Decoder.cs 28 KB

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  1. using Ryujinx.Graphics.Shader.Translation;
  2. using System;
  3. using System.Collections.Generic;
  4. using System.Linq;
  5. using System.Runtime.CompilerServices;
  6. using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
  7. namespace Ryujinx.Graphics.Shader.Decoders
  8. {
  9. static class Decoder
  10. {
  11. public static DecodedProgram Decode(ShaderConfig config, ulong startAddress)
  12. {
  13. Queue<DecodedFunction> functionsQueue = new Queue<DecodedFunction>();
  14. Dictionary<ulong, DecodedFunction> functionsVisited = new Dictionary<ulong, DecodedFunction>();
  15. DecodedFunction EnqueueFunction(ulong address)
  16. {
  17. if (!functionsVisited.TryGetValue(address, out DecodedFunction function))
  18. {
  19. functionsVisited.Add(address, function = new DecodedFunction(address));
  20. functionsQueue.Enqueue(function);
  21. }
  22. return function;
  23. }
  24. DecodedFunction mainFunction = EnqueueFunction(0);
  25. while (functionsQueue.TryDequeue(out DecodedFunction currentFunction))
  26. {
  27. List<Block> blocks = new List<Block>();
  28. Queue<Block> workQueue = new Queue<Block>();
  29. Dictionary<ulong, Block> visited = new Dictionary<ulong, Block>();
  30. Block GetBlock(ulong blkAddress)
  31. {
  32. if (!visited.TryGetValue(blkAddress, out Block block))
  33. {
  34. block = new Block(blkAddress);
  35. workQueue.Enqueue(block);
  36. visited.Add(blkAddress, block);
  37. }
  38. return block;
  39. }
  40. GetBlock(currentFunction.Address);
  41. bool hasNewTarget;
  42. do
  43. {
  44. while (workQueue.TryDequeue(out Block currBlock))
  45. {
  46. // Check if the current block is inside another block.
  47. if (BinarySearch(blocks, currBlock.Address, out int nBlkIndex))
  48. {
  49. Block nBlock = blocks[nBlkIndex];
  50. if (nBlock.Address == currBlock.Address)
  51. {
  52. throw new InvalidOperationException("Found duplicate block address on the list.");
  53. }
  54. nBlock.Split(currBlock);
  55. blocks.Insert(nBlkIndex + 1, currBlock);
  56. continue;
  57. }
  58. // If we have a block after the current one, set the limit address.
  59. ulong limitAddress = ulong.MaxValue;
  60. if (nBlkIndex != blocks.Count)
  61. {
  62. Block nBlock = blocks[nBlkIndex];
  63. int nextIndex = nBlkIndex + 1;
  64. if (nBlock.Address < currBlock.Address && nextIndex < blocks.Count)
  65. {
  66. limitAddress = blocks[nextIndex].Address;
  67. }
  68. else if (nBlock.Address > currBlock.Address)
  69. {
  70. limitAddress = blocks[nBlkIndex].Address;
  71. }
  72. }
  73. FillBlock(config, currBlock, limitAddress, startAddress);
  74. if (currBlock.OpCodes.Count != 0)
  75. {
  76. // We should have blocks for all possible branch targets,
  77. // including those from PBK/PCNT/SSY instructions.
  78. foreach (PushOpInfo pushOp in currBlock.PushOpCodes)
  79. {
  80. GetBlock(pushOp.Op.GetAbsoluteAddress());
  81. }
  82. // Set child blocks. "Branch" is the block the branch instruction
  83. // points to (when taken), "Next" is the block at the next address,
  84. // executed when the branch is not taken. For Unconditional Branches
  85. // or end of program, Next is null.
  86. InstOp lastOp = currBlock.GetLastOp();
  87. if (lastOp.Name == InstName.Cal)
  88. {
  89. EnqueueFunction(lastOp.GetAbsoluteAddress()).AddCaller(currentFunction);
  90. }
  91. else if (lastOp.Name == InstName.Bra)
  92. {
  93. Block succBlock = GetBlock(lastOp.GetAbsoluteAddress());
  94. currBlock.Successors.Add(succBlock);
  95. succBlock.Predecessors.Add(currBlock);
  96. }
  97. if (!IsUnconditionalBranch(ref lastOp))
  98. {
  99. Block succBlock = GetBlock(currBlock.EndAddress);
  100. currBlock.Successors.Insert(0, succBlock);
  101. succBlock.Predecessors.Add(currBlock);
  102. }
  103. }
  104. // Insert the new block on the list (sorted by address).
