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- namespace Ryujinx.Cpu
- {
- /// <summary>
- /// CPU context interface.
- /// </summary>
- public interface ICpuContext
- {
- /// <summary>
- /// Creates a new execution context that will store thread CPU register state when executing guest code.
- /// </summary>
- /// <param name="exceptionCallbacks">Optional functions to be called when the CPU receives an interrupt</param>
- /// <returns>Execution context</returns>
- IExecutionContext CreateExecutionContext(ExceptionCallbacks exceptionCallbacks);
- /// <summary>
- /// Starts executing code at a specified entry point address.
- /// </summary>
- /// <remarks>
- /// This function only returns when the execution is stopped, by calling <see cref="IExecutionContext.StopRunning"/>.
- /// </remarks>
- /// <param name="context">Execution context to be used for this run</param>
- /// <param name="address">Entry point address</param>
- void Execute(IExecutionContext context, ulong address);
- /// <summary>
- /// Invalidates the instruction cache for a given memory region.
- /// </summary>
- /// <remarks>
- /// This should be called if code is modified to make the CPU emulator aware of the modifications,
- /// otherwise it might run stale code which will lead to errors and crashes.
- /// Calling this function is not necessary if the code memory was modified by guest code,
- /// as the expectation is that it will do it on its own using the appropriate cache invalidation instructions,
- /// except on Arm32 where those instructions can't be used in unprivileged mode.
- /// </remarks>
- /// <param name="address">Address of the region to be invalidated</param>
- /// <param name="size">Size of the region to be invalidated</param>
- void InvalidateCacheRegion(ulong address, ulong size);
- /// <summary>
- /// Loads cached code from disk for a given application.
- /// </summary>
- /// <remarks>
- /// If the execution engine is recompiling guest code, this can be used to load cached code from disk.
- /// </remarks>
- /// <param name="titleIdText">Title ID of the application in padded hex form</param>
- /// <param name="displayVersion">Version of the application</param>
- /// <param name="enabled">True if the cache should be loaded from disk if it exists, false otherwise</param>
- /// <returns>Disk cache load progress reporter and manager</returns>
- IDiskCacheLoadState LoadDiskCache(string titleIdText, string displayVersion, bool enabled);
- /// <summary>
- /// Indicates that code has been loaded into guest memory, and that it might be executed in the future.
- /// </summary>
- /// <remarks>
- /// Some execution engines might use this information to cache recompiled code on disk or to ensure it can be executed.
- /// </remarks>
- /// <param name="address">CPU virtual address where the code starts</param>
- /// <param name="size">Size of the code range in bytes</param>
- void PrepareCodeRange(ulong address, ulong size);
- }
- }
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