.Resources.Logo_Ryujinx.png"),
  150. SecondaryText = $"Extracting {ncaSectionType} section from {System.IO.Path.GetFileName(_titleFilePath)}...",
  151. WindowPosition = WindowPosition.Center
  152. };
  153. int dialogResponse = _dialog.Run();
  154. if (dialogResponse == (int)ResponseType.Cancel || dialogResponse == (int)ResponseType.DeleteEvent)
  155. {
  156. _cancel = true;
  157. _dialog.Dispose();
  158. }
  159. });
  160. using (FileStream file = new FileStream(_titleFilePath, FileMode.Open, FileAccess.Read))
  161. {
  162. Nca mainNca = null;
  163. Nca patchNca = null;
  164. if ((System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".nsp") ||
  165. (System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".pfs0") ||
  166. (System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".xci"))
  167. {
  168. PartitionFileSystem pfs;
  169. if (System.IO.Path.GetExtension(_titleFilePath) == ".xci")
  170. {
  171. Xci xci = new Xci(_virtualFileSystem.KeySet, file.AsStorage());
  172. pfs = xci.OpenPartition(XciPartitionType.Secure);
  173. }
  174. else
  175. {
  176. pfs = new PartitionFileSystem(file.AsStorage());
  177. }
  178. foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
  179. {
  180. using var ncaFile = new UniqueRef<IFile>();
  181. pfs.OpenFile(ref ncaFile.Ref(), fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
  182. Nca nca = new Nca(_virtualFileSystem.KeySet, ncaFile.Release().AsStorage());
  183. if (nca.Header.ContentType == NcaContentType.Program)
  184. {
  185. int dataIndex = Nca.GetSectionIndexFromType(NcaSectionType.Data, NcaContentType.Program);
  186. if (nca.SectionExists(NcaSectionType.Data) && nca.Header.GetFsHeader(dataIndex).IsPatchSection())
  187. {
  188. patchNca = nca;
  189. }
  190. else
  191. {
  192. mainNca = nca;
  193. }
  194. }
  195. }
  196. }
  197. else if (System.IO.Path.GetExtension(_titleFilePath).ToLower() == ".nca")
  198. {
  199. mainNca = new Nca(_virtualFileSystem.KeySet, file.AsStorage());
  200. }
  201. if (mainNca == null)
  202. {
  203. Logger.Error?.Print(LogClass.Application, "Extraction failure. The main NCA is not present in the selected file.");
  204. Gtk.Application.Invoke(delegate
  205. {
  206. GtkDialog.CreateErrorDialog("Extraction failure. The main NCA is not present in the selected file.");
  207. });
  208. return;
  209. }
  210. (Nca updatePatchNca, _) = ApplicationLoader.GetGameUpdateData(_virtualFileSystem, mainNca.Header.TitleId.ToString("x16"), programIndex, out _);
  211. if (updatePatchNca != null)
  212. {
  213. patchNca = updatePatchNca;
  214. }
  215. int index = Nca.GetSectionIndexFromType(ncaSectionType, mainNca.Header.ContentType);
  216. IFileSystem ncaFileSystem = patchNca != null ? mainNca.OpenFileSystemWithPatch(patchNca, index, IntegrityCheckLevel.ErrorOnInvalid)
  217. : mainNca.OpenFileSystem(index, IntegrityCheckLevel.ErrorOnInvalid);
  218. FileSystemClient fsClient = _horizonClient.Fs;
  219. string source = DateTime.Now.ToFileTime().ToString()[10..];
  220. string output = DateTime.Now.ToFileTime().ToString()[10..];
  221. using var uniqueSourceFs = new UniqueRef<IFileSystem>(ncaFileSystem);
  222. using var uniqueOutputFs = new UniqueRef<IFileSystem>(new LocalFileSystem(destination));
  223. fsClient.Register(source.ToU8Span(), ref uniqueSourceFs.Ref());
  224. fsClient.Register(output.ToU8Span(), ref uniqueOutputFs.Ref());
  225. (Result? resultCode, bool canceled) = CopyDirectory(fsClient, $"{source}:/", $"{output}:/");
  226. if (!canceled)
  227. {
  228. if (resultCode.Value.IsFailure())
  229. {
  230. Logger.Error?.Print(LogClass.Application, $"LibHac returned error code: {resultCode.Value.ErrorCode}");
  231. Gtk.Application.Invoke(delegate
  232. {
  233. _dialog?.Dispose();
  234. GtkDialog.CreateErrorDialog("Extraction failed. Read the log file for further information.");
  235. });
  236. }
  237. else if (resultCode.Value.IsSuccess())
  238. {
  239. Gtk.Application.Invoke(delegate
  240. {
  241. _dialog?.Dispose();
  242. MessageDialog dialog = new MessageDialog(null, DialogFlags.DestroyWithParent, MessageType.Info, ButtonsType.Ok, null)
  243. {
  244. Title = "Ryujinx - NCA Section Extractor",
  245. Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.Resources.Logo_Ryujinx.png"),