  105. if (blocks.Count != 0)
  106. {
  107. Block nBlock = blocks[nBlkIndex];
  108. blocks.Insert(nBlkIndex + (nBlock.Address < currBlock.Address ? 1 : 0), currBlock);
  109. }
  110. else
  111. {
  112. blocks.Add(currBlock);
  113. }
  114. }
  115. // Propagate SSY/PBK addresses into their uses (SYNC/BRK).
  116. foreach (Block block in blocks.Where(x => x.PushOpCodes.Count != 0))
  117. {
  118. for (int pushOpIndex = 0; pushOpIndex < block.PushOpCodes.Count; pushOpIndex++)
  119. {
  120. PropagatePushOp(visited, block, pushOpIndex);
  121. }
  122. }
  123. // Try to find targets for BRX (indirect branch) instructions.
  124. hasNewTarget = FindBrxTargets(config, blocks, GetBlock);
  125. // If we discovered new branch targets from the BRX instruction,
  126. // we need another round of decoding to decode the new blocks.
  127. // Additionally, we may have more SSY/PBK targets to propagate,
  128. // and new BRX instructions.
  129. }
  130. while (hasNewTarget);
  131. currentFunction.SetBlocks(blocks.ToArray());
  132. }
  133. return new DecodedProgram(mainFunction, functionsVisited);
  134. }
  135. private static bool BinarySearch(List<Block> blocks, ulong address, out int index)
  136. {
  137. index = 0;
  138. int left = 0;
  139. int right = blocks.Count - 1;
  140. while (left <= right)
  141. {
  142. int size = right - left;
  143. int middle = left + (size >> 1);
  144. Block block = blocks[middle];
  145. index = middle;
  146. if (address >= block.Address && address < block.EndAddress)
  147. {
  148. return true;
  149. }
  150. if (address < block.Address)
  151. {
  152. right = middle - 1;
  153. }
  154. else
  155. {
  156. left = middle + 1;
  157. }
  158. }
  159. return false;
  160. }
  161. private static void FillBlock(ShaderConfig config, Block block, ulong limitAddress, ulong startAddress)
  162. {
  163. IGpuAccessor gpuAccessor = config.GpuAccessor;
  164. ulong address = block.Address;
  165. int bufferOffset = 0;
  166. ReadOnlySpan<ulong> buffer = ReadOnlySpan<ulong>.Empty;
  167. InstOp op = default;
  168. do
  169. {
  170. if (address + 7 >= limitAddress)
  171. {
  172. break;
  173. }
  174. // Ignore scheduling instructions, which are written every 32 bytes.
  175. if ((address & 0x1f) == 0)
  176. {
  177. address += 8;
  178. bufferOffset++;
  179. continue;
  180. }
  181. if (bufferOffset >= buffer.Length)
  182. {
  183. buffer = gpuAccessor.GetCode(startAddress + address, 8);
  184. bufferOffset = 0;
  185. }
  186. ulong opCode = buffer[bufferOffset++];
  187. op = InstTable.GetOp(address, opCode);
  188. if (op.Props.HasFlag(InstProps.TexB))
  189. {
  190. config.SetUsedFeature(FeatureFlags.Bindless);
  191. }
  192. if (op.Name == InstName.Ald || op.Name == InstName.Ast || op.Name == InstName.Ipa)
  193. {
  194. SetUserAttributeUses(config, op.Name, opCode);
  195. }
  196. else if (op.Name == InstName.Pbk || op.Name == InstName.Pcnt || op.Name == InstName.Ssy)
  197. {
  198. block.AddPushOp(op);
  199. }
  200. block.OpCodes.Add(op);
  201. address += 8;
  202. }
  203. while (!op.Props.HasFlag(InstProps.Bra));
  204. block.EndAddress = address;
  205. }
  206. private static void SetUserAttributeUses(ShaderConfig config, InstName name, ulong opCode)
  207. {
  208. int offset;
  209. int count = 1;
  210. bool isStore = false;
  211. bool indexed = false;
  212. bool perPatch = false;
  213. if (name == InstName.Ast)
