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- using OpenTK.Graphics.OpenGL;
- using System;
- namespace Ryujinx.Graphics.Gal.OpenGL
- {
- static class OGLEnumConverter
- {
- public static FrontFaceDirection GetFrontFace(GalFrontFace FrontFace)
- {
- switch (FrontFace)
- {
- case GalFrontFace.CW: return FrontFaceDirection.Cw;
- case GalFrontFace.CCW: return FrontFaceDirection.Ccw;
- }
- throw new ArgumentException(nameof(FrontFace));
- }
- public static CullFaceMode GetCullFace(GalCullFace CullFace)
- {
- switch (CullFace)
- {
- case GalCullFace.Front: return CullFaceMode.Front;
- case GalCullFace.Back: return CullFaceMode.Back;
- case GalCullFace.FrontAndBack: return CullFaceMode.FrontAndBack;
- }
- throw new ArgumentException(nameof(CullFace));
- }
- public static StencilOp GetStencilOp(GalStencilOp Op)
- {
- switch (Op)
- {
- case GalStencilOp.Keep: return StencilOp.Keep;
- case GalStencilOp.Zero: return StencilOp.Zero;
- case GalStencilOp.Replace: return StencilOp.Replace;
- case GalStencilOp.Incr: return StencilOp.Incr;
- case GalStencilOp.Decr: return StencilOp.Decr;
- case GalStencilOp.Invert: return StencilOp.Invert;
- case GalStencilOp.IncrWrap: return StencilOp.IncrWrap;
- case GalStencilOp.DecrWrap: return StencilOp.DecrWrap;
- }
- throw new ArgumentException(nameof(Op));
- }
- public static DepthFunction GetDepthFunc(GalComparisonOp Func)
- {
- //Looks like the GPU can take it's own values (described in GalComparisonOp) and OpenGL values alike
- if ((int)Func >= (int)DepthFunction.Never &&
- (int)Func <= (int)DepthFunction.Always)
- {
- return (DepthFunction)Func;
- }
- switch (Func)
- {
- case GalComparisonOp.Never: return DepthFunction.Never;
- case GalComparisonOp.Less: return DepthFunction.Less;
- case GalComparisonOp.Equal: return DepthFunction.Equal;
- case GalComparisonOp.Lequal: return DepthFunction.Lequal;
- case GalComparisonOp.Greater: return DepthFunction.Greater;
- case GalComparisonOp.NotEqual: return DepthFunction.Notequal;
- case GalComparisonOp.Gequal: return DepthFunction.Gequal;
- case GalComparisonOp.Always: return DepthFunction.Always;
- }
- throw new ArgumentException(nameof(Func));
- }
- public static StencilFunction GetStencilFunc(GalComparisonOp Func)
- {
- //OGL comparison values match, it's just an enum cast
- return (StencilFunction)GetDepthFunc(Func);
- }
- public static DrawElementsType GetDrawElementsType(GalIndexFormat Format)
- {
- switch (Format)
- {
- case GalIndexFormat.Byte: return DrawElementsType.UnsignedByte;
- case GalIndexFormat.Int16: return DrawElementsType.UnsignedShort;
- case GalIndexFormat.Int32: return DrawElementsType.UnsignedInt;
- }
- throw new ArgumentException(nameof(Format));
- }
- public static PrimitiveType GetPrimitiveType(GalPrimitiveType Type)
- {
- switch (Type)
- {
- case GalPrimitiveType.Points: return PrimitiveType.Points;
- case GalPrimitiveType.Lines: return PrimitiveType.Lines;
- case GalPrimitiveType.LineLoop: return PrimitiveType.LineLoop;
- case GalPrimitiveType.LineStrip: return PrimitiveType.LineStrip;
- case GalPrimitiveType.Triangles: return PrimitiveType.Triangles;
- case GalPrimitiveType.TriangleStrip: return PrimitiveType.TriangleStrip;
- case GalPrimitiveType.TriangleFan: return PrimitiveType.TriangleFan;
- case GalPrimitiveType.Quads: return PrimitiveType.Quads;
- case GalPrimitiveType.QuadStrip: return PrimitiveType.QuadStrip;
- case GalPrimitiveType.Polygon: return PrimitiveType.Polygon;
- case GalPrimitiveType.LinesAdjacency: return PrimitiveType.LinesAdjacency;
- case GalPrimitiveType.LineStripAdjacency: return PrimitiveType.LineStripAdjacency;
- case GalPrimitiveType.TrianglesAdjacency: return PrimitiveType.TrianglesAdjacency;
- case GalPrimitiveType.TriangleStripAdjacency: return PrimitiveType.TriangleStripAdjacency;
