CpuTest32.cs 24 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644
  1. using ARMeilleure;
  2. using ARMeilleure.State;
  3. using ARMeilleure.Translation;
  4. using NUnit.Framework;
  5. using Ryujinx.Cpu;
  6. using Ryujinx.Memory;
  7. using Ryujinx.Tests.Unicorn;
  8. using System;
  9. using MemoryPermission = Ryujinx.Tests.Unicorn.MemoryPermission;
  10. namespace Ryujinx.Tests.Cpu
  11. {
  12. [TestFixture]
  13. public class CpuTest32
  14. {
  15. protected const uint Size = 0x1000;
  16. protected const uint CodeBaseAddress = 0x1000;
  17. protected const uint DataBaseAddress = CodeBaseAddress + Size;
  18. private uint _currAddress;
  19. private MemoryBlock _ram;
  20. private MemoryManager _memory;
  21. private ExecutionContext _context;
  22. private CpuContext _cpuContext;
  23. private static bool _unicornAvailable;
  24. private UnicornAArch32 _unicornEmu;
  25. private bool _usingMemory;
  26. static CpuTest32()
  27. {
  28. _unicornAvailable = UnicornAArch32.IsAvailable();
  29. if (!_unicornAvailable)
  30. {
  31. Console.WriteLine("WARNING: Could not find Unicorn.");
  32. }
  33. }
  34. [SetUp]
  35. public void Setup()
  36. {
  37. _currAddress = CodeBaseAddress;
  38. _ram = new MemoryBlock(Size * 2);
  39. _memory = new MemoryManager(1ul << 16);
  40. _memory.IncrementReferenceCount();
  41. _memory.Map(CodeBaseAddress, _ram.GetPointer(0, Size * 2), Size * 2);
  42. _context = CpuContext.CreateExecutionContext();
  43. _context.IsAarch32 = true;
  44. Translator.IsReadyForTranslation.Set();
  45. _cpuContext = new CpuContext(_memory, for64Bit: false);
  46. // Prevent registering LCQ functions in the FunctionTable to avoid initializing and populating the table,
  47. // which improves test durations.
  48. Optimizations.AllowLcqInFunctionTable = false;
  49. Optimizations.UseUnmanagedDispatchLoop = false;
  50. if (_unicornAvailable)
  51. {
  52. _unicornEmu = new UnicornAArch32();
  53. _unicornEmu.MemoryMap(CodeBaseAddress, Size, MemoryPermission.READ | MemoryPermission.EXEC);
  54. _unicornEmu.MemoryMap(DataBaseAddress, Size, MemoryPermission.READ | MemoryPermission.WRITE);
  55. _unicornEmu.PC = CodeBaseAddress;
  56. }
  57. }
  58. [TearDown]
  59. public void Teardown()
  60. {
  61. _memory.DecrementReferenceCount();
  62. _context.Dispose();
  63. _ram.Dispose();
  64. _memory = null;
  65. _context = null;
  66. _cpuContext = null;
  67. _unicornEmu = null;
  68. _usingMemory = false;
  69. }
  70. protected void Reset()
  71. {
  72. Teardown();
  73. Setup();
  74. }
  75. protected void Opcode(uint opcode)
  76. {
  77. _memory.Write(_currAddress, opcode);
  78. if (_unicornAvailable)
  79. {
  80. _unicornEmu.MemoryWrite32(_currAddress, opcode);
  81. }
  82. _currAddress += 4;
  83. }
  84. protected void ThumbOpcode(ushort opcode)
  85. {
  86. _memory.Write(_currAddress, opcode);