  214. {
  215. InstAst opAst = new InstAst(opCode);
  216. count = (int)opAst.AlSize + 1;
  217. offset = opAst.Imm11;
  218. indexed = opAst.Phys;
  219. perPatch = opAst.P;
  220. isStore = true;
  221. }
  222. else if (name == InstName.Ald)
  223. {
  224. InstAld opAld = new InstAld(opCode);
  225. count = (int)opAld.AlSize + 1;
  226. offset = opAld.Imm11;
  227. indexed = opAld.Phys;
  228. perPatch = opAld.P;
  229. isStore = opAld.O;
  230. }
  231. else /* if (name == InstName.Ipa) */
  232. {
  233. InstIpa opIpa = new InstIpa(opCode);
  234. offset = opIpa.Imm10;
  235. indexed = opIpa.Idx;
  236. }
  237. if (indexed)
  238. {
  239. if (isStore)
  240. {
  241. config.SetAllOutputUserAttributes();
  242. config.SetUsedFeature(FeatureFlags.OaIndexing);
  243. }
  244. else
  245. {
  246. config.SetAllInputUserAttributes();
  247. config.SetUsedFeature(FeatureFlags.IaIndexing);
  248. }
  249. }
  250. else
  251. {
  252. for (int elemIndex = 0; elemIndex < count; elemIndex++)
  253. {
  254. int attr = offset + elemIndex * 4;
  255. if (perPatch)
  256. {
  257. if (attr >= AttributeConsts.UserAttributePerPatchBase && attr < AttributeConsts.UserAttributePerPatchEnd)
  258. {
  259. int userAttr = attr - AttributeConsts.UserAttributePerPatchBase;
  260. int index = userAttr / 16;
  261. if (isStore)
  262. {
  263. config.SetOutputUserAttributePerPatch(index);
  264. }
  265. else
  266. {
  267. config.SetInputUserAttributePerPatch(index);
  268. }
  269. }
  270. }
  271. else if (attr >= AttributeConsts.UserAttributeBase && attr < AttributeConsts.UserAttributeEnd)
  272. {
  273. int userAttr = attr - AttributeConsts.UserAttributeBase;
  274. int index = userAttr / 16;
  275. if (isStore)
  276. {
  277. config.SetOutputUserAttribute(index);
  278. }
  279. else
  280. {
  281. config.SetInputUserAttribute(index, (userAttr >> 2) & 3);
  282. }
  283. }
  284. if (!isStore &&
  285. (attr == AttributeConsts.FogCoord ||
  286. (attr >= AttributeConsts.FrontColorDiffuseR && attr < AttributeConsts.ClipDistance0) ||
  287. (attr >= AttributeConsts.TexCoordBase && attr < AttributeConsts.TexCoordEnd)))
  288. {
  289. config.SetUsedFeature(FeatureFlags.FixedFuncAttr);
  290. }
  291. }
  292. }
  293. }
  294. public static bool IsUnconditionalBranch(ref InstOp op)
  295. {
  296. return IsUnconditional(ref op) && op.Props.HasFlag(InstProps.Bra);
  297. }
  298. private static bool IsUnconditional(ref InstOp op)
  299. {
  300. InstConditional condOp = new InstConditional(op.RawOpCode);
  301. if ((op.Name == InstName.Bra || op.Name == InstName.Exit) && condOp.Ccc != Ccc.T)
  302. {
  303. return false;
  304. }
  305. return condOp.Pred == RegisterConsts.PredicateTrueIndex && !condOp.PredInv;
  306. }
  307. private static bool FindBrxTargets(ShaderConfig config, IEnumerable<Block> blocks, Func<ulong, Block> getBlock)
  308. {
  309. bool hasNewTarget = false;
  310. foreach (Block block in blocks)
  311. {
  312. InstOp lastOp = block.GetLastOp();
  313. bool hasNext = block.HasNext();
  314. if (lastOp.Name == InstName.Brx && block.Successors.Count == (hasNext ? 1 : 0))
  315. {
  316. HashSet<ulong> visited = new HashSet<ulong>();
  317. InstBrx opBrx = new InstBrx(lastOp.RawOpCode);
  318. ulong baseOffset = lastOp.GetAbsoluteAddress();
  319. // An indirect branch could go anywhere,
  320. // try to get the possible target offsets from the constant buffer.