- case GalPrimitiveType.Patches: return PrimitiveType.Patches;
- }
- throw new ArgumentException(nameof(Type));
- }
- public static ShaderType GetShaderType(GalShaderType Type)
- {
- switch (Type)
- {
- case GalShaderType.Vertex: return ShaderType.VertexShader;
- case GalShaderType.TessControl: return ShaderType.TessControlShader;
- case GalShaderType.TessEvaluation: return ShaderType.TessEvaluationShader;
- case GalShaderType.Geometry: return ShaderType.GeometryShader;
- case GalShaderType.Fragment: return ShaderType.FragmentShader;
- }
- throw new ArgumentException(nameof(Type));
- }
- public static (PixelInternalFormat, PixelFormat, PixelType) GetImageFormat(GalImageFormat Format)
- {
- switch (Format)
- {
- case GalImageFormat.R32G32B32A32_SFLOAT: return (PixelInternalFormat.Rgba32f, PixelFormat.Rgba, PixelType.Float);
- case GalImageFormat.R32G32B32A32_SINT: return (PixelInternalFormat.Rgba32i, PixelFormat.RgbaInteger, PixelType.Int);
- case GalImageFormat.R32G32B32A32_UINT: return (PixelInternalFormat.Rgba32ui, PixelFormat.RgbaInteger, PixelType.UnsignedInt);
- case GalImageFormat.R16G16B16A16_SFLOAT: return (PixelInternalFormat.Rgba16f, PixelFormat.Rgba, PixelType.HalfFloat);
- case GalImageFormat.R16G16B16A16_SINT: return (PixelInternalFormat.Rgba16i, PixelFormat.RgbaInteger, PixelType.Short);
- case GalImageFormat.R16G16B16A16_UINT: return (PixelInternalFormat.Rgba16ui, PixelFormat.RgbaInteger, PixelType.UnsignedShort);
- case GalImageFormat.A8B8G8R8_SNORM_PACK32: return (PixelInternalFormat.Rgba8Snorm, PixelFormat.Rgba, PixelType.Byte);
- case GalImageFormat.A8B8G8R8_UNORM_PACK32: return (PixelInternalFormat.Rgba8, PixelFormat.Rgba, PixelType.UnsignedByte);
- case GalImageFormat.A8B8G8R8_SINT_PACK32: return (PixelInternalFormat.Rgba8i, PixelFormat.RgbaInteger, PixelType.Byte);
- case GalImageFormat.A8B8G8R8_UINT_PACK32: return (PixelInternalFormat.Rgba8ui, PixelFormat.RgbaInteger, PixelType.UnsignedByte);
- case GalImageFormat.A8B8G8R8_SRGB_PACK32: return (PixelInternalFormat.Srgb8Alpha8, PixelFormat.Rgba, PixelType.UnsignedByte);
- case GalImageFormat.A2B10G10R10_UINT_PACK32: return (PixelInternalFormat.Rgb10A2ui, PixelFormat.RgbaInteger, PixelType.UnsignedInt2101010Reversed);
- case GalImageFormat.A2B10G10R10_UNORM_PACK32: return (PixelInternalFormat.Rgb10A2, PixelFormat.Rgba, PixelType.UnsignedInt2101010Reversed);
- case GalImageFormat.R32_SFLOAT: return (PixelInternalFormat.R32f, PixelFormat.Red, PixelType.Float);
- case GalImageFormat.R32_SINT: return (PixelInternalFormat.R32i, PixelFormat.Red, PixelType.Int);
- case GalImageFormat.R32_UINT: return (PixelInternalFormat.R32ui, PixelFormat.Red, PixelType.UnsignedInt);
- case GalImageFormat.A1R5G5B5_UNORM_PACK16: return (PixelInternalFormat.Rgb5A1, PixelFormat.Rgba, PixelType.UnsignedShort5551);
- case GalImageFormat.B5G6R5_UNORM_PACK16: return (PixelInternalFormat.Rgba, PixelFormat.Rgb, PixelType.UnsignedShort565);
- case GalImageFormat.R16G16_SFLOAT: return (PixelInternalFormat.Rg16f, PixelFormat.Rg, PixelType.HalfFloat);
- case GalImageFormat.R16G16_SINT: return (PixelInternalFormat.Rg16i, PixelFormat.RgInteger, PixelType.Short);
- case GalImageFormat.R16G16_SNORM: return (PixelInternalFormat.Rg16Snorm, PixelFormat.Rg, PixelType.Byte);
- case GalImageFormat.R16G16_UNORM: return (PixelInternalFormat.Rg16, PixelFormat.Rg, PixelType.UnsignedShort);
- case GalImageFormat.R8G8_SINT: return (PixelInternalFormat.Rg8i, PixelFormat.RgInteger, PixelType.Byte);
- case GalImageFormat.R8G8_SNORM: return (PixelInternalFormat.Rg8Snorm, PixelFormat.Rg, PixelType.Byte);
- case GalImageFormat.R8G8_UINT: return (PixelInternalFormat.Rg8ui, PixelFormat.RgInteger, PixelType.UnsignedByte);
- case GalImageFormat.R8G8_UNORM: return (PixelInternalFormat.Rg8, PixelFormat.Rg, PixelType.UnsignedByte);