  87. if (_unicornAvailable)
  88. {
  89. _unicornEmu.MemoryWrite16(_currAddress, opcode);
  90. }
  91. _currAddress += 2;
  92. }
  93. protected ExecutionContext GetContext() => _context;
  94. protected void SetContext(uint r0 = 0,
  95. uint r1 = 0,
  96. uint r2 = 0,
  97. uint r3 = 0,
  98. uint sp = 0,
  99. V128 v0 = default,
  100. V128 v1 = default,
  101. V128 v2 = default,
  102. V128 v3 = default,
  103. V128 v4 = default,
  104. V128 v5 = default,
  105. V128 v14 = default,
  106. V128 v15 = default,
  107. bool saturation = false,
  108. bool overflow = false,
  109. bool carry = false,
  110. bool zero = false,
  111. bool negative = false,
  112. int fpscr = 0,
  113. bool thumb = false)
  114. {
  115. _context.SetX(0, r0);
  116. _context.SetX(1, r1);
  117. _context.SetX(2, r2);
  118. _context.SetX(3, r3);
  119. _context.SetX(13, sp);
  120. _context.SetV(0, v0);
  121. _context.SetV(1, v1);
  122. _context.SetV(2, v2);
  123. _context.SetV(3, v3);
  124. _context.SetV(4, v4);
  125. _context.SetV(5, v5);
  126. _context.SetV(14, v14);
  127. _context.SetV(15, v15);
  128. _context.SetPstateFlag(PState.QFlag, saturation);
  129. _context.SetPstateFlag(PState.VFlag, overflow);
  130. _context.SetPstateFlag(PState.CFlag, carry);
  131. _context.SetPstateFlag(PState.ZFlag, zero);
  132. _context.SetPstateFlag(PState.NFlag, negative);
  133. SetFpscr((uint)fpscr);
  134. _context.SetPstateFlag(PState.TFlag, thumb);
  135. if (_unicornAvailable)
  136. {
  137. _unicornEmu.R[0] = r0;
  138. _unicornEmu.R[1] = r1;
  139. _unicornEmu.R[2] = r2;
  140. _unicornEmu.R[3] = r3;
  141. _unicornEmu.SP = sp;
  142. _unicornEmu.Q[0] = V128ToSimdValue(v0);
  143. _unicornEmu.Q[1] = V128ToSimdValue(v1);
  144. _unicornEmu.Q[2] = V128ToSimdValue(v2);
  145. _unicornEmu.Q[3] = V128ToSimdValue(v3);
  146. _unicornEmu.Q[4] = V128ToSimdValue(v4);
  147. _unicornEmu.Q[5] = V128ToSimdValue(v5);
  148. _unicornEmu.Q[14] = V128ToSimdValue(v14);
  149. _unicornEmu.Q[15] = V128ToSimdValue(v15);
  150. _unicornEmu.QFlag = saturation;
  151. _unicornEmu.OverflowFlag = overflow;
  152. _unicornEmu.CarryFlag = carry;
  153. _unicornEmu.ZeroFlag = zero;
  154. _unicornEmu.NegativeFlag = negative;
  155. _unicornEmu.Fpscr = fpscr;
  156. _unicornEmu.ThumbFlag = thumb;
  157. }
  158. }
  159. protected void ExecuteOpcodes(bool runUnicorn = true)
  160. {
  161. _cpuContext.Execute(_context, CodeBaseAddress);
  162. if (_unicornAvailable && runUnicorn)
  163. {
  164. _unicornEmu.RunForCount((_currAddress - CodeBaseAddress - 4) / 4);
  165. }
  166. }
  167. protected ExecutionContext SingleOpcode(uint opcode,
  168. uint r0 = 0,
  169. uint r1 = 0,
  170. uint r2 = 0,
  171. uint r3 = 0,
  172. uint sp = 0,
  173. V128 v0 = default,
  174. V128 v1 = default,
  175. V128 v2 = default,
  176. V128 v3 = default,