  321. (int cbBaseOffset, int cbOffsetsCount) = FindBrxTargetRange(block, opBrx.SrcA);
  322. if (cbOffsetsCount != 0)
  323. {
  324. hasNewTarget = true;
  325. }
  326. for (int i = 0; i < cbOffsetsCount; i++)
  327. {
  328. uint targetOffset = config.ConstantBuffer1Read(cbBaseOffset + i * 4);
  329. ulong targetAddress = baseOffset + targetOffset;
  330. if (visited.Add(targetAddress))
  331. {
  332. Block target = getBlock(targetAddress);
  333. target.Predecessors.Add(block);
  334. block.Successors.Add(target);
  335. }
  336. }
  337. }
  338. }
  339. return hasNewTarget;
  340. }
  341. private static (int, int) FindBrxTargetRange(Block block, int brxReg)
  342. {
  343. // Try to match the following pattern:
  344. //
  345. // IMNMX.U32 Rx, Rx, UpperBound, PT
  346. // SHL Rx, Rx, 0x2
  347. // LDC Rx, c[0x1][Rx+BaseOffset]
  348. //
  349. // Here, Rx is an arbitrary register, "UpperBound" and "BaseOffset" are constants.
  350. // The above pattern is assumed to be generated by the compiler before BRX,
  351. // as the instruction is usually used to implement jump tables for switch statement optimizations.
  352. // On a successful match, "BaseOffset" is the offset in bytes where the jump offsets are
  353. // located on the constant buffer, and "UpperBound" is the total number of offsets for the BRX, minus 1.
  354. HashSet<Block> visited = new HashSet<Block>();
  355. var ldcLocation = FindFirstRegWrite(visited, new BlockLocation(block, block.OpCodes.Count - 1), brxReg);
  356. if (ldcLocation.Block == null || ldcLocation.Block.OpCodes[ldcLocation.Index].Name != InstName.Ldc)
  357. {
  358. return (0, 0);
  359. }
  360. GetOp<InstLdc>(ldcLocation, out var opLdc);
  361. if (opLdc.CbufSlot != 1 || opLdc.AddressMode != 0)
  362. {
  363. return (0, 0);
  364. }
  365. var shlLocation = FindFirstRegWrite(visited, ldcLocation, opLdc.SrcA);
  366. if (shlLocation.Block == null || !shlLocation.IsImmInst(InstName.Shl))
  367. {
  368. return (0, 0);
  369. }
  370. GetOp<InstShlI>(shlLocation, out var opShl);
  371. if (opShl.Imm20 != 2)
  372. {
  373. return (0, 0);
  374. }
  375. var imnmxLocation = FindFirstRegWrite(visited, shlLocation, opShl.SrcA);
  376. if (imnmxLocation.Block == null || !imnmxLocation.IsImmInst(InstName.Imnmx))
  377. {
  378. return (0, 0);
  379. }
  380. GetOp<InstImnmxI>(imnmxLocation, out var opImnmx);
  381. if (opImnmx.Signed || opImnmx.SrcPred != RegisterConsts.PredicateTrueIndex || opImnmx.SrcPredInv)
  382. {
  383. return (0, 0);
  384. }
  385. return (opLdc.CbufOffset, opImnmx.Imm20 + 1);
  386. }
  387. private static void GetOp<T>(BlockLocation location, out T op) where T : unmanaged
  388. {
  389. ulong rawOp = location.Block.OpCodes[location.Index].RawOpCode;
  390. op = Unsafe.As<ulong, T>(ref rawOp);
  391. }
  392. private readonly struct BlockLocation
  393. {
  394. public Block Block { get; }
  395. public int Index { get; }
  396. public BlockLocation(Block block, int index)
  397. {
  398. Block = block;
  399. Index = index;
  400. }
  401. public bool IsImmInst(InstName name)
  402. {
  403. InstOp op = Block.OpCodes[Index];
  404. return op.Name == name && op.Props.HasFlag(InstProps.Ib);
  405. }
  406. }
  407. private static BlockLocation FindFirstRegWrite(HashSet<Block> visited, BlockLocation location, int regIndex)
  408. {
  409. Queue<BlockLocation> toVisit = new Queue<BlockLocation>();
  410. toVisit.Enqueue(location);
  411. visited.Add(location.Block);
  412. while (toVisit.TryDequeue(out var currentLocation))
  413. {
  414. Block block = currentLocation.Block;
  415. for (int i = currentLocation.Index - 1; i >= 0; i--)
  416. {
  417. if (WritesToRegister(block.OpCodes[i], regIndex))
  418. {
  419. return new BlockLocation(block, i);
  420. }
  421. }
  422. foreach (Block predecessor in block.Predecessors)
  423. {
  424. if (visited.Add(predecessor))
  425. {
  426. toVisit.Enqueue(new BlockLocation(predecessor, predecessor.OpCodes.Count));
  427. }
  428. }
  429. }
  430. return new BlockLocation(null, 0);
  431. }
  432. private static bool WritesToRegister(InstOp op, int regIndex)
  433. {
  434. // Predicate instruction only ever writes to predicate, so we shouldn't check those.