- case GalImageFormat.R16_SFLOAT: return (PixelInternalFormat.R16f, PixelFormat.Red, PixelType.HalfFloat);
- case GalImageFormat.R16_SINT: return (PixelInternalFormat.R16i, PixelFormat.RedInteger, PixelType.Short);
- case GalImageFormat.R16_SNORM: return (PixelInternalFormat.R16Snorm, PixelFormat.Red, PixelType.Byte);
- case GalImageFormat.R16_UINT: return (PixelInternalFormat.R16ui, PixelFormat.RedInteger, PixelType.UnsignedShort);
- case GalImageFormat.R16_UNORM: return (PixelInternalFormat.R16, PixelFormat.Red, PixelType.UnsignedShort);
- case GalImageFormat.R8_SINT: return (PixelInternalFormat.R8i, PixelFormat.RedInteger, PixelType.Byte);
- case GalImageFormat.R8_SNORM: return (PixelInternalFormat.R8Snorm, PixelFormat.Red, PixelType.Byte);
- case GalImageFormat.R8_UINT: return (PixelInternalFormat.R8ui, PixelFormat.RedInteger, PixelType.UnsignedByte);
- case GalImageFormat.R8_UNORM: return (PixelInternalFormat.R8, PixelFormat.Red, PixelType.UnsignedByte);
- case GalImageFormat.B10G11R11_UFLOAT_PACK32: return (PixelInternalFormat.R11fG11fB10f, PixelFormat.Rgb, PixelType.UnsignedInt10F11F11FRev);
- case GalImageFormat.R4G4B4A4_UNORM_PACK16_REVERSED: return (PixelInternalFormat.Rgba4, PixelFormat.Rgba, PixelType.UnsignedShort4444Reversed);
- case GalImageFormat.D24_UNORM_S8_UINT: return (PixelInternalFormat.Depth24Stencil8, PixelFormat.DepthStencil, PixelType.UnsignedInt248);
- case GalImageFormat.D32_SFLOAT: return (PixelInternalFormat.DepthComponent32f, PixelFormat.DepthComponent, PixelType.Float);
- case GalImageFormat.D16_UNORM: return (PixelInternalFormat.DepthComponent16, PixelFormat.DepthComponent, PixelType.UnsignedShort);
- }
- throw new NotImplementedException(Format.ToString());
- }
- public static InternalFormat GetCompressedImageFormat(GalImageFormat Format)
- {
- switch (Format)
- {
- case GalImageFormat.BC6H_UFLOAT_BLOCK: return InternalFormat.CompressedRgbBptcUnsignedFloat;
- case GalImageFormat.BC6H_SFLOAT_BLOCK: return InternalFormat.CompressedRgbBptcSignedFloat;
- case GalImageFormat.BC7_UNORM_BLOCK: return InternalFormat.CompressedRgbaBptcUnorm;
- case GalImageFormat.BC1_RGBA_UNORM_BLOCK: return InternalFormat.CompressedRgbaS3tcDxt1Ext;
- case GalImageFormat.BC2_UNORM_BLOCK: return InternalFormat.CompressedRgbaS3tcDxt3Ext;
- case GalImageFormat.BC3_UNORM_BLOCK: return InternalFormat.CompressedRgbaS3tcDxt5Ext;
- case GalImageFormat.BC4_SNORM_BLOCK: return InternalFormat.CompressedSignedRedRgtc1;
- case GalImageFormat.BC4_UNORM_BLOCK: return InternalFormat.CompressedRedRgtc1;
- case GalImageFormat.BC5_SNORM_BLOCK: return InternalFormat.CompressedSignedRgRgtc2;
- case GalImageFormat.BC5_UNORM_BLOCK: return InternalFormat.CompressedRgRgtc2;
- }
- throw new NotImplementedException(Format.ToString());
- }
- public static All GetTextureSwizzle(GalTextureSource Source)
- {
- switch (Source)
- {
- case GalTextureSource.Zero: return All.Zero;
- case GalTextureSource.Red: return All.Red;
- case GalTextureSource.Green: return All.Green;
- case GalTextureSource.Blue: return All.Blue;
- case GalTextureSource.Alpha: return All.Alpha;
- case GalTextureSource.OneInt: return All.One;
- case GalTextureSource.OneFloat: return All.One;
- }
- throw new ArgumentException(nameof(Source));
- }
- public static TextureWrapMode GetTextureWrapMode(GalTextureWrap Wrap)
- {
- switch (Wrap)
- {
- case GalTextureWrap.Repeat: return TextureWrapMode.Repeat;
- case GalTextureWrap.MirroredRepeat: return TextureWrapMode.MirroredRepeat;
- case GalTextureWrap.ClampToEdge: return TextureWrapMode.ClampToEdge;
- case GalTextureWrap.ClampToBorder: return TextureWrapMode.ClampToBorder;
- case GalTextureWrap.Clamp: return TextureWrapMode.Clamp;
- //TODO: Those needs extensions (and are currently wrong).
