OGLEnumConverter.cs 18 KB

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  1. using OpenTK.Graphics.OpenGL;
  2. using System;
  3. namespace Ryujinx.Graphics.Gal.OpenGL
  4. {
  5. static class OGLEnumConverter
  6. {
  7. public static FrontFaceDirection GetFrontFace(GalFrontFace FrontFace)
  8. {
  9. switch (FrontFace)
  10. {
  11. case GalFrontFace.CW: return FrontFaceDirection.Cw;
  12. case GalFrontFace.CCW: return FrontFaceDirection.Ccw;
  13. }
  14. throw new ArgumentException(nameof(FrontFace));
  15. }
  16. public static CullFaceMode GetCullFace(GalCullFace CullFace)
  17. {
  18. switch (CullFace)
  19. {
  20. case GalCullFace.Front: return CullFaceMode.Front;
  21. case GalCullFace.Back: return CullFaceMode.Back;
  22. case GalCullFace.FrontAndBack: return CullFaceMode.FrontAndBack;
  23. }
  24. throw new ArgumentException(nameof(CullFace));
  25. }
  26. public static StencilOp GetStencilOp(GalStencilOp Op)
  27. {
  28. switch (Op)
  29. {
  30. case GalStencilOp.Keep: return StencilOp.Keep;
  31. case GalStencilOp.Zero: return StencilOp.Zero;
  32. case GalStencilOp.Replace: return StencilOp.Replace;
  33. case GalStencilOp.Incr: return StencilOp.Incr;
  34. case GalStencilOp.Decr: return StencilOp.Decr;
  35. case GalStencilOp.Invert: return StencilOp.Invert;
  36. case GalStencilOp.IncrWrap: return StencilOp.IncrWrap;
  37. case GalStencilOp.DecrWrap: return StencilOp.DecrWrap;
  38. }
  39. throw new ArgumentException(nameof(Op));
  40. }
  41. public static DepthFunction GetDepthFunc(GalComparisonOp Func)
  42. {
  43. //Looks like the GPU can take it's own values (described in GalComparisonOp) and OpenGL values alike
  44. if ((int)Func >= (int)DepthFunction.Never &&
  45. (int)Func <= (int)DepthFunction.Always)
  46. {
  47. return (DepthFunction)Func;
  48. }
  49. switch (Func)
  50. {
  51. case GalComparisonOp.Never: return DepthFunction.Never;
  52. case GalComparisonOp.Less: return DepthFunction.Less;
  53. case GalComparisonOp.Equal: return DepthFunction.Equal;
  54. case GalComparisonOp.Lequal: return DepthFunction.Lequal;
  55. case GalComparisonOp.Greater: return DepthFunction.Greater;
  56. case GalComparisonOp.NotEqual: return DepthFunction.Notequal;
  57. case GalComparisonOp.Gequal: return DepthFunction.Gequal;
  58. case GalComparisonOp.Always: return DepthFunction.Always;
  59. }
  60. throw new ArgumentException(nameof(Func));
  61. }
  62. public static StencilFunction GetStencilFunc(GalComparisonOp Func)
  63. {
  64. //OGL comparison values match, it's just an enum cast
  65. return (StencilFunction)GetDepthFunc(Func);
  66. }
  67. public static DrawElementsType GetDrawElementsType(GalIndexFormat Format)
  68. {
  69. switch (Format)
  70. {
  71. case GalIndexFormat.Byte: return DrawElementsType.UnsignedByte;
  72. case GalIndexFormat.Int16: return DrawElementsType.UnsignedShort;
  73. case GalIndexFormat.Int32: return DrawElementsType.UnsignedInt;
  74. }
  75. throw new ArgumentException(nameof(Format));
  76. }
  77. public static PrimitiveType GetPrimitiveType(GalPrimitiveType Type)