  177. V128 v4 = default,
  178. V128 v5 = default,
  179. V128 v14 = default,
  180. V128 v15 = default,
  181. bool saturation = false,
  182. bool overflow = false,
  183. bool carry = false,
  184. bool zero = false,
  185. bool negative = false,
  186. int fpscr = 0,
  187. bool runUnicorn = true)
  188. {
  189. Opcode(opcode);
  190. Opcode(0xE12FFF1E); // BX LR
  191. SetContext(r0, r1, r2, r3, sp, v0, v1, v2, v3, v4, v5, v14, v15, saturation, overflow, carry, zero, negative, fpscr);
  192. ExecuteOpcodes(runUnicorn);
  193. return GetContext();
  194. }
  195. protected ExecutionContext SingleThumbOpcode(ushort opcode,
  196. uint r0 = 0,
  197. uint r1 = 0,
  198. uint r2 = 0,
  199. uint r3 = 0,
  200. uint sp = 0,
  201. bool saturation = false,
  202. bool overflow = false,
  203. bool carry = false,
  204. bool zero = false,
  205. bool negative = false,
  206. int fpscr = 0,
  207. bool runUnicorn = true)
  208. {
  209. ThumbOpcode(opcode);
  210. ThumbOpcode(0x4770); // BX LR
  211. SetContext(r0, r1, r2, r3, sp, default, default, default, default, default, default, default, default, saturation, overflow, carry, zero, negative, fpscr, thumb: true);
  212. ExecuteOpcodes(runUnicorn);
  213. return GetContext();
  214. }
  215. public void RunPrecomputedTestCase(PrecomputedThumbTestCase test)
  216. {
  217. foreach (ushort instruction in test.Instructions)
  218. {
  219. ThumbOpcode(instruction);
  220. }
  221. for (int i = 0; i < 15; i++)
  222. {
  223. GetContext().SetX(i, test.StartRegs[i]);
  224. }
  225. uint startCpsr = test.StartRegs[15];
  226. for (int i = 0; i < 32; i++)
  227. {
  228. GetContext().SetPstateFlag((PState)i, (startCpsr & (1u << i)) != 0);
  229. }
  230. ExecuteOpcodes(runUnicorn: false);
  231. for (int i = 0; i < 15; i++)
  232. {
  233. Assert.That(GetContext().GetX(i), Is.EqualTo(test.FinalRegs[i]));
  234. }
  235. uint finalCpsr = test.FinalRegs[15];
  236. Assert.That(GetContext().Pstate, Is.EqualTo(finalCpsr));
  237. }
  238. protected void SetWorkingMemory(uint offset, byte[] data)
  239. {
  240. _memory.Write(DataBaseAddress + offset, data);
  241. if (_unicornAvailable)
  242. {
  243. _unicornEmu.MemoryWrite(DataBaseAddress + offset, data);
  244. }
  245. _usingMemory = true; // When true, CompareAgainstUnicorn checks the working memory for equality too.
  246. }
  247. /// <summary>Rounding Mode control field.</summary>
  248. public enum RMode
  249. {
  250. /// <summary>Round to Nearest mode.</summary>
  251. Rn,
  252. /// <summary>Round towards Plus Infinity mode.</summary>
  253. Rp,
  254. /// <summary>Round towards Minus Infinity mode.</summary>
  255. Rm,
  256. /// <summary>Round towards Zero mode.</summary>
  257. Rz
  258. };
  259. /// <summary>Floating-point Control Register.</summary>
  260. protected enum Fpcr
  261. {
