ApplicationData.cs 809 B

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  1. using LibHac;
  2. using LibHac.Common;
  3. using LibHac.Ns;
  4. namespace Ryujinx.Ui
  5. {
  6. public struct ApplicationData
  7. {
  8. public bool Favorite { get; set; }
  9. public byte[] Icon { get; set; }
  10. public string TitleName { get; set; }
  11. public string TitleId { get; set; }
  12. public string Developer { get; set; }
  13. public string Version { get; set; }
  14. public string TimePlayed { get; set; }
  15. public string LastPlayed { get; set; }
  16. public string FileExtension { get; set; }
  17. public string FileSize { get; set; }
  18. public string Path { get; set; }
  19. public string SaveDataPath { get; set; }
  20. public BlitStruct<ApplicationControlProperty> ControlHolder { get; set; }
  21. }
  22. }