NativeWindowAttribute.cs 353 B

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  1. namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
  2. {
  3. enum NativeWindowAttribute : uint
  4. {
  5. Width = 0,
  6. Height = 1,
  7. Format = 2,
  8. MinUnqueuedBuffers = 3,
  9. ConsumerRunningBehind = 9,
  10. ConsumerUsageBits = 10,
  11. MaxBufferCountAsync = 12
  12. }
  13. }