  78. {
  79. switch (Type)
  80. {
  81. case GalPrimitiveType.Points: return PrimitiveType.Points;
  82. case GalPrimitiveType.Lines: return PrimitiveType.Lines;
  83. case GalPrimitiveType.LineLoop: return PrimitiveType.LineLoop;
  84. case GalPrimitiveType.LineStrip: return PrimitiveType.LineStrip;
  85. case GalPrimitiveType.Triangles: return PrimitiveType.Triangles;
  86. case GalPrimitiveType.TriangleStrip: return PrimitiveType.TriangleStrip;
  87. case GalPrimitiveType.TriangleFan: return PrimitiveType.TriangleFan;
  88. case GalPrimitiveType.Quads: return PrimitiveType.Quads;
  89. case GalPrimitiveType.QuadStrip: return PrimitiveType.QuadStrip;
  90. case GalPrimitiveType.Polygon: return PrimitiveType.Polygon;
  91. case GalPrimitiveType.LinesAdjacency: return PrimitiveType.LinesAdjacency;
  92. case GalPrimitiveType.LineStripAdjacency: return PrimitiveType.LineStripAdjacency;
  93. case GalPrimitiveType.TrianglesAdjacency: return PrimitiveType.TrianglesAdjacency;
  94. case GalPrimitiveType.TriangleStripAdjacency: return PrimitiveType.TriangleStripAdjacency;
  95. case GalPrimitiveType.Patches: return PrimitiveType.Patches;
  96. }
  97. throw new ArgumentException(nameof(Type));
  98. }
  99. public static ShaderType GetShaderType(GalShaderType Type)
  100. {
  101. switch (Type)
  102. {
  103. case GalShaderType.Vertex: return ShaderType.VertexShader;
  104. case GalShaderType.TessControl: return ShaderType.TessControlShader;
  105. case GalShaderType.TessEvaluation: return ShaderType.TessEvaluationShader;
  106. case GalShaderType.Geometry: return ShaderType.GeometryShader;
  107. case GalShaderType.Fragment: return ShaderType.FragmentShader;
  108. }
  109. throw new ArgumentException(nameof(Type));
  110. }
  111. public static (PixelInternalFormat, PixelFormat, PixelType) GetImageFormat(GalImageFormat Format)
  112. {
  113. switch (Format)
  114. {
  115. case GalImageFormat.R32G32B32A32_SFLOAT: return (PixelInternalFormat.Rgba32f, PixelFormat.Rgba, PixelType.Float);
  116. case GalImageFormat.R32G32B32A32_SINT: return (PixelInternalFormat.Rgba32i, PixelFormat.RgbaInteger, PixelType.Int);
  117. case GalImageFormat.R32G32B32A32_UINT: return (PixelInternalFormat.Rgba32ui, PixelFormat.RgbaInteger, PixelType.UnsignedInt);
  118. case GalImageFormat.R16G16B16A16_SFLOAT: return (PixelInternalFormat.Rgba16f, PixelFormat.Rgba, PixelType.HalfFloat);
  119. case GalImageFormat.R16G16B16A16_SINT: return (PixelInternalFormat.Rgba16i, PixelFormat.RgbaInteger, PixelType.Short);
  120. case GalImageFormat.R16G16B16A16_UINT: return (PixelInternalFormat.Rgba16ui, PixelFormat.RgbaInteger, PixelType.UnsignedShort);
  121. case GalImageFormat.A8B8G8R8_SNORM_PACK32: return (PixelInternalFormat.Rgba8Snorm, PixelFormat.Rgba, PixelType.Byte);
  122. case GalImageFormat.A8B8G8R8_UNORM_PACK32: return (PixelInternalFormat.Rgba8, PixelFormat.Rgba, PixelType.UnsignedByte);
  123. case GalImageFormat.A8B8G8R8_SINT_PACK32: return (PixelInternalFormat.Rgba8i, PixelFormat.RgbaInteger, PixelType.Byte);
