gdkchan c532118d94 Use index fragment shader output when dual source blend is enabled (#4404) 3 gadi atpakaļ
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CodeGenContext.cs 9dfe81770a Use vector outputs for texture operations (#3939) 3 gadi atpakaļ
Declarations.cs c532118d94 Use index fragment shader output when dual source blend is enabled (#4404) 3 gadi atpakaļ
EnumConversion.cs 9dfe81770a Use vector outputs for texture operations (#3939) 3 gadi atpakaļ
Instructions.cs 2fd819613f SPIR-V: Change BitfieldExtract and BitfieldInsert for SPIRV-Cross (#4336) 3 gadi atpakaļ
OperationResult.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 gadi atpakaļ
ScalingHelpers.cs 2232e4ae87 Vulkan backend (#2518) 3 gadi atpakaļ
SpirvDelegates.cs 4f3af839be Minor code formatting (#4498) 3 gadi atpakaļ
SpirvGenerator.cs 4f3af839be Minor code formatting (#4498) 3 gadi atpakaļ
TextureMeta.cs 4da44e09cb Make structs readonly when applicable (#4002) 3 gadi atpakaļ