gdkchan a3e7bb8eb4 Copy dependency for multisample and non-multisample textures (#3382) 3 سال پیش
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Multithreading deb99d2cae Avalonia UI - Part 1 (#3270) 3 سال پیش
AddressMode.cs 654e617fe7 Some code cleanup 6 سال پیش
BlendDescriptor.cs a728610b40 Implement Constant Color blends (#1119) 6 سال پیش
BlendFactor.cs 654e617fe7 Some code cleanup 6 سال پیش
BlendOp.cs 329ba5b39b Fix incorrect GPU GL blend func values (#1612) 5 سال پیش
BufferHandle.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) 5 سال پیش
BufferRange.cs 812e32f775 Fix transform feedback errors caused by host pause/resume and multiple uses (#1634) 5 سال پیش
Capabilities.cs 43ebd7a9bb New shader cache implementation (#3194) 4 سال پیش
ColorF.cs a728610b40 Implement Constant Color blends (#1119) 6 سال پیش
CompareMode.cs 654e617fe7 Some code cleanup 6 سال پیش
CompareOp.cs e25b7c9848 Initial support for the guest OpenGL driver (NVIDIA and Nouveau) 6 سال پیش
CounterType.cs 1876b346fe Initial work 6 سال پیش
DepthMode.cs 7ce5584f9e Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) 6 سال پیش
DepthStencilMode.cs 654e617fe7 Some code cleanup 6 سال پیش
DepthTestDescriptor.cs 654e617fe7 Some code cleanup 6 سال پیش
Extents2D.cs 9493cdfe55 Allow copy destination to have a different scale from source (#1711) 5 سال پیش
Extents2DF.cs 611bec6e44 Implement DrawTexture functionality (#2747) 4 سال پیش
Face.cs 1876b346fe Initial work 6 سال پیش
Format.cs e5ad1dfa48 Implement S8D24 texture format and tweak depth range detection (#2458) 4 سال پیش
FrontFace.cs 1876b346fe Initial work 6 سال پیش
ICounterEvent.cs ec3e848d79 Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 4 سال پیش
IPipeline.cs 43b4b34376 Implement Viewport Transform Disable (#3328) 3 سال پیش
IProgram.cs ddf4b92a9c Implement parallel host shader cache compilation. 5 سال پیش
IRenderer.cs 43ebd7a9bb New shader cache implementation (#3194) 4 سال پیش
ISampler.cs 1876b346fe Initial work 6 سال پیش
IShader.cs 1876b346fe Initial work 6 سال پیش
ITexture.cs cda659955c Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 4 سال پیش
IWindow.cs deb99d2cae Avalonia UI - Part 1 (#3270) 3 سال پیش
ImageCrop.cs 15131d4350 Force crop when presentation cached texture size mismatches (#2957) 4 سال پیش
IndexType.cs 1876b346fe Initial work 6 سال پیش
LogicalOp.cs f224769c49 Implement Logical Operation registers and functionality (#1380) 5 سال پیش
MagFilter.cs 654e617fe7 Some code cleanup 6 سال پیش
MinFilter.cs 654e617fe7 Some code cleanup 6 سال پیش
Origin.cs a15b951721 Fix wrong face culling once and for all (#1277) 5 سال پیش
PolygonMode.cs d512ce122c Initial tessellation shader support (#2534) 4 سال پیش
PolygonModeMask.cs 1876b346fe Initial work 6 سال پیش
PrimitiveTopology.cs 1876b346fe Initial work 6 سال پیش
ProgramLinkStatus.cs ddf4b92a9c Implement parallel host shader cache compilation. 5 سال پیش
RectangleF.cs 6e0799580f Fix render target clear when sizes mismatch (#2994) 4 سال پیش
Ryujinx.Graphics.GAL.csproj 57d3296ba4 infra: Migrate to .NET 6 (#2829) 4 سال پیش
SamplerCreateInfo.cs 4c6feb652f Add seamless cubemap flag in sampler parameters. (#1658) 5 سال پیش
ScreenCaptureImageInfo.cs 28618c58d7 Add Screenshot Feature (#2354) 4 سال پیش
ShaderInfo.cs 3bd357045f Do not allow render targets not explicitly written by the fragment shader to be modified (#3063) 4 سال پیش
ShaderSource.cs 43ebd7a9bb New shader cache implementation (#3194) 4 سال پیش
StencilOp.cs 50d7ecf76d Add alternative "GL" enum values for StencilOp (#3321) 4 سال پیش
StencilTestDescriptor.cs 654e617fe7 Some code cleanup 6 سال پیش
SupportBufferUpdater.cs 43b4b34376 Implement Viewport Transform Disable (#3328) 3 سال پیش
SwizzleComponent.cs 654e617fe7 Some code cleanup 6 سال پیش
Target.cs a3e7bb8eb4 Copy dependency for multisample and non-multisample textures (#3382) 3 سال پیش
TextureCreateInfo.cs f78bcb8048 Clamp number of mipmap levels to avoid API errors due to invalid textures (#2808) 4 سال پیش
TextureReleaseCallback.cs 1876b346fe Initial work 6 سال پیش
VertexAttribDescriptor.cs caf049ed15 Avoid some redundant GL calls (#1958) 5 سال پیش
VertexBufferDescriptor.cs 654e617fe7 Some code cleanup 6 سال پیش
Viewport.cs 1876b346fe Initial work 6 سال پیش
ViewportSwizzle.cs a15b951721 Fix wrong face culling once and for all (#1277) 5 سال پیش