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- using Ryujinx.Memory.Range;
- using System.Collections.Generic;
- namespace Ryujinx.Memory.Tracking
- {
- /// <summary>
- /// Manages memory tracking for a given virutal/physical memory block.
- /// </summary>
- public class MemoryTracking
- {
- private readonly IVirtualMemoryManager _memoryManager;
- private readonly MemoryBlock _block;
- // Only use these from within the lock.
- private readonly NonOverlappingRangeList<VirtualRegion> _virtualRegions;
- private readonly NonOverlappingRangeList<PhysicalRegion> _physicalRegions;
- // Only use these from within the lock.
- private readonly VirtualRegion[] _virtualResults = new VirtualRegion[10];
- private readonly PhysicalRegion[] _physicalResults = new PhysicalRegion[10];
- private readonly int _pageSize;
- /// <summary>
- /// This lock must be obtained when traversing or updating the region-handle hierarchy.
- /// It is not required when reading dirty flags.
- /// </summary>
- internal object TrackingLock = new object();
- public bool EnablePhysicalProtection { get; set; }
- /// <summary>
- /// Create a new tracking structure for the given "physical" memory block,
- /// with a given "virtual" memory manager that will provide mappings and virtual memory protection.
- /// </summary>
- /// <param name="memoryManager">Virtual memory manager</param>
- /// <param name="block">Physical memory block</param>
- /// <param name="pageSize">Page size of the virtual memory space</param>
- public MemoryTracking(IVirtualMemoryManager memoryManager, MemoryBlock block, int pageSize)
- {
- _memoryManager = memoryManager;
- _block = block;
- _pageSize = pageSize;
- _virtualRegions = new NonOverlappingRangeList<VirtualRegion>();
- _physicalRegions = new NonOverlappingRangeList<PhysicalRegion>();
- }
- private (ulong address, ulong size) PageAlign(ulong address, ulong size)
- {
- ulong pageMask = (ulong)_pageSize - 1;
- ulong rA = address & ~pageMask;
- ulong rS = ((address + size + pageMask) & ~pageMask) - rA;
- return (rA, rS);
- }
- /// <summary>
- /// Indicate that a virtual region has been mapped, and which physical region it has been mapped to.
- /// Should be called after the mapping is complete.
- /// </summary>
- /// <param name="va">Virtual memory address</param>
- /// <param name="pa">Physical memory address</param>
- /// <param name="size">Size to be mapped</param>
- public void Map(ulong va, ulong pa, ulong size)
- {
- // A mapping may mean we need to re-evaluate each VirtualRegion's affected area.
- // Find all handles that overlap with the range, we need to recalculate their physical regions
- lock (TrackingLock)
- {
- var results = _virtualResults;
- int count = _virtualRegions.FindOverlapsNonOverlapping(va, size, ref results);
- for (int i = 0; i < count; i++)
- {
- VirtualRegion region = results[i];
- region.RecalculatePhysicalChildren();
- region.UpdateProtection();
- }
- }
- }
- /// <summary>
- /// Indicate that a virtual region has been unmapped.
- /// Should be called after the unmapping is complete.
- /// </summary>
- /// <param name="va">Virtual memory address</param>
- /// <param name="size">Size to be unmapped</param>
- public void Unmap(ulong va, ulong size)
- {
- // An unmapping may mean we need to re-evaluate each VirtualRegion's affected area.
- // Find all handles that overlap with the range, we need to recalculate their physical regions
- lock (TrackingLock)
- {
- var results = _virtualResults;
- int count = _virtualRegions.FindOverlapsNonOverlapping(va, size, ref results);
- for (int i = 0; i < count; i++)
- {
- VirtualRegion region = results[i];
- region.RecalculatePhysicalChildren();
- }
- }
- }
- /// <summary>
- /// Get a list of virtual regions that a handle covers.
- /// </summary>
- /// <param name="va">Starting virtual memory address of the handle</param>
- /// <param name="size">Size of the handle's memory region</param>
- /// <returns>A list of virtual regions within the given range</returns>
- internal List<VirtualRegion> GetVirtualRegionsForHandle(ulong va, ulong size)
- {
- List<VirtualRegion> result = new List<VirtualRegion>();
- _virtualRegions.GetOrAddRegions(result, va, size, (va, size) => new VirtualRegion(this, va, size));
- return result;
- }
- /// <summary>
- /// Get a list of physical regions that a virtual region covers.
- /// Note that this becomes outdated if the virtual or physical regions are unmapped or remapped.
- /// </summary>
- /// <param name="va">Virtual memory address</param>
- /// <param name="size">Size of the virtual region</param>
- /// <returns>A list of physical regions the virtual region covers</returns>
- internal List<PhysicalRegion> GetPhysicalRegionsForVirtual(ulong va, ulong size)
- {
- List<PhysicalRegion> result = new List<PhysicalRegion>();
- // Get a list of physical regions for this virtual region, from our injected virtual mapping function.
- (ulong Address, ulong Size)[] physicalRegions = _memoryManager.GetPhysicalRegions(va, size);
- if (physicalRegions != null)
- {
- foreach (var region in physicalRegions)
- {
- _physicalRegions.GetOrAddRegions(result, region.Address, region.Size, (pa, size) => new PhysicalRegion(this, pa, size));
- }
- }
- return result;
- }
- /// <summary>
- /// Remove a virtual region from the range list. This assumes that the lock has been acquired.
- /// </summary>
- /// <param name="region">Region to remove</param>
- internal void RemoveVirtual(VirtualRegion region)
- {
- _virtualRegions.Remove(region);
- }
- /// <summary>
- /// Remove a physical region from the range list. This assumes that the lock has been acquired.