  262. /// <summary>Rounding Mode control field.</summary>
  263. RMode = 22,
  264. /// <summary>Flush-to-zero mode control bit.</summary>
  265. Fz = 24,
  266. /// <summary>Default NaN mode control bit.</summary>
  267. Dn = 25,
  268. /// <summary>Alternative half-precision control bit.</summary>
  269. Ahp = 26
  270. }
  271. /// <summary>Floating-point Status Register.</summary>
  272. [Flags]
  273. protected enum Fpsr
  274. {
  275. None = 0,
  276. /// <summary>Invalid Operation cumulative floating-point exception bit.</summary>
  277. Ioc = 1 << 0,
  278. /// <summary>Divide by Zero cumulative floating-point exception bit.</summary>
  279. Dzc = 1 << 1,
  280. /// <summary>Overflow cumulative floating-point exception bit.</summary>
  281. Ofc = 1 << 2,
  282. /// <summary>Underflow cumulative floating-point exception bit.</summary>
  283. Ufc = 1 << 3,
  284. /// <summary>Inexact cumulative floating-point exception bit.</summary>
  285. Ixc = 1 << 4,
  286. /// <summary>Input Denormal cumulative floating-point exception bit.</summary>
  287. Idc = 1 << 7,
  288. /// <summary>Cumulative saturation bit.</summary>
  289. Qc = 1 << 27,
  290. /// <summary>NZCV flags.</summary>
  291. Nzcv = (1 << 31) | (1 << 30) | (1 << 29) | (1 << 28)
  292. }
  293. [Flags]
  294. protected enum FpSkips
  295. {
  296. None = 0,
  297. IfNaNS = 1,
  298. IfNaND = 2,
  299. IfUnderflow = 4,
  300. IfOverflow = 8
  301. }
  302. protected enum FpTolerances
  303. {
  304. None,
  305. UpToOneUlpsS,
  306. UpToOneUlpsD
  307. }
  308. protected void CompareAgainstUnicorn(
  309. Fpsr fpsrMask = Fpsr.None,
  310. FpSkips fpSkips = FpSkips.None,
  311. FpTolerances fpTolerances = FpTolerances.None)
  312. {
  313. if (!_unicornAvailable)
  314. {
  315. return;
  316. }
  317. if (fpSkips != FpSkips.None)
  318. {
  319. ManageFpSkips(fpSkips);
  320. }
  321. Assert.That(_context.GetX(0), Is.EqualTo(_unicornEmu.R[0]), "R0");
  322. Assert.That(_context.GetX(1), Is.EqualTo(_unicornEmu.R[1]), "R1");
  323. Assert.That(_context.GetX(2), Is.EqualTo(_unicornEmu.R[2]), "R2");
  324. Assert.That(_context.GetX(3), Is.EqualTo(_unicornEmu.R[3]), "R3");
  325. Assert.That(_context.GetX(4), Is.EqualTo(_unicornEmu.R[4]));
  326. Assert.That(_context.GetX(5), Is.EqualTo(_unicornEmu.R[5]));
  327. Assert.That(_context.GetX(6), Is.EqualTo(_unicornEmu.R[6]));
  328. Assert.That(_context.GetX(7), Is.EqualTo(_unicornEmu.R[7]));
  329. Assert.That(_context.GetX(8), Is.EqualTo(_unicornEmu.R[8]));
  330. Assert.That(_context.GetX(9), Is.EqualTo(_unicornEmu.R[9]));
  331. Assert.That(_context.GetX(10), Is.EqualTo(_unicornEmu.R[10]));
  332. Assert.That(_context.GetX(11), Is.EqualTo(_unicornEmu.R[11]));
  333. Assert.That(_context.GetX(12), Is.EqualTo(_unicornEmu.R[12]));
  334. Assert.That(_context.GetX(13), Is.EqualTo(_unicornEmu.SP), "SP");
  335. Assert.That(_context.GetX(14), Is.EqualTo(_unicornEmu.R[14]));
