Ryujinx.Graphics.Gpu.csproj 1.1 KB

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  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <ItemGroup>
  3. <ProjectReference Include="..\Ryujinx.Cpu\Ryujinx.Cpu.csproj" />
  4. <ProjectReference Include="..\Ryujinx.Graphics.Device\Ryujinx.Graphics.Device.csproj" />
  5. <ProjectReference Include="..\Ryujinx.Graphics.GAL\Ryujinx.Graphics.GAL.csproj" />
  6. <ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
  7. <ProjectReference Include="..\Ryujinx.Graphics.Texture\Ryujinx.Graphics.Texture.csproj" />
  8. <ProjectReference Include="..\Ryujinx.Graphics.Shader\Ryujinx.Graphics.Shader.csproj" />
  9. </ItemGroup>
  10. <PropertyGroup>
  11. <TargetFramework>netcoreapp3.1</TargetFramework>
  12. <LangVersion>8.0</LangVersion>
  13. <RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
  14. </PropertyGroup>
  15. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
  16. <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  17. </PropertyGroup>
  18. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
  19. <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  20. </PropertyGroup>
  21. </Project>