  435. if ((op.Props & (InstProps.Rd | InstProps.Rd2)) == 0)
  436. {
  437. return false;
  438. }
  439. if (op.Props.HasFlag(InstProps.Rd2) && (byte)(op.RawOpCode >> 28) == regIndex)
  440. {
  441. return true;
  442. }
  443. return (byte)op.RawOpCode == regIndex;
  444. }
  445. private enum MergeType
  446. {
  447. Brk,
  448. Cont,
  449. Sync
  450. }
  451. private struct PathBlockState
  452. {
  453. public Block Block { get; }
  454. private enum RestoreType
  455. {
  456. None,
  457. PopPushOp,
  458. PushBranchOp
  459. }
  460. private RestoreType _restoreType;
  461. private ulong _restoreValue;
  462. private MergeType _restoreMergeType;
  463. public bool ReturningFromVisit => _restoreType != RestoreType.None;
  464. public PathBlockState(Block block)
  465. {
  466. Block = block;
  467. _restoreType = RestoreType.None;
  468. _restoreValue = 0;
  469. _restoreMergeType = default;
  470. }
  471. public PathBlockState(int oldStackSize)
  472. {
  473. Block = null;
  474. _restoreType = RestoreType.PopPushOp;
  475. _restoreValue = (ulong)oldStackSize;
  476. _restoreMergeType = default;
  477. }
  478. public PathBlockState(ulong syncAddress, MergeType mergeType)
  479. {
  480. Block = null;
  481. _restoreType = RestoreType.PushBranchOp;
  482. _restoreValue = syncAddress;
  483. _restoreMergeType = mergeType;
  484. }
  485. public void RestoreStackState(Stack<(ulong, MergeType)> branchStack)
  486. {
  487. if (_restoreType == RestoreType.PushBranchOp)
  488. {
  489. branchStack.Push((_restoreValue, _restoreMergeType));
  490. }
  491. else if (_restoreType == RestoreType.PopPushOp)
  492. {
  493. while (branchStack.Count > (uint)_restoreValue)
  494. {
  495. branchStack.Pop();
  496. }
  497. }
  498. }
  499. }
  500. private static void PropagatePushOp(Dictionary<ulong, Block> blocks, Block currBlock, int pushOpIndex)
  501. {
  502. PushOpInfo pushOpInfo = currBlock.PushOpCodes[pushOpIndex];
  503. InstOp pushOp = pushOpInfo.Op;
  504. Block target = blocks[pushOp.GetAbsoluteAddress()];
  505. Stack<PathBlockState> workQueue = new Stack<PathBlockState>();
  506. HashSet<Block> visited = new HashSet<Block>();
  507. Stack<(ulong, MergeType)> branchStack = new Stack<(ulong, MergeType)>();
  508. void Push(PathBlockState pbs)
  509. {
  510. // When block is null, this means we are pushing a restore operation.
  511. // Restore operations are used to undo the work done inside a block
  512. // when we return from it, for example it pops addresses pushed by
  513. // SSY/PBK instructions inside the block, and pushes addresses poped
  514. // by SYNC/BRK.
  515. // For blocks, if it's already visited, we just ignore to avoid going
  516. // around in circles and getting stuck here.