  336. if (fpTolerances == FpTolerances.None)
  337. {
  338. Assert.That(V128ToSimdValue(_context.GetV(0)), Is.EqualTo(_unicornEmu.Q[0]), "V0");
  339. }
  340. else
  341. {
  342. ManageFpTolerances(fpTolerances);
  343. }
  344. Assert.That(V128ToSimdValue(_context.GetV(1)), Is.EqualTo(_unicornEmu.Q[1]), "V1");
  345. Assert.That(V128ToSimdValue(_context.GetV(2)), Is.EqualTo(_unicornEmu.Q[2]), "V2");
  346. Assert.That(V128ToSimdValue(_context.GetV(3)), Is.EqualTo(_unicornEmu.Q[3]), "V3");
  347. Assert.That(V128ToSimdValue(_context.GetV(4)), Is.EqualTo(_unicornEmu.Q[4]), "V4");
  348. Assert.That(V128ToSimdValue(_context.GetV(5)), Is.EqualTo(_unicornEmu.Q[5]), "V5");
  349. Assert.That(V128ToSimdValue(_context.GetV(6)), Is.EqualTo(_unicornEmu.Q[6]));
  350. Assert.That(V128ToSimdValue(_context.GetV(7)), Is.EqualTo(_unicornEmu.Q[7]));
  351. Assert.That(V128ToSimdValue(_context.GetV(8)), Is.EqualTo(_unicornEmu.Q[8]));
  352. Assert.That(V128ToSimdValue(_context.GetV(9)), Is.EqualTo(_unicornEmu.Q[9]));
  353. Assert.That(V128ToSimdValue(_context.GetV(10)), Is.EqualTo(_unicornEmu.Q[10]));
  354. Assert.That(V128ToSimdValue(_context.GetV(11)), Is.EqualTo(_unicornEmu.Q[11]));
  355. Assert.That(V128ToSimdValue(_context.GetV(12)), Is.EqualTo(_unicornEmu.Q[12]));
  356. Assert.That(V128ToSimdValue(_context.GetV(13)), Is.EqualTo(_unicornEmu.Q[13]));
  357. Assert.That(V128ToSimdValue(_context.GetV(14)), Is.EqualTo(_unicornEmu.Q[14]), "V14");
  358. Assert.That(V128ToSimdValue(_context.GetV(15)), Is.EqualTo(_unicornEmu.Q[15]), "V15");
  359. Assert.Multiple(() =>
  360. {
  361. Assert.That(_context.GetPstateFlag(PState.QFlag), Is.EqualTo(_unicornEmu.QFlag), "QFlag");
  362. Assert.That(_context.GetPstateFlag(PState.VFlag), Is.EqualTo(_unicornEmu.OverflowFlag), "VFlag");
  363. Assert.That(_context.GetPstateFlag(PState.CFlag), Is.EqualTo(_unicornEmu.CarryFlag), "CFlag");
  364. Assert.That(_context.GetPstateFlag(PState.ZFlag), Is.EqualTo(_unicornEmu.ZeroFlag), "ZFlag");
  365. Assert.That(_context.GetPstateFlag(PState.NFlag), Is.EqualTo(_unicornEmu.NegativeFlag), "NFlag");
  366. });
  367. Assert.That((int)GetFpscr() & (int)fpsrMask, Is.EqualTo(_unicornEmu.Fpscr & (int)fpsrMask), "Fpscr");
  368. if (_usingMemory)
  369. {
  370. byte[] mem = _memory.GetSpan(DataBaseAddress, (int)Size).ToArray();
  371. byte[] unicornMem = _unicornEmu.MemoryRead(DataBaseAddress, Size);
  372. Assert.That(mem, Is.EqualTo(unicornMem), "Data");
  373. }
  374. }
  375. private void ManageFpSkips(FpSkips fpSkips)
  376. {
  377. if (fpSkips.HasFlag(FpSkips.IfNaNS))
  378. {
  379. if (float.IsNaN(_unicornEmu.Q[0].AsFloat()))
  380. {
  381. Assert.Ignore("NaN test.");
  382. }
  383. }
  384. else if (fpSkips.HasFlag(FpSkips.IfNaND))
  385. {
  386. if (double.IsNaN(_unicornEmu.Q[0].AsDouble()))
  387. {
