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- using Ryujinx.Graphics.Gal;
- using Ryujinx.Graphics.Memory;
- using Ryujinx.Graphics.Texture;
- using System.Collections.Generic;
- namespace Ryujinx.Graphics
- {
- public class GpuResourceManager
- {
- private NvGpu Gpu;
- private HashSet<long>[] UploadedKeys;
- public GpuResourceManager(NvGpu Gpu)
- {
- this.Gpu = Gpu;
- UploadedKeys = new HashSet<long>[(int)NvGpuBufferType.Count];
- for (int Index = 0; Index < UploadedKeys.Length; Index++)
- {
- UploadedKeys[Index] = new HashSet<long>();
- }
- }
- public void SendColorBuffer(NvGpuVmm Vmm, long Position, int Attachment, GalImage NewImage)
- {
- long Size = (uint)ImageUtils.GetSize(NewImage);
- MarkAsCached(Vmm, Position, Size, NvGpuBufferType.Texture);
- bool IsCached = Gpu.Renderer.Texture.TryGetImage(Position, out GalImage CachedImage);
- if (IsCached && CachedImage.SizeMatches(NewImage))
- {
- Gpu.Renderer.RenderTarget.Reinterpret(Position, NewImage);
- Gpu.Renderer.RenderTarget.BindColor(Position, Attachment, NewImage);
- return;
- }
- Gpu.Renderer.Texture.Create(Position, (int)Size, NewImage);
- Gpu.Renderer.RenderTarget.BindColor(Position, Attachment, NewImage);
- }
- public void SendZetaBuffer(NvGpuVmm Vmm, long Position, GalImage NewImage)
- {
- long Size = (uint)ImageUtils.GetSize(NewImage);
- MarkAsCached(Vmm, Position, Size, NvGpuBufferType.Texture);
- bool IsCached = Gpu.Renderer.Texture.TryGetImage(Position, out GalImage CachedImage);
- if (IsCached && CachedImage.SizeMatches(NewImage))
- {
- Gpu.Renderer.RenderTarget.Reinterpret(Position, NewImage);
- Gpu.Renderer.RenderTarget.BindZeta(Position, NewImage);
- return;
- }
- Gpu.Renderer.Texture.Create(Position, (int)Size, NewImage);
- Gpu.Renderer.RenderTarget.BindZeta(Position, NewImage);
- }
- public void SendTexture(NvGpuVmm Vmm, long Position, GalImage NewImage, int TexIndex = -1)
- {
- long Size = (uint)ImageUtils.GetSize(NewImage);
- if (!MemoryRegionModified(Vmm, Position, Size, NvGpuBufferType.Texture))
- {
- if (Gpu.Renderer.Texture.TryGetImage(Position, out GalImage CachedImage) && CachedImage.SizeMatches(NewImage))
- {
- Gpu.Renderer.RenderTarget.Reinterpret(Position, NewImage);
- if (TexIndex >= 0)
- {
- Gpu.Renderer.Texture.Bind(Position, TexIndex, NewImage);
- }
- return;
- }
- }
- byte[] Data = ImageUtils.ReadTexture(Vmm, NewImage, Position);
- Gpu.Renderer.Texture.Create(Position, Data, NewImage);
- if (TexIndex >= 0)
- {
- Gpu.Renderer.Texture.Bind(Position, TexIndex, NewImage);
- }
- }
- private void MarkAsCached(NvGpuVmm Vmm, long Position, long Size, NvGpuBufferType Type)
- {
- Vmm.IsRegionModified(Position, Size, Type);
- }
- private bool MemoryRegionModified(NvGpuVmm Vmm, long Position, long Size, NvGpuBufferType Type)
- {
- HashSet<long> Uploaded = UploadedKeys[(int)Type];
- if (!Uploaded.Add(Position))
- {
- return false;
- }
- return Vmm.IsRegionModified(Position, Size, Type);
- }
- public void ClearPbCache()
- {
- for (int Index = 0; Index < UploadedKeys.Length; Index++)
- {
- UploadedKeys[Index].Clear();
- }
- }
- }
- }
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