  517. if (pbs.Block == null || !visited.Contains(pbs.Block))
  518. {
  519. workQueue.Push(pbs);
  520. }
  521. }
  522. Push(new PathBlockState(currBlock));
  523. while (workQueue.TryPop(out PathBlockState pbs))
  524. {
  525. if (pbs.ReturningFromVisit)
  526. {
  527. pbs.RestoreStackState(branchStack);
  528. continue;
  529. }
  530. Block current = pbs.Block;
  531. // If the block was already processed, we just ignore it, otherwise
  532. // we would push the same child blocks of an already processed block,
  533. // and go around in circles until memory is exhausted.
  534. if (!visited.Add(current))
  535. {
  536. continue;
  537. }
  538. int pushOpsCount = current.PushOpCodes.Count;
  539. if (pushOpsCount != 0)
  540. {
  541. Push(new PathBlockState(branchStack.Count));
  542. for (int index = pushOpIndex; index < pushOpsCount; index++)
  543. {
  544. InstOp currentPushOp = current.PushOpCodes[index].Op;
  545. MergeType pushMergeType = GetMergeTypeFromPush(currentPushOp.Name);
  546. branchStack.Push((currentPushOp.GetAbsoluteAddress(), pushMergeType));
  547. }
  548. }
  549. pushOpIndex = 0;
  550. bool hasNext = current.HasNext();
  551. if (hasNext)
  552. {
  553. Push(new PathBlockState(current.Successors[0]));
  554. }
  555. InstOp lastOp = current.GetLastOp();
  556. if (IsPopBranch(lastOp.Name))
  557. {
  558. MergeType popMergeType = GetMergeTypeFromPop(lastOp.Name);
  559. bool found = true;
  560. ulong targetAddress = 0UL;
  561. MergeType mergeType;
  562. do
  563. {
  564. if (branchStack.Count == 0)
  565. {
  566. found = false;
  567. break;
  568. }
  569. (targetAddress, mergeType) = branchStack.Pop();
  570. // Push the target address (this will be used to push the address
  571. // back into the PBK/PCNT/SSY stack when we return from that block),
  572. Push(new PathBlockState(targetAddress, mergeType));
  573. }
  574. while (mergeType != popMergeType);
  575. // Make sure we found the correct address,
  576. // the push and pop instruction types must match, so:
  577. // - BRK can only consume addresses pushed by PBK.
  578. // - CONT can only consume addresses pushed by PCNT.
  579. // - SYNC can only consume addresses pushed by SSY.
  580. if (found)
  581. {
  582. if (branchStack.Count == 0)
  583. {
  584. // If the entire stack was consumed, then the current pop instruction
  585. // just consumed the address from our push instruction.
  586. if (current.SyncTargets.TryAdd(pushOp.Address, new SyncTarget(pushOpInfo, current.SyncTargets.Count)))
  587. {
  588. pushOpInfo.Consumers.Add(current, Local());
  589. target.Predecessors.Add(current);
  590. current.Successors.Add(target);
  591. }
  592. }
  593. else
  594. {
  595. // Push the block itself into the work queue for processing.
  596. Push(new PathBlockState(blocks[targetAddress]));
  597. }
  598. }
  599. }
  600. else
  601. {
  602. // By adding them in descending order (sorted by address), we process the blocks
  603. // in order (of ascending address), since we work with a LIFO.
  604. foreach (Block possibleTarget in current.Successors.OrderByDescending(x => x.Address))
  605. {
  606. if (!hasNext || possibleTarget != current.Successors[0])
  607. {
  608. Push(new PathBlockState(possibleTarget));
  609. }
  610. }
  611. }
  612. }
  613. }
  614. public static bool IsPopBranch(InstName name)
  615. {
  616. return name == InstName.Brk || name == InstName.Cont || name == InstName.Sync;
  617. }
  618. private static MergeType GetMergeTypeFromPush(InstName name)
  619. {
  620. return name switch
  621. {
  622. InstName.Pbk => MergeType.Brk,
  623. InstName.Pcnt => MergeType.Cont,
  624. _ => MergeType.Sync
  625. };
  626. }
  627. private static MergeType GetMergeTypeFromPop(InstName name)
  628. {
  629. return name switch
  630. {
  631. InstName.Brk => MergeType.Brk,
  632. InstName.Cont => MergeType.Cont,
  633. _ => MergeType.Sync
  634. };
  635. }
  636. }
  637. }