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- namespace Ryujinx.Graphics.Vulkan
- {
- internal class BufferUsageBitmap
- {
- private BitMap _bitmap;
- private int _size;
- private int _granularity;
- private int _bits;
- private int _intsPerCb;
- private int _bitsPerCb;
- public BufferUsageBitmap(int size, int granularity)
- {
- _size = size;
- _granularity = granularity;
- _bits = (size + (granularity - 1)) / granularity;
- _intsPerCb = (_bits + (BitMap.IntSize - 1)) / BitMap.IntSize;
- _bitsPerCb = _intsPerCb * BitMap.IntSize;
- _bitmap = new BitMap(_bitsPerCb * CommandBufferPool.MaxCommandBuffers);
- }
- public void Add(int cbIndex, int offset, int size)
- {
- if (size == 0)
- {
- return;
- }
- // Some usages can be out of bounds (vertex buffer on amd), so bound if necessary.
- if (offset + size > _size)
- {
- size = _size - offset;
- }
- int cbBase = cbIndex * _bitsPerCb;
- int start = cbBase + offset / _granularity;
- int end = cbBase + (offset + size - 1) / _granularity;
- _bitmap.SetRange(start, end);
- }
- public bool OverlapsWith(int cbIndex, int offset, int size)
- {
- if (size == 0)
- {
- return false;
- }
- int cbBase = cbIndex * _bitsPerCb;
- int start = cbBase + offset / _granularity;
- int end = cbBase + (offset + size - 1) / _granularity;
- return _bitmap.IsSet(start, end);
- }
- public bool OverlapsWith(int offset, int size)
- {
- for (int i = 0; i < CommandBufferPool.MaxCommandBuffers; i++)
- {
- if (OverlapsWith(i, offset, size))
- {
- return true;
- }
- }
- return false;
- }
- public void Clear(int cbIndex)
- {
- _bitmap.ClearInt(cbIndex * _intsPerCb, (cbIndex + 1) * _intsPerCb - 1);
- }
- }
- }
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