  388. Assert.Ignore("NaN test.");
  389. }
  390. }
  391. if (fpSkips.HasFlag(FpSkips.IfUnderflow))
  392. {
  393. if ((_unicornEmu.Fpscr & (int)Fpsr.Ufc) != 0)
  394. {
  395. Assert.Ignore("Underflow test.");
  396. }
  397. }
  398. if (fpSkips.HasFlag(FpSkips.IfOverflow))
  399. {
  400. if ((_unicornEmu.Fpscr & (int)Fpsr.Ofc) != 0)
  401. {
  402. Assert.Ignore("Overflow test.");
  403. }
  404. }
  405. }
  406. private void ManageFpTolerances(FpTolerances fpTolerances)
  407. {
  408. bool IsNormalOrSubnormalS(float f) => float.IsNormal(f) || float.IsSubnormal(f);
  409. bool IsNormalOrSubnormalD(double d) => double.IsNormal(d) || double.IsSubnormal(d);
  410. if (!Is.EqualTo(_unicornEmu.Q[0]).ApplyTo(V128ToSimdValue(_context.GetV(0))).IsSuccess)
  411. {
  412. if (fpTolerances == FpTolerances.UpToOneUlpsS)
  413. {
  414. if (IsNormalOrSubnormalS(_unicornEmu.Q[0].AsFloat()) &&
  415. IsNormalOrSubnormalS(_context.GetV(0).As<float>()))
  416. {
  417. Assert.Multiple(() =>
  418. {
  419. Assert.That(_context.GetV(0).Extract<float>(0),
  420. Is.EqualTo(_unicornEmu.Q[0].GetFloat(0)).Within(1).Ulps, "V0[0]");
  421. Assert.That(_context.GetV(0).Extract<float>(1),
  422. Is.EqualTo(_unicornEmu.Q[0].GetFloat(1)).Within(1).Ulps, "V0[1]");
  423. Assert.That(_context.GetV(0).Extract<float>(2),
  424. Is.EqualTo(_unicornEmu.Q[0].GetFloat(2)).Within(1).Ulps, "V0[2]");
  425. Assert.That(_context.GetV(0).Extract<float>(3),
  426. Is.EqualTo(_unicornEmu.Q[0].GetFloat(3)).Within(1).Ulps, "V0[3]");
  427. });
  428. Console.WriteLine(fpTolerances);
  429. }
  430. else
  431. {
  432. Assert.That(V128ToSimdValue(_context.GetV(0)), Is.EqualTo(_unicornEmu.Q[0]));
  433. }
  434. }
  435. if (fpTolerances == FpTolerances.UpToOneUlpsD)
  436. {
  437. if (IsNormalOrSubnormalD(_unicornEmu.Q[0].AsDouble()) &&
  438. IsNormalOrSubnormalD(_context.GetV(0).As<double>()))
  439. {
  440. Assert.Multiple(() =>
  441. {
  442. Assert.That(_context.GetV(0).Extract<double>(0),
  443. Is.EqualTo(_unicornEmu.Q[0].GetDouble(0)).Within(1).Ulps, "V0[0]");
  444. Assert.That(_context.GetV(0).Extract<double>(1),
  445. Is.EqualTo(_unicornEmu.Q[0].GetDouble(1)).Within(1).Ulps, "V0[1]");
  446. });
  447. Console.WriteLine(fpTolerances);
  448. }
  449. else
  450. {
  451. Assert.That(V128ToSimdValue(_context.GetV(0)), Is.EqualTo(_unicornEmu.Q[0]));
  452. }
  453. }
  454. }
  455. }
  456. private static SimdValue V128ToSimdValue(V128 value)
  457. {
  458. return new SimdValue(value.Extract<ulong>(0), value.Extract<ulong>(1));
  459. }
  460. protected static V128 MakeVectorScalar(float value) => new V128(value);
  461. protected static V128 MakeVectorScalar(double value) => new V128(value);
  462. protected static V128 MakeVectorE0(ulong e0) => new V128(e0, 0);
  463. protected static V128 MakeVectorE1(ulong e1) => new V128(0, e1);