- case GalTextureWrap.MirrorClampToEdge: return TextureWrapMode.ClampToEdge;
- case GalTextureWrap.MirrorClampToBorder: return TextureWrapMode.ClampToBorder;
- case GalTextureWrap.MirrorClamp: return TextureWrapMode.Clamp;
- }
- throw new ArgumentException(nameof(Wrap));
- }
- public static TextureMinFilter GetTextureMinFilter(
- GalTextureFilter MinFilter,
- GalTextureMipFilter MipFilter)
- {
- //TODO: Mip (needs mipmap support first).
- switch (MinFilter)
- {
- case GalTextureFilter.Nearest: return TextureMinFilter.Nearest;
- case GalTextureFilter.Linear: return TextureMinFilter.Linear;
- }
- throw new ArgumentException(nameof(MinFilter));
- }
- public static TextureMagFilter GetTextureMagFilter(GalTextureFilter Filter)
- {
- switch (Filter)
- {
- case GalTextureFilter.Nearest: return TextureMagFilter.Nearest;
- case GalTextureFilter.Linear: return TextureMagFilter.Linear;
- }
- throw new ArgumentException(nameof(Filter));
- }
- public static BlendEquationMode GetBlendEquation(GalBlendEquation BlendEquation)
- {
- switch (BlendEquation)
- {
- case GalBlendEquation.FuncAdd: return BlendEquationMode.FuncAdd;
- case GalBlendEquation.FuncSubtract: return BlendEquationMode.FuncSubtract;
- case GalBlendEquation.FuncReverseSubtract: return BlendEquationMode.FuncReverseSubtract;
- case GalBlendEquation.Min: return BlendEquationMode.Min;
- case GalBlendEquation.Max: return BlendEquationMode.Max;
- }
- throw new ArgumentException(nameof(BlendEquation));
- }
- public static BlendingFactor GetBlendFactor(GalBlendFactor BlendFactor)
- {
- switch (BlendFactor)
- {
- case GalBlendFactor.Zero: return BlendingFactor.Zero;
- case GalBlendFactor.One: return BlendingFactor.One;
- case GalBlendFactor.SrcColor: return BlendingFactor.SrcColor;
- case GalBlendFactor.OneMinusSrcColor: return BlendingFactor.OneMinusSrcColor;
- case GalBlendFactor.DstColor: return BlendingFactor.DstColor;
- case GalBlendFactor.OneMinusDstColor: return BlendingFactor.OneMinusDstColor;
- case GalBlendFactor.SrcAlpha: return BlendingFactor.SrcAlpha;
- case GalBlendFactor.OneMinusSrcAlpha: return BlendingFactor.OneMinusSrcAlpha;
- case GalBlendFactor.DstAlpha: return BlendingFactor.DstAlpha;
- case GalBlendFactor.OneMinusDstAlpha: return BlendingFactor.OneMinusDstAlpha;
- case GalBlendFactor.OneMinusConstantColor: return BlendingFactor.OneMinusConstantColor;
- case GalBlendFactor.ConstantAlpha: return BlendingFactor.ConstantAlpha;
- case GalBlendFactor.OneMinusConstantAlpha: return BlendingFactor.OneMinusConstantAlpha;
- case GalBlendFactor.SrcAlphaSaturate: return BlendingFactor.SrcAlphaSaturate;
- case GalBlendFactor.Src1Color: return BlendingFactor.Src1Color;
- case GalBlendFactor.OneMinusSrc1Color: return (BlendingFactor)BlendingFactorSrc.OneMinusSrc1Color;
- case GalBlendFactor.Src1Alpha: return BlendingFactor.Src1Alpha;
- case GalBlendFactor.OneMinusSrc1Alpha: return (BlendingFactor)BlendingFactorSrc.OneMinusSrc1Alpha;
- case GalBlendFactor.ConstantColor:
- case GalBlendFactor.ConstantColorG80:
- return BlendingFactor.ConstantColor;
- }
- throw new ArgumentException(nameof(BlendFactor));
- }
- }
- }
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