  124. case GalImageFormat.A8B8G8R8_UINT_PACK32: return (PixelInternalFormat.Rgba8ui, PixelFormat.RgbaInteger, PixelType.UnsignedByte);
  125. case GalImageFormat.A8B8G8R8_SRGB_PACK32: return (PixelInternalFormat.Srgb8Alpha8, PixelFormat.Rgba, PixelType.UnsignedByte);
  126. case GalImageFormat.A2B10G10R10_UINT_PACK32: return (PixelInternalFormat.Rgb10A2ui, PixelFormat.RgbaInteger, PixelType.UnsignedInt2101010Reversed);
  127. case GalImageFormat.A2B10G10R10_UNORM_PACK32: return (PixelInternalFormat.Rgb10A2, PixelFormat.Rgba, PixelType.UnsignedInt2101010Reversed);
  128. case GalImageFormat.R32_SFLOAT: return (PixelInternalFormat.R32f, PixelFormat.Red, PixelType.Float);
  129. case GalImageFormat.R32_SINT: return (PixelInternalFormat.R32i, PixelFormat.Red, PixelType.Int);
  130. case GalImageFormat.R32_UINT: return (PixelInternalFormat.R32ui, PixelFormat.Red, PixelType.UnsignedInt);
  131. case GalImageFormat.A1R5G5B5_UNORM_PACK16: return (PixelInternalFormat.Rgb5A1, PixelFormat.Rgba, PixelType.UnsignedShort5551);
  132. case GalImageFormat.B5G6R5_UNORM_PACK16: return (PixelInternalFormat.Rgba, PixelFormat.Rgb, PixelType.UnsignedShort565);
  133. case GalImageFormat.R16G16_SFLOAT: return (PixelInternalFormat.Rg16f, PixelFormat.Rg, PixelType.HalfFloat);
  134. case GalImageFormat.R16G16_SINT: return (PixelInternalFormat.Rg16i, PixelFormat.RgInteger, PixelType.Short);
  135. case GalImageFormat.R16G16_SNORM: return (PixelInternalFormat.Rg16Snorm, PixelFormat.Rg, PixelType.Byte);
  136. case GalImageFormat.R16G16_UNORM: return (PixelInternalFormat.Rg16, PixelFormat.Rg, PixelType.UnsignedShort);
  137. case GalImageFormat.R8G8_SINT: return (PixelInternalFormat.Rg8i, PixelFormat.RgInteger, PixelType.Byte);
  138. case GalImageFormat.R8G8_SNORM: return (PixelInternalFormat.Rg8Snorm, PixelFormat.Rg, PixelType.Byte);
  139. case GalImageFormat.R8G8_UINT: return (PixelInternalFormat.Rg8ui, PixelFormat.RgInteger, PixelType.UnsignedByte);
  140. case GalImageFormat.R8G8_UNORM: return (PixelInternalFormat.Rg8, PixelFormat.Rg, PixelType.UnsignedByte);
  141. case GalImageFormat.R16_SFLOAT: return (PixelInternalFormat.R16f, PixelFormat.Red, PixelType.HalfFloat);
  142. case GalImageFormat.R16_SINT: return (PixelInternalFormat.R16i, PixelFormat.RedInteger, PixelType.Short);
  143. case GalImageFormat.R16_SNORM: return (PixelInternalFormat.R16Snorm, PixelFormat.Red, PixelType.Byte);
  144. case GalImageFormat.R16_UINT: return (PixelInternalFormat.R16ui, PixelFormat.RedInteger, PixelType.UnsignedShort);
  145. case GalImageFormat.R16_UNORM: return (PixelInternalFormat.R16, PixelFormat.Red, PixelType.UnsignedShort);
  146. case GalImageFormat.R8_SINT: return (PixelInternalFormat.R8i, PixelFormat.RedInteger, PixelType.Byte);
  147. case GalImageFormat.R8_SNORM: return (PixelInternalFormat.R8Snorm, PixelFormat.Red, PixelType.Byte);
  148. case GalImageFormat.R8_UINT: return (PixelInternalFormat.R8ui, PixelFormat.RedInteger, PixelType.UnsignedByte);
  149. case GalImageFormat.R8_UNORM: return (PixelInternalFormat.R8, PixelFormat.Red, PixelType.UnsignedByte);