  246. SecondaryText = "Extraction completed successfully.",
  247. WindowPosition = WindowPosition.Center
  248. };
  249. dialog.Run();
  250. dialog.Dispose();
  251. });
  252. }
  253. }
  254. fsClient.Unmount(source.ToU8Span());
  255. fsClient.Unmount(output.ToU8Span());
  256. }
  257. });
  258. extractorThread.Name = "GUI.NcaSectionExtractorThread";
  259. extractorThread.IsBackground = true;
  260. extractorThread.Start();
  261. }
  262. }
  263. private (Result? result, bool canceled) CopyDirectory(FileSystemClient fs, string sourcePath, string destPath)
  264. {
  265. Result rc = fs.OpenDirectory(out DirectoryHandle sourceHandle, sourcePath.ToU8Span(), OpenDirectoryMode.All);
  266. if (rc.IsFailure()) return (rc, false);
  267. using (sourceHandle)
  268. {
  269. foreach (DirectoryEntryEx entry in fs.EnumerateEntries(sourcePath, "*", SearchOptions.Default))
  270. {
  271. if (_cancel)
  272. {
  273. return (null, true);
  274. }
  275. string subSrcPath = PathTools.Normalize(PathTools.Combine(sourcePath, entry.Name));
  276. string subDstPath = PathTools.Normalize(PathTools.Combine(destPath, entry.Name));
  277. if (entry.Type == DirectoryEntryType.Directory)
  278. {
  279. fs.EnsureDirectoryExists(subDstPath);
  280. (Result? result, bool canceled) = CopyDirectory(fs, subSrcPath, subDstPath);
  281. if (canceled || result.Value.IsFailure())
  282. {
  283. return (result, canceled);
  284. }
  285. }
  286. if (entry.Type == DirectoryEntryType.File)
  287. {
  288. fs.CreateOrOverwriteFile(subDstPath, entry.Size);
  289. rc = CopyFile(fs, subSrcPath, subDstPath);
  290. if (rc.IsFailure()) return (rc, false);
  291. }
  292. }
  293. }
  294. return (Result.Success, false);
  295. }
  296. public Result CopyFile(FileSystemClient fs, string sourcePath, string destPath)
  297. {
  298. Result rc = fs.OpenFile(out FileHandle sourceHandle, sourcePath.ToU8Span(), OpenMode.Read);
  299. if (rc.IsFailure()) return rc;
  300. using (sourceHandle)
  301. {
  302. rc = fs.OpenFile(out FileHandle destHandle, destPath.ToU8Span(), OpenMode.Write | OpenMode.AllowAppend);
  303. if (rc.IsFailure()) return rc;
  304. using (destHandle)
  305. {
  306. const int maxBufferSize = 1024 * 1024;
  307. rc = fs.GetFileSize(out long fileSize, sourceHandle);
  308. if (rc.IsFailure()) return rc;
  309. int bufferSize = (int)Math.Min(maxBufferSize, fileSize);
  310. byte[] buffer = ArrayPool<byte>.Shared.Rent(bufferSize);
  311. try
  312. {
  313. for (long offset = 0; offset < fileSize; offset += bufferSize)
  314. {
  315. int toRead = (int)Math.Min(fileSize - offset, bufferSize);
  316. Span<byte> buf = buffer.AsSpan(0, toRead);
  317. rc = fs.ReadFile(out long _, sourceHandle, offset, buf);
  318. if (rc.IsFailure()) return rc;
  319. rc = fs.WriteFile(destHandle, offset, buf, WriteOption.None);
  320. if (rc.IsFailure()) return rc;
  321. }
  322. }
  323. finally
  324. {
  325. ArrayPool<byte>.Shared.Return(buffer);
  326. }
  327. rc = fs.FlushFile(destHandle);
  328. if (rc.IsFailure()) return rc;
  329. }
  330. }
  331. return Result.Success;
  332. }
  333. //
  334. // Events
  335. //
  336. private void OpenSaveUserDir_Clicked(object sender, EventArgs args)
  337. {
  338. var userId = new LibHac.Fs.UserId((ulong)_accountManager.LastOpenedUser.UserId.High, (ulong)_accountManager.LastOpenedUser.UserId.Low);
  339. var saveDataFilter = SaveDataFilter.Make(_titleId, saveType: default, userId, saveDataId: default, index: default);
  340. OpenSaveDir(in saveDataFilter);
  341. }
  342. private void OpenSaveDeviceDir_Clicked(object sender, EventArgs args)
  343. {
  344. var saveDataFilter = SaveDataFilter.Make(_titleId, SaveDataType.Device, userId: default, saveDataId: default, index: default);
  345. OpenSaveDir(in saveDataFilter);
  346. }
  347. private void OpenSaveBcatDir_Clicked(object sender, EventArgs args)
  348. {
  349. var saveDataFilter = SaveDataFilter.Make(_titleId, SaveDataType.Bcat, userId: default, saveDataId: default, index: default);
  350. OpenSaveDir(in saveDataFilter);
  351. }
  352. private void ManageTitleUpdates_Clicked(object sender, EventArgs args)
  353. {
  354. new TitleUpdateWindow(_parent, _virtualFileSystem, _titleIdText, _titleName).Show();
  355. }
  356. private void ManageDlc_Clicked(object sender, EventArgs args)
  357. {
