gdkchan ff86494d68 Remove leftover of debugging code for shader texture format (#1141) 6 jaren geleden
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CodeGen 03711dd7b5 Implement SULD shader instruction (#1117) 6 jaren geleden
Decoders 03711dd7b5 Implement SULD shader instruction (#1117) 6 jaren geleden
Instructions ff86494d68 Remove leftover of debugging code for shader texture format (#1141) 6 jaren geleden
IntermediateRepresentation 03711dd7b5 Implement SULD shader instruction (#1117) 6 jaren geleden
StructuredIr 03711dd7b5 Implement SULD shader instruction (#1117) 6 jaren geleden
Translation 03711dd7b5 Implement SULD shader instruction (#1117) 6 jaren geleden
BufferDescriptor.cs 1876b346fe Initial work 6 jaren geleden
InputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) 6 jaren geleden
OutputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) 6 jaren geleden
QueryInfoName.cs 03711dd7b5 Implement SULD shader instruction (#1117) 6 jaren geleden
Ryujinx.Graphics.Shader.csproj c46edfab85 Update .NET Core to 3.1, and update NuGet Packages (#1121) 6 jaren geleden
SamplerType.cs 8eb773d81f Make the shader translator more error resilient (part 2) 6 jaren geleden
ShaderProgram.cs e93ca84b14 Better IPA shader instruction implementation (#1082) 6 jaren geleden
ShaderProgramInfo.cs 5b5239ab5b Remove output interpolation qualifier (#1070) 6 jaren geleden
ShaderStage.cs 1876b346fe Initial work 6 jaren geleden
TextureDescriptor.cs 947e14d3be Reimplement limited bindless textures support 6 jaren geleden
TextureFormat.cs 03711dd7b5 Implement SULD shader instruction (#1117) 6 jaren geleden