  150. case GalImageFormat.B10G11R11_UFLOAT_PACK32: return (PixelInternalFormat.R11fG11fB10f, PixelFormat.Rgb, PixelType.UnsignedInt10F11F11FRev);
  151. case GalImageFormat.R4G4B4A4_UNORM_PACK16_REVERSED: return (PixelInternalFormat.Rgba4, PixelFormat.Rgba, PixelType.UnsignedShort4444Reversed);
  152. case GalImageFormat.D24_UNORM_S8_UINT: return (PixelInternalFormat.Depth24Stencil8, PixelFormat.DepthStencil, PixelType.UnsignedInt248);
  153. case GalImageFormat.D32_SFLOAT: return (PixelInternalFormat.DepthComponent32f, PixelFormat.DepthComponent, PixelType.Float);
  154. case GalImageFormat.D16_UNORM: return (PixelInternalFormat.DepthComponent16, PixelFormat.DepthComponent, PixelType.UnsignedShort);
  155. }
  156. throw new NotImplementedException(Format.ToString());
  157. }
  158. public static InternalFormat GetCompressedImageFormat(GalImageFormat Format)
  159. {
  160. switch (Format)
  161. {
  162. case GalImageFormat.BC6H_UFLOAT_BLOCK: return InternalFormat.CompressedRgbBptcUnsignedFloat;
  163. case GalImageFormat.BC6H_SFLOAT_BLOCK: return InternalFormat.CompressedRgbBptcSignedFloat;
  164. case GalImageFormat.BC7_UNORM_BLOCK: return InternalFormat.CompressedRgbaBptcUnorm;
  165. case GalImageFormat.BC1_RGBA_UNORM_BLOCK: return InternalFormat.CompressedRgbaS3tcDxt1Ext;
  166. case GalImageFormat.BC2_UNORM_BLOCK: return InternalFormat.CompressedRgbaS3tcDxt3Ext;
  167. case GalImageFormat.BC3_UNORM_BLOCK: return InternalFormat.CompressedRgbaS3tcDxt5Ext;
  168. case GalImageFormat.BC4_SNORM_BLOCK: return InternalFormat.CompressedSignedRedRgtc1;
  169. case GalImageFormat.BC4_UNORM_BLOCK: return InternalFormat.CompressedRedRgtc1;
  170. case GalImageFormat.BC5_SNORM_BLOCK: return InternalFormat.CompressedSignedRgRgtc2;
  171. case GalImageFormat.BC5_UNORM_BLOCK: return InternalFormat.CompressedRgRgtc2;
  172. }
  173. throw new NotImplementedException(Format.ToString());
  174. }
  175. public static All GetTextureSwizzle(GalTextureSource Source)
  176. {
  177. switch (Source)
  178. {
  179. case GalTextureSource.Zero: return All.Zero;
  180. case GalTextureSource.Red: return All.Red;
  181. case GalTextureSource.Green: return All.Green;
  182. case GalTextureSource.Blue: return All.Blue;
  183. case GalTextureSource.Alpha: return All.Alpha;
  184. case GalTextureSource.OneInt: return All.One;
  185. case GalTextureSource.OneFloat: return All.One;
  186. }
  187. throw new ArgumentException(nameof(Source));
  188. }
  189. public static TextureWrapMode GetTextureWrapMode(GalTextureWrap Wrap)
  190. {
  191. switch (Wrap)
  192. {
  193. case GalTextureWrap.Repeat: return TextureWrapMode.Repeat;
  194. case GalTextureWrap.MirroredRepeat: return TextureWrapMode.MirroredRepeat;
  195. case GalTextureWrap.ClampToEdge: return TextureWrapMode.ClampToEdge;
  196. case GalTextureWrap.ClampToBorder: return TextureWrapMode.ClampToBorder;
  197. case GalTextureWrap.Clamp: return TextureWrapMode.Clamp;
  198. //TODO: Those needs extensions (and are currently wrong).