- /// </summary>
- /// <param name="region">Region to remove</param>
- internal void RemovePhysical(PhysicalRegion region)
- {
- _physicalRegions.Remove(region);
- }
- /// <summary>
- /// Obtains a memory tracking handle for the given virtual region, with a specified granularity. This should be disposed when finished with.
- /// </summary>
- /// <param name="address">CPU virtual address of the region</param>
- /// <param name="size">Size of the region</param>
- /// <param name="granularity">Desired granularity of write tracking</param>
- /// <returns>The memory tracking handle</returns>
- public MultiRegionHandle BeginGranularTracking(ulong address, ulong size, ulong granularity)
- {
- (address, size) = PageAlign(address, size);
- return new MultiRegionHandle(this, address, size, granularity);
- }
- /// <summary>
- /// Obtains a smart memory tracking handle for the given virtual region, with a specified granularity. This should be disposed when finished with.
- /// </summary>
- /// <param name="address">CPU virtual address of the region</param>
- /// <param name="size">Size of the region</param>
- /// <param name="granularity">Desired granularity of write tracking</param>
- /// <returns>The memory tracking handle</returns>
- public SmartMultiRegionHandle BeginSmartGranularTracking(ulong address, ulong size, ulong granularity)
- {
- (address, size) = PageAlign(address, size);
- return new SmartMultiRegionHandle(this, address, size, granularity);
- }
- /// <summary>
- /// Obtains a memory tracking handle for the given virtual region. This should be disposed when finished with.
- /// </summary>
- /// <param name="address">CPU virtual address of the region</param>
- /// <param name="size">Size of the region</param>
- /// <returns>The memory tracking handle</returns>
- public RegionHandle BeginTracking(ulong address, ulong size)
- {
- (address, size) = PageAlign(address, size);
- lock (TrackingLock)
- {
- RegionHandle handle = new RegionHandle(this, address, size, _memoryManager.IsRangeMapped(address, size));
- return handle;
- }
- }
- /// <summary>
- /// Signal that a physical memory event happened at the given location.
- /// </summary>
- /// <param name="address">Physical address accessed</param>
- /// <param name="write">Whether the region was written to or read</param>
- /// <returns>True if the event triggered any tracking regions, false otherwise</returns>
- public bool PhysicalMemoryEvent(ulong address, bool write)
- {
- // Look up the physical region using the region list.
- // Signal up the chain to relevant handles.
- lock (TrackingLock)
- {
- var results = _physicalResults;
- int count = _physicalRegions.FindOverlapsNonOverlapping(address, 1, ref results); // TODO: get/use the actual access size?
- if (count == 0)
- {
- _block.Reprotect(address & ~(ulong)(_pageSize - 1), (ulong)_pageSize, MemoryPermission.ReadAndWrite);
- return false; // We can't handle this - unprotect and return.
- }
- for (int i = 0; i < count; i++)
- {
- PhysicalRegion region = results[i];
- region.Signal(address, 1, write);
- }
- }
- return true;
- }
- /// <summary>
- /// Signal that a virtual memory event happened at the given location (one byte).
- /// </summary>
- /// <param name="address">Virtual address accessed</param>
- /// <param name="write">Whether the address was written to or read</param>
- /// <returns>True if the event triggered any tracking regions, false otherwise</returns>
- public bool VirtualMemoryEventTracking(ulong address, bool write)
- {
- return VirtualMemoryEvent(address, 1, write);
- }
- /// <summary>
- /// Signal that a virtual memory event happened at the given location.
- /// </summary>
- /// <param name="address">Virtual address accessed</param>
- /// <param name="size">Size of the region affected in bytes</param>
- /// <param name="write">Whether the region was written to or read</param>
- /// <returns>True if the event triggered any tracking regions, false otherwise</returns>
- public bool VirtualMemoryEvent(ulong address, ulong size, bool write)
- {
- // Look up the virtual region using the region list.
- // Signal up the chain to relevant handles.
- lock (TrackingLock)
- {
- var results = _virtualResults;
- int count = _virtualRegions.FindOverlapsNonOverlapping(address, size, ref results);
- if (count == 0)
- {
- _memoryManager.TrackingReprotect(address & ~(ulong)(_pageSize - 1), (ulong)_pageSize, MemoryPermission.ReadAndWrite);
- return false; // We can't handle this - it's probably a real invalid access.
- }
- for (int i = 0; i < count; i++)
- {
- VirtualRegion region = results[i];
- region.Signal(address, size, write);
- }
- }
- return true;
- }
- /// <summary>
- /// Reprotect a given physical region, if enabled. This is protected on the memory block provided during initialization.
- /// </summary>
- /// <param name="region">Region to reprotect</param>
- /// <param name="permission">Memory permission to protect with</param>
- internal void ProtectPhysicalRegion(PhysicalRegion region, MemoryPermission permission)
- {
- if (EnablePhysicalProtection)
- {
- _block.Reprotect(region.Address, region.Size, permission);
- }
- }
- /// <summary>
- /// Reprotect a given virtual region. The virtual memory manager will handle this.
- /// </summary>
- /// <param name="region">Region to reprotect</param>
- /// <param name="permission">Memory permission to protect with</param>
- internal void ProtectVirtualRegion(VirtualRegion region, MemoryPermission permission)
- {
- _memoryManager.TrackingReprotect(region.Address, region.Size, permission);
- }
- /// <summary>
- /// Returns the number of virtual and physical regions currently being tracked.
- /// Useful for tests and metrics.
- /// </summary>
- /// <returns>The number of virtual regions, and the number of physical regions</returns>
- public (int VirtualCount, int PhysicalCount) GetRegionCounts()
- {
- lock (TrackingLock)
- {
- return (_virtualRegions.Count, _physicalRegions.Count);
- }
- }
- }
- }
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