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- namespace Ryujinx.Graphics.Gpu
- {
- /// <summary>
- /// Shadow RAM Control setting.
- /// </summary>
- enum ShadowRamControl
- {
- /// <summary>
- /// Track data writes and store them on shadow RAM.
- /// </summary>
- Track = 0,
- /// <summary>
- /// Track data writes and store them on shadow RAM, with filtering.
- /// </summary>
- TrackWithFilter = 1,
- /// <summary>
- /// Writes data directly without storing on shadow RAM.
- /// </summary>
- Passthrough = 2,
- /// <summary>
- /// Ignore data being written and replace with data on shadow RAM instead.
- /// </summary>
- Replay = 3
- }
- }
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