  464. protected static V128 MakeVectorE0E1(ulong e0, ulong e1) => new V128(e0, e1);
  465. protected static V128 MakeVectorE0E1E2E3(uint e0, uint e1, uint e2, uint e3)
  466. {
  467. return new V128(e0, e1, e2, e3);
  468. }
  469. protected static ulong GetVectorE0(V128 vector) => vector.Extract<ulong>(0);
  470. protected static ulong GetVectorE1(V128 vector) => vector.Extract<ulong>(1);
  471. protected static ushort GenNormalH()
  472. {
  473. uint rnd;
  474. do rnd = TestContext.CurrentContext.Random.NextUShort();
  475. while ((rnd & 0x7C00u) == 0u ||
  476. (~rnd & 0x7C00u) == 0u);
  477. return (ushort)rnd;
  478. }
  479. protected static ushort GenSubnormalH()
  480. {
  481. uint rnd;
  482. do rnd = TestContext.CurrentContext.Random.NextUShort();
  483. while ((rnd & 0x03FFu) == 0u);
  484. return (ushort)(rnd & 0x83FFu);
  485. }
  486. protected static uint GenNormalS()
  487. {
  488. uint rnd;
  489. do rnd = TestContext.CurrentContext.Random.NextUInt();
  490. while ((rnd & 0x7F800000u) == 0u ||
  491. (~rnd & 0x7F800000u) == 0u);
  492. return rnd;
  493. }
  494. protected static uint GenSubnormalS()
  495. {
  496. uint rnd;
  497. do rnd = TestContext.CurrentContext.Random.NextUInt();
  498. while ((rnd & 0x007FFFFFu) == 0u);
  499. return rnd & 0x807FFFFFu;
  500. }
  501. protected static ulong GenNormalD()
  502. {
  503. ulong rnd;
  504. do rnd = TestContext.CurrentContext.Random.NextULong();
  505. while ((rnd & 0x7FF0000000000000ul) == 0ul ||
  506. (~rnd & 0x7FF0000000000000ul) == 0ul);
  507. return rnd;
  508. }
  509. protected static ulong GenSubnormalD()
  510. {
  511. ulong rnd;
  512. do rnd = TestContext.CurrentContext.Random.NextULong();
  513. while ((rnd & 0x000FFFFFFFFFFFFFul) == 0ul);
  514. return rnd & 0x800FFFFFFFFFFFFFul;
  515. }
  516. private uint GetFpscr()
  517. {
  518. uint fpscr = (uint)(_context.Fpsr & FPSR.A32Mask & ~FPSR.Nzcv) | (uint)(_context.Fpcr & FPCR.A32Mask);
  519. fpscr |= _context.GetFPstateFlag(FPState.NFlag) ? (1u << (int)FPState.NFlag) : 0;
  520. fpscr |= _context.GetFPstateFlag(FPState.ZFlag) ? (1u << (int)FPState.ZFlag) : 0;
  521. fpscr |= _context.GetFPstateFlag(FPState.CFlag) ? (1u << (int)FPState.CFlag) : 0;
  522. fpscr |= _context.GetFPstateFlag(FPState.VFlag) ? (1u << (int)FPState.VFlag) : 0;
  523. return fpscr;
  524. }
  525. private void SetFpscr(uint fpscr)
  526. {
  527. _context.Fpsr = FPSR.A32Mask & (FPSR)fpscr;
  528. _context.Fpcr = FPCR.A32Mask & (FPCR)fpscr;
  529. _context.SetFPstateFlag(FPState.NFlag, (fpscr & (1u << (int)FPState.NFlag)) != 0);
  530. _context.SetFPstateFlag(FPState.ZFlag, (fpscr & (1u << (int)FPState.ZFlag)) != 0);
  531. _context.SetFPstateFlag(FPState.CFlag, (fpscr & (1u << (int)FPState.CFlag)) != 0);
  532. _context.SetFPstateFlag(FPState.VFlag, (fpscr & (1u << (int)FPState.VFlag)) != 0);
  533. }
  534. }
  535. }