  199. case GalTextureWrap.MirrorClampToEdge: return TextureWrapMode.ClampToEdge;
  200. case GalTextureWrap.MirrorClampToBorder: return TextureWrapMode.ClampToBorder;
  201. case GalTextureWrap.MirrorClamp: return TextureWrapMode.Clamp;
  202. }
  203. throw new ArgumentException(nameof(Wrap));
  204. }
  205. public static TextureMinFilter GetTextureMinFilter(
  206. GalTextureFilter MinFilter,
  207. GalTextureMipFilter MipFilter)
  208. {
  209. //TODO: Mip (needs mipmap support first).
  210. switch (MinFilter)
  211. {
  212. case GalTextureFilter.Nearest: return TextureMinFilter.Nearest;
  213. case GalTextureFilter.Linear: return TextureMinFilter.Linear;
  214. }
  215. throw new ArgumentException(nameof(MinFilter));
  216. }
  217. public static TextureMagFilter GetTextureMagFilter(GalTextureFilter Filter)
  218. {
  219. switch (Filter)
  220. {
  221. case GalTextureFilter.Nearest: return TextureMagFilter.Nearest;
  222. case GalTextureFilter.Linear: return TextureMagFilter.Linear;
  223. }
  224. throw new ArgumentException(nameof(Filter));
  225. }
  226. public static BlendEquationMode GetBlendEquation(GalBlendEquation BlendEquation)
  227. {
  228. switch (BlendEquation)
  229. {
  230. case GalBlendEquation.FuncAdd: return BlendEquationMode.FuncAdd;
  231. case GalBlendEquation.FuncSubtract: return BlendEquationMode.FuncSubtract;
  232. case GalBlendEquation.FuncReverseSubtract: return BlendEquationMode.FuncReverseSubtract;
  233. case GalBlendEquation.Min: return BlendEquationMode.Min;
  234. case GalBlendEquation.Max: return BlendEquationMode.Max;
  235. }
  236. throw new ArgumentException(nameof(BlendEquation));
  237. }
  238. public static BlendingFactor GetBlendFactor(GalBlendFactor BlendFactor)
  239. {
  240. switch (BlendFactor)
  241. {
  242. case GalBlendFactor.Zero: return BlendingFactor.Zero;
  243. case GalBlendFactor.One: return BlendingFactor.One;
  244. case GalBlendFactor.SrcColor: return BlendingFactor.SrcColor;
  245. case GalBlendFactor.OneMinusSrcColor: return BlendingFactor.OneMinusSrcColor;
  246. case GalBlendFactor.DstColor: return BlendingFactor.DstColor;
  247. case GalBlendFactor.OneMinusDstColor: return BlendingFactor.OneMinusDstColor;
  248. case GalBlendFactor.SrcAlpha: return BlendingFactor.SrcAlpha;
  249. case GalBlendFactor.OneMinusSrcAlpha: return BlendingFactor.OneMinusSrcAlpha;
  250. case GalBlendFactor.DstAlpha: return BlendingFactor.DstAlpha;
  251. case GalBlendFactor.OneMinusDstAlpha: return BlendingFactor.OneMinusDstAlpha;
  252. case GalBlendFactor.OneMinusConstantColor: return BlendingFactor.OneMinusConstantColor;
  253. case GalBlendFactor.ConstantAlpha: return BlendingFactor.ConstantAlpha;
  254. case GalBlendFactor.OneMinusConstantAlpha: return BlendingFactor.OneMinusConstantAlpha;
  255. case GalBlendFactor.SrcAlphaSaturate: return BlendingFactor.SrcAlphaSaturate;
  256. case GalBlendFactor.Src1Color: return BlendingFactor.Src1Color;
  257. case GalBlendFactor.OneMinusSrc1Color: return (BlendingFactor)BlendingFactorSrc.OneMinusSrc1Color;
  258. case GalBlendFactor.Src1Alpha: return BlendingFactor.Src1Alpha;
  259. case GalBlendFactor.OneMinusSrc1Alpha: return (BlendingFactor)BlendingFactorSrc.OneMinusSrc1Alpha;
  260. case GalBlendFactor.ConstantColor:
  261. case GalBlendFactor.ConstantColorG80:
  262. return BlendingFactor.ConstantColor;
  263. }
  264. throw new ArgumentException(nameof(BlendFactor));
  265. }
  266. }
  267. }