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- using Ryujinx.Graphics.Gal;
- using Ryujinx.Graphics.Shader.Decoders;
- using Ryujinx.Graphics.Shader.IntermediateRepresentation;
- using System.Collections.Generic;
- using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
- namespace Ryujinx.Graphics.Shader.Translation
- {
- class EmitterContext
- {
- public Block CurrBlock { get; set; }
- public OpCode CurrOp { get; set; }
- private GalShaderType _shaderType;
- private ShaderHeader _header;
- private List<Operation> _operations;
- private Dictionary<ulong, Operand> _labels;
- public EmitterContext(GalShaderType shaderType, ShaderHeader header)
- {
- _shaderType = shaderType;
- _header = header;
- _operations = new List<Operation>();
- _labels = new Dictionary<ulong, Operand>();
- }
- public Operand Add(Instruction inst, Operand dest = null, params Operand[] sources)
- {
- Operation operation = new Operation(inst, dest, sources);
- Add(operation);
- return dest;
- }
- public void Add(Operation operation)
- {
- _operations.Add(operation);
- }
- public void MarkLabel(Operand label)
- {
- Add(Instruction.MarkLabel, label);
- }
- public Operand GetLabel(ulong address)
- {
- if (!_labels.TryGetValue(address, out Operand label))
- {
- label = Label();
- _labels.Add(address, label);
- }
- return label;
- }
- public void PrepareForReturn()
- {
- if (_shaderType == GalShaderType.Fragment)
- {
- if (_header.OmapDepth)
- {
- Operand dest = Attribute(AttributeConsts.FragmentOutputDepth);
- Operand src = Register(_header.DepthRegister, RegisterType.Gpr);
- this.Copy(dest, src);
- }
- int regIndex = 0;
- for (int attachment = 0; attachment < 8; attachment++)
- {
- OutputMapTarget target = _header.OmapTargets[attachment];
- for (int component = 0; component < 4; component++)
- {
- if (target.ComponentEnabled(component))
- {
- Operand dest = Attribute(AttributeConsts.FragmentOutputColorBase + regIndex * 4);
- Operand src = Register(regIndex, RegisterType.Gpr);
- this.Copy(dest, src);
- regIndex++;
- }
- }
- }
- }
- }
- public Operation[] GetOperations()
- {
- return _operations.ToArray();
- }
- }
- }
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