  358. new DlcWindow(_virtualFileSystem, _titleIdText, _titleName).Show();
  359. }
  360. private void ManageCheats_Clicked(object sender, EventArgs args)
  361. {
  362. new CheatWindow(_virtualFileSystem, _titleId, _titleName).Show();
  363. }
  364. private void OpenTitleModDir_Clicked(object sender, EventArgs args)
  365. {
  366. string modsBasePath = _virtualFileSystem.ModLoader.GetModsBasePath();
  367. string titleModsPath = _virtualFileSystem.ModLoader.GetTitleDir(modsBasePath, _titleIdText);
  368. OpenHelper.OpenFolder(titleModsPath);
  369. }
  370. private void OpenTitleSdModDir_Clicked(object sender, EventArgs args)
  371. {
  372. string sdModsBasePath = _virtualFileSystem.ModLoader.GetSdModsBasePath();
  373. string titleModsPath = _virtualFileSystem.ModLoader.GetTitleDir(sdModsBasePath, _titleIdText);
  374. OpenHelper.OpenFolder(titleModsPath);
  375. }
  376. private void ExtractRomFs_Clicked(object sender, EventArgs args)
  377. {
  378. ExtractSection(NcaSectionType.Data);
  379. }
  380. private void ExtractExeFs_Clicked(object sender, EventArgs args)
  381. {
  382. ExtractSection(NcaSectionType.Code);
  383. }
  384. private void ExtractLogo_Clicked(object sender, EventArgs args)
  385. {
  386. ExtractSection(NcaSectionType.Logo);
  387. }
  388. private void OpenPtcDir_Clicked(object sender, EventArgs args)
  389. {
  390. string ptcDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu");
  391. string mainPath = System.IO.Path.Combine(ptcDir, "0");
  392. string backupPath = System.IO.Path.Combine(ptcDir, "1");
  393. if (!Directory.Exists(ptcDir))
  394. {
  395. Directory.CreateDirectory(ptcDir);
  396. Directory.CreateDirectory(mainPath);
  397. Directory.CreateDirectory(backupPath);
  398. }
  399. OpenHelper.OpenFolder(ptcDir);
  400. }
  401. private void OpenShaderCacheDir_Clicked(object sender, EventArgs args)
  402. {
  403. string shaderCacheDir = System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "shader");
  404. if (!Directory.Exists(shaderCacheDir))
  405. {
  406. Directory.CreateDirectory(shaderCacheDir);
  407. }
  408. OpenHelper.OpenFolder(shaderCacheDir);
  409. }
  410. private void PurgePtcCache_Clicked(object sender, EventArgs args)
  411. {
  412. DirectoryInfo mainDir = new DirectoryInfo(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu", "0"));
  413. DirectoryInfo backupDir = new DirectoryInfo(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "cpu", "1"));
  414. MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to delete the PPTC cache for :\n\n<b>{_titleName}</b>\n\nAre you sure you want to proceed?");
  415. List<FileInfo> cacheFiles = new List<FileInfo>();
  416. if (mainDir.Exists)
  417. {
  418. cacheFiles.AddRange(mainDir.EnumerateFiles("*.cache"));
  419. }
  420. if (backupDir.Exists)
  421. {
  422. cacheFiles.AddRange(backupDir.EnumerateFiles("*.cache"));
  423. }
  424. if (cacheFiles.Count > 0 && warningDialog.Run() == (int)ResponseType.Yes)
  425. {
  426. foreach (FileInfo file in cacheFiles)
  427. {
  428. try
  429. {
  430. file.Delete();
  431. }
  432. catch(Exception e)
  433. {
  434. GtkDialog.CreateErrorDialog($"Error purging PPTC cache {file.Name}: {e}");
  435. }
  436. }
  437. }
  438. warningDialog.Dispose();
  439. }
  440. private void PurgeShaderCache_Clicked(object sender, EventArgs args)
  441. {
  442. DirectoryInfo shaderCacheDir = new DirectoryInfo(System.IO.Path.Combine(AppDataManager.GamesDirPath, _titleIdText, "cache", "shader"));
  443. MessageDialog warningDialog = GtkDialog.CreateConfirmationDialog("Warning", $"You are about to delete the shader cache for :\n\n<b>{_titleName}</b>\n\nAre you sure you want to proceed?");
  444. List<DirectoryInfo> cacheDirectory = new List<DirectoryInfo>();
  445. if (shaderCacheDir.Exists)
  446. {
  447. cacheDirectory.AddRange(shaderCacheDir.EnumerateDirectories("*"));
  448. }
  449. if (cacheDirectory.Count > 0 && warningDialog.Run() == (int)ResponseType.Yes)
  450. {
  451. foreach (DirectoryInfo directory in cacheDirectory)
  452. {
  453. try
  454. {
  455. directory.Delete(true);
  456. }
  457. catch (Exception e)
  458. {
  459. GtkDialog.CreateErrorDialog($"Error purging shader cache at {directory.Name}: {e}");
  460. }
  461. }
  462. }
  463. warningDialog.Dispose();
  464. }
